NFSMW HD Reflections by Aero_

Category: Scripts | Game: Need for Speed: Most Wanted

NFSMW HD Reflections

1. Download and extract
2. Move the scripts folder to the game's install folder.
3. Download and extract
4. Move dinput8.dll to the game's install folder.

  • HDReflections : Resolution will be increased based on desktop resolution.
  • OldGPUCompatibility : Vehicle reflections will be rounded to the nearest power of two.
  • VehicleScale : Controls the resolution multiplier of vehicle reflections.
  • RoadScale : Controls the resolution multiplier of road reflections.
  • MirrorScale : Controls the resolution multiplier of the rearview mirror.
  • ImproveReflectionLOD : Increases the level of detail used in reflections.
  • RestoreVisualTreatment : Adds visual treatment to the rearview mirror.
  • RestoreShaders : Adds shader effects to reflections and enables barrier animations.
  • RestoreShadows : Adds real-time shadows to the rearview mirror.
  • RestoreDetails : Adds lights, car shadows, and particle effects to the rearview mirror.
  • OptimizeRenderDistance : Reduces excessive render distance of reflections to improve performance.
  • GeometryFix : Restores missing geometry, such as frontend reflections and world detail.
  • VehicleReflectionBrightness : Controls the intensity of vehicle reflections.
  • ExpandMemoryPool : Solves an issue that caused objects to disappear when too many polygons were present.

  • Added RestoreShadows. This feature adds real-time shadows to the rearview mirror.
  • RestoreVisualTreatment has been remade from the ground up to support Xbox 360 shaders.
  • Optimized the rearview mirror by reducing the resolution to its viewport size.

  • Fixed several resolution scaling errors.
  • The behavior of the two ReplaceVisualTreatment settings have been swapped.

  • Added OldGPUCompatibility. Fixes an issue that caused vehicle reflections to break for some GPUs.
  • Updated GeometryFix. This feature now restores more missing geometry and produces results similar to the Xbox 360 version.

  • Fixed an issue that made raindrops invisible.

  • Fixed an issue that caused RestoreVisualTreatment = 2 to not work.
  • Fixed missing effects in the rearview mirror.
  • Fixed destroyed objects not appearing in the rearview mirror.
  • Fixed destroyed objects layering issue.
  • Fixed destroyed objects not working correctly with RestoreVisualTreatment.
  • Destroyed objects now requires RestoreDetails ≥ 1 and ImproveReflectionLOD = 2.

  • Added RestoreVisualTreatment.
  • Simplified resolution options. ResolutionX and ResolutionY have been consolidated into HDReflections.
  • Scaling options will now continue to work even if HDReflections = 0. This allows control over the original resolution values.
  • Improved RestoreShader optimization.
  • Renamed ExpandSlotPool to ExpandMemoryPool.
  • Revised INI file.
  • Removed MirrorTint.
  • Removed HDReflectionBlur.

  • Added VehicleReflectionBrightness.
  • Updated INI file.
  • Added readme

  • Fixed another OptimizeRenderDistance bug.

  • Revised INI file for better readability.

  • Fixed a bug with ImproveReflectionLOD that made parked cars invisible.

  • Updated RestoreDetails = 1. The sunflare has been added to the rearview mirror.
  • Updated ImproveReflectionLOD = 2. Objects will no longer disappear when they're destroyed.
  • Fixed a bug with RestoreShaders that caused flashing when the reflection update rate was changed.
  • Fixed a bug with RestoreShaders that caused shadow artifacts to appear in reflections.
  • Fixed a bug with ImproveReflectionLOD that caused geometric artifacts to appear in reflections.

  • Updated default MirrorTint values.
  • Updated RestoreShaders.
  • Adjusted vehicle reflection brightness.

  • Fixed OptimizeRenderDistance bug.

  • Added desktop resolution detection.
  • Reverted GeometryFix code to previous version.

  • Added OptimizeRenderDistance.
  • Updated GeometryFix.

  • Added more resolution options.

  • Added RestoreDetails.
  • Added RestoreShaders.
  • Added MirrorTint.
  • Added ExpandSlotPool.
  • Updated ImprovedReflectionLOD.

  • Added more features to ImproveReflectionLOD.
  • Optimized resolution scaling.

Q: What are the original resolution values?
A: It varies from game to game. For this one it's Road: 320x240, Vehicle: 256x256, and Mirror: 256x256.

Q: Why don't I have water reflections like your screenshot?
A: Install Xbox 360 Stuff Pack V2 by osdever & elaymm4. My screenshot simply demonstrates the improvement to resolution and level of detail.

Q: Why did you remove the MirrorTint feature?
A: It's been replaced with RestoreVisualTreatment. The color of the visual treatment can be changed using Extra Options.

Q: Is this compatible with other mods?
A: I can't make any guarantees. It's been tested with Widescreen Fix, Xbox 360 Stuff Pack, Extra Options, Unlimiter, HUD Adapter, and HUD Resizer. All texture mods and car mods should work.

Q: What are the system requirements?
A: It's difficult to say because it depends on your resolution, settings, and other enhancements being used. For 1080p, an NVIDIA GTX 1060 / AMD RX 480 should be more than enough for default settings.

  • Aero_ : Creator of NFSMW HD Reflections.
  • ExOpts Team : The project is based on Extra Options and it wouldn't exist without them.

  • osdever : Providing the information needed for RestoreShaders.
  • elaymm4: Testing and feedback.


KennedyBritoKop (September 23, 2021 @ 20:36)
the link below does not work

KennedyBritoKop (September 23, 2021 @ 20:34)
I'm working on the nfs hot pursuit 2 remaster, I need a HD reflex mod, do it. So I put the mod link in the credits, it's just what's missing in this remaster to be perfect

Angelo (September 21, 2021 @ 19:44)
Sorry copy your stars NFSUSER xDDD
But this mod reflection is incredible.

NFSUSER (May 05, 2021 @ 16:16)

NFSUSER (May 02, 2021 @ 15:28)
It looks like Ray Tracing.

Uploaded at: April 24, 2019 @ 23:34

Download (Size: 129.44KB) Latest Version (Size: 129.25KB) Old Version (Size: 129.02KB) Old Version