Naturalistic Lighting [NFSW/SBRW] by TerraSphere_385

Category: Tools | Game: Need for Speed: World


Naturalistic Lighting [NFSW/SBRW]





Need For Speed: World
Naturalistic Lighting v1.01
by TerraSphere_385


No comment at the moment but I hope you like it.

By the way, don't worry about any drops in performance. This lighting mod is FPS-friendly and is run using the game's engine, therefore you won't notice any performance differences compared to when you were not using this mod.

IF you can spare some processing power, there's some helpful links down below to improve the look of your game once you install the mod.


FEATURES:
Reworked Lighting
Built-in Screen Filter Remover
Fix for Pink bloom on Red paint
Fixed Water Lighting


BUGS:
Sometimes the weather will "jump" to the next weather. This is a limitation of the game engine as it is not designed to smoothly transition to the next lighting set and cannot be fixed.
The sky may sometimes be brighter than the world. I've done my best to make sure the sky color matches what happens in real life but since the sky is still a texture and has existing colors on its own, the skies may be brighter than it is supposed to be at certain times.


WHAT YOU NEED:
Archive Extractor (WinRAR, preferrably)
NFS-VLTEd (Latest version)


INSTALLATION:
If you don't have an archive browser, here's a download link: https://rarlab.com/download.htm
If you haven't downloaded NFS-VLTEd, here's the download link: https://nfs-tools.blogspot.com/p/downloads.html

There will be one file in the archive named "Naturalistic Lighting.nfsms". Extract this file wherever you want.

1. Open NFS World on your VLT-Ed.
2. On NFS-VLTEd, Click File > Import > ModScript and browse for the file you extracted. Select and install.
3. Once it is finished importing, on your NFS-VLTEd, click File > Save.

HOWEVER, if you want to make this work with Soapbox Race World, follow these instructions after installing the Lighting Mod.

1. Go to GLOBAL folder within your NFS World > DATA directory.
2. Select and copy the following files: Attributes.bin, Commerce.bin, FE_Attrib.bin.
3. Go back to your NFS:World > DATA directory.
4. Go to MODS > worldonline > GLOBAL folder. (Backup the files inside the folder)
5. Paste the files and replace.
6. Right-click on the pasted files and hit properties.
7. Once the Properties window opens, check Read-Only box.
8. Apply.

You may now play the game with the modded lighting.


NFS:WORLD ON ULTRA SETTINGS:
If you're willing to go the extra mile and your system can handle it without melting, you may try these links to make the game look even better.

Watch this for Maximum Settings: https://www.youtube.com/watch?v=yB9MA9ptC8Y

If you're not using NVidia, skip the video to 2:49.
Auto-link here: https://youtu.be/yB9MA9ptC8Y?t=169

I don't recommend using Ryu Makkuro's reshade as I haven't used it. You're free to try, but I don't recommend it as it might mess up my mod.

Instead, I recommend you to download this reshade mod. It does not change affect my mod in anyway other than make the textures look sharper: https://www.elitepvpers.com/forum/nfsw-hacks-bots-cheats-exploits/2036195-nfs-world-hd-texture-mod-release-1-8-2012-a.html


TOOLS USED:
Adobe Photoshop CS6 for tuning the colors
Microsoft Excel for helping me with color calculations
NFS-VltEd v4.6 by nfsu360


CREDITS:
Wikipedia for accurate color temperatures
uigradients.com for artistic colors
NFS Modding Community
Cascraft for his Sharpening Reshade
Ryu Makkuro for his awesome tutorial


Final Remarks:
You may now post my mods in other sites without my permission. However, kindly credit me for the work, no matter how miniscule this mod is. It helps a lot in maintaining the modding community's sense of camaraderie. Hopefully, with enough time and effort, more talented people will be inspired by the community to join us in modding NFS. More talented people means more mods. More mods means better mod quality and more fun time for all of us. And that talented person could be you.

To all the people who graduated from NFS modding, thank you for your hardwork. To all of you who are now working at game companies, congratulations! I'm really glad your time and skills were of value to your personal life. Your creations inspire us, even to this day.

- TerraSphere_385

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Uploaded at: August 18, 2019 @ 09:11