NFSC HD Reflections
1. Download and extract NFSCHDReflections.zip.
2. Move the scripts folder to the game's install folder.
3. Download and extract Ultimate-ASI-Loader.zip
4. Move dinput8.dll to the game's install folder.
- HDReflections : Resolution will be increased based on desktop resolution.
- VehicleScale : Controls the resolution multiplier of vehicle reflections.
- RoadScale : Controls the resolution multiplier of road reflections.
- MirrorScale : Controls the resolution multiplier of the rearview mirror.
- PIPScale : Controls the resolution multiplier of picture-in-picture.
- ImproveReflectionLOD : Increases the level of detail used in reflections.
- XB360Reflections : Replicates the look of Xbox 360 reflections by adjusting geometry brightness and light visibility.
- AlignmentFix : Corrects the alignment of vehicle reflections.
- AspectRatioFix : Corrects the proportions of vehicle reflections.
- CubemapFix : Corrects the arrangement of the "QRACE" cubemap used for vehicle reflections.
- RestoreSkybox : Adds the skybox to reflections.
- EnableMirror : Enables the mirror when a new profile is created or when default settings are used.
- SynchronizeVisualTreatment : Dynamically changes the mirror and picture-in-picture to match the current visual treatment setting.
- RealFrontEndReflections : Enables real-time vehicle reflections in the front end.
- ReflectionBlurStrength : Controls the amount of blur used for road reflections and increases its resolution.
- VehicleReflectionBrightness : Controls the intensity of vehicle reflections.
- ReplaceVisualTreatment : Replaces the existing visual treatment with a different version.
- TrafficSignFix : Solves an issue where some traffic signs would not reflect any light.
- PauseBlur : Blurs the background whenever the game is paused.
- RealisticChrome : Makes the chrome materiel more reflective.
- Added EnableMirror. This enables the rearview mirror when a new profile is created or when default settings are used.
- Added SynchronizeVisualTreatment. This dynamically changes the mirror and picture-in-picture to match the current visual treatment setting.
- Added OldGPUCompatibility. Fixes an issue that caused vehicle reflections to break for some GPUs.
- Revised ReflectionBlurStrength. The amount of code used for this feature has been reduced.
- Simplified resolution options. ResolutionX and ResolutionY have been consolidated into HDReflections.
- Revised INI file.
- Added VehicleReflectionBrightness.
- Updated INI file.
- Added readme
- Revised RealisticChrome.
- Added CubemapFix. Corrects the arrangement of the "QRACE" cubemap used for vehicle reflections.
- Added AspectRatioFix. Corrects the proportions of vehicle reflections to look more realistic.
- HDReflections now affects the PIP (picture-in-picture) resolution.
- Added PIPScale so users can control the resolution of the picture-in-picture independently.
- Renamed HiddenVisualTreatment to ReplaceVisualTreatment. You can now choose between two settings: Purple Tint and No Tint.
- Renamed BrokenReflectionFix to AlignmentFix.
- Revised INI file for better readability.
- Added RealisticChrome.
- Added PauseBlur.
- Revised RealFrontEndReflections. The brightness was adjusted for better accuracy.
- Revised XB360Reflections for better accuracy. Removed PS3 setting.
- Revised ReflectionBlurStrength to improve visual consistency and performance.
- Revised ImproveReflectionLOD. There's a greater difference between setting 1 and setting 2 now.
- RealFrontEndReflections can now be used without ImproveReflectionLOD and XB360Reflections.
- Fixed an issue that caused the player's face to remain unpixelated during an arrest cutscene.
- Added desktop resolution detection.
- Fixed BrokenReflectionFix affecting vehicle reflection LOD.
- Updated RestoreSkybox.
- Updated RealFrontEndReflections.
- Replaced PseudoXbox360Reflections with ConsoleReflections.
- Added BrokenReflectionFix.
- Added RestoreSkybox.
- Added RealFrontEndReflections.
- Added more resolution options.
- Fixed missing road reflections when bumper cam was used.
- Fixed missing water reflections when ImproveReflectionLOD was used.
- Added ImproveReflectionLOD.
- Added ReflectionBlurStrength.
- Added road reflections and rearview mirror to HDReflections.
- Added TrafficSignFix.
- Added HiddenVisualTreatment.
- Revised PseudoXbox360Reflections.
- Optimized resolution scaling.
Q: What are the original resolution values?
A: It varies from game to game. For this one it's Road: 320x240, Vehicle: 256x256, Mirror: 512x256, and PIP: 256x256.
Q: What does "PIP" mean?
A: Picture-In-Picture. It's the box that occasionally appears when racing against a boss character.
Q: Isn't PauseBlur from Extra Options? Why did you add this feature?
A: I'm the creator of PauseBlur, and since not everyone uses Extra Options, there's no reason why I shouldn't add it.
Q: Is this compatible with other mods?
A: I can't make any guarantees. It's been tested with Widescreen Fix, Extra Options, Unlimiter, HUD Adapter, and HUD Resizer. All texture mods and car mods should work.
Q: What are the system requirements?
A: It's difficult to say because it depends on your resolution, settings, and other enhancements being used. For 1080p, anything with a GTX 1060 / RX 480, Core i5 / Ryzen 3 should be able to easily run this.
- Aero_ : Creator of NFSC HD Reflections.
- ExOpts Team : The project is based on Extra Options and it wouldn't exist without them.
- SpeedyHeart : Providing information needed for RestoreSkybox and AspectRatioFix.
MidnightC (May 21, 2021 @ 02:50)I get "Stack empty" after i select the .end file to import - then Carbon directory. It wont install..maybe its the Expanded Challenge Series mod i did before?? I installed that with Binary as well. After putting the scripts folder files into my game files.
Toxix69 (April 25, 2021 @ 03:42)i am scared what if it makes me lag
Pinkyo (February 20, 2021 @ 00:01)I have ASI loader with other ASI's but it aint workin..
JOHN30011887 (December 02, 2019 @ 18:27)Dam, great update v1.3.0, thanks :)
slithysid (June 25, 2019 @ 05:04)will we ever get an hd reflections mod for need for speed pro street?
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