NFSMW HD Reflections by Aero_

Category: Scripts | Game: Need for Speed: Most Wanted


NFSMW HD Reflections





Github
https://github.com/AeroWidescreen/NFSMWHDReflections

Features
  • ResolutionX : Controls the horizontal resolution of reflections.
  • ResolutionY : Controls the vertical resolution of reflections.
  • RoadScale : Scales the resolution of road reflections.
  • VehicleScale : Scales the resolution of vehicle reflections.
  • MirrorScale : Scales the resolution of the rearview mirror.
  • HDReflections : Reflection resolution will be increased based on the values set.
  • HDReflectionBlur : Blur resolution will be increased based on the values set.
  • ImproveReflectionLOD : Increases the level of detail used in reflections.
  • GeometryFix : Restores missing geometry, such as front end reflections and world detail.
  • RestoreDetails : Adds lights, car shadows, and particle effects to the rearview mirror.
  • RestoreShaders : Adds shader effects to the rearview mirror and enables barrier animations.
  • OptimizeRenderDistance : Reduces excessive render distance of reflections to improve performance.

Extra Features
  • ExpandSlotPool : Solves an issue that caused objects to disappear when too many polygons were present.
  • MirrorTint : Changes the color of the rearview mirror based on the values set.

Changelog
v1.3.1
  • Fixed a bug with ImproveReflectionLOD that made parked cars invisible.

v1.3.0
  • Updated RestoreDetails = 1. The sunflare has been added to the rearview mirror.
  • Updated ImproveReflectionLOD = 2. Objects will no longer disappear when they're destroyed.
  • Fixed a bug with RestoreShaders that caused flashing when the reflection update rate was changed.
  • Fixed a bug with RestoreShaders that caused shadow artifacts to appear in reflections.
  • Fixed a bug with ImproveReflectionLOD that caused geometric artifacts to appear in reflections.

v1.2.5
  • Updated default MirrorTint values.
  • Updated RestoreShaders.
  • Adjusted vehicle reflection brightness.

v1.2.4
  • Fixed OptimizeRenderDistance bug.

v1.2.3
  • Added desktop resolution detection.
  • Reverted GeometryFix code to previous version.

v1.2.2
  • Added OptimizeRenderDistance.
  • Updated GeometryFix.

v1.2.1
  • Added more resolution options.

v1.2.0
  • Added RestoreDetails.
  • Added RestoreShaders.
  • Added MirrorTint.
  • Added ExpandSlotPool.
  • Updated ImprovedReflectionLOD.

v1.1.0
  • Added more features to ImproveReflectionLOD.
  • Optimized resolution scaling.

Credits
  • Aero_ : Creator of NFSMW HD Reflections.
  • ExOpts Team : The project is based on Extra Options and it wouldn't exist without them.

Thanks
  • osdever : Providing the information needed for RestoreShaders.






Comments


LBPPlayer7 (October 12, 2019 @ 10:36)
@L0calH0rst trees on PC use alpha testing instead of alpha blending

sadwer55 (September 29, 2019 @ 21:06)
I have broken vinyls on cars, how do I fix it?

Aero (September 26, 2019 @ 22:04)
@ChaosSpindash It's only suppose to affect the vehicle reflections and rearview mirror, but it was affecting the draw distance of everything instead.

ChaosSpindash (September 17, 2019 @ 21:32)
What is the OptimizeRenderDistance bug?

Aero (May 15, 2019 @ 12:17)
@ModMax MW is known to have a stuttering problem even if you have a consistent 60fps. I've found that using RTSS to limit the framerate helps a lot.

Uploaded at: April 24, 2019 @ 23:34

Download

 
889fec-NFSMWHDReflections.zip (Size: 129.72KB) Latest Version
 
4dfffe-NFSMWHDReflections.zip (Size: 129.61KB) Old Version
 
5a2ef1-NFSMWHDReflections.zip (Size: 129.17KB) Old Version