2006 Ford Mustang Shelby GT500 (S-197 I) [Add-On] by nlgxzef

Category: Cars | Game: Need for Speed: Most Wanted


2006 Ford Mustang Shelby GT500 (S-197 I) [Add-On]




 

NFS Most Wanted
2006 Ford Mustang Shelby GT500 (S-197 I)
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Technical Information:

Converted by: nlgxzef
Converted from: NFS Carbon, ProStreet
Replaces: Nothing
Car folder name (XName): MUSTANGSHLBYN

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Customization:

Parts:
- Body Kits: Stock + 5
- Spoilers
- Rims
- Hoods
- Roof Scoops

Performance:
- Engine: Ultimate
- Transmission: Ultimate
- Suspension: Ultimate
- Nitrous: Ultimate
- Tires: Ultimate
- Brakes: Ultimate
- Turbo / Supercharger: Ultimate

Visual:
- Paint
- Vinyls: 512x and 1024x texture packs available. Fully compatible with NFSMW Recompiled Vinyls.
- Rim Paint
- Window Tint
- Decals
- Numbers
- Custom Gauges

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Features:

- Custom performance data. (Based from NFS Carbon.)
- Own collision data converted from NFS Carbon.
- Available after defeating Ming, Blacklist 6 in career mode. (Cost: 140,000)
- Vanilla "Paul Walker" driver model from NFS Most Wanted.
- LOD parts
- Working brakelights on/off textures.
- Damage (Scratches)

Shots: https://imgur.com/a/EwKoWd0

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Known Issues:

- Nothing so far.
- Please report if you see any other issues.

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Installation:

WARNINGS:
! If you have installed add-on cars via Ed or NFSMW ReCompiler before, this car may break your game.
Please backup these files before doing anything.
- Frontend: FrontA.bun, FrontB.lzc
- Global: Attributes.bin, FE_Attrib.bin, Gameplay.bin, Gameplay.lzc, GlobalB.bun, GlobalB.lzc
- Languages: Whole folder

! If you have NFSMW Mod Loader and replacement cars installed using it, please remove them.
This mod WILL BREAK Mod Loader compatibility.

1) Download and install the latest version of NFSMW Unlimiter: (Compatible with any version, v3 and up is recommended)
https://nfsmods.xyz/mod/688

2) Install required car data using Binary: (Compatible with Binary v2.8.3 and up)
1) Download and install the latest version of Binary: https://nfsmods.xyz/mod/1638
2) Run Binary as administrator.
3) Select User Mode. (Tap/click the icon on left.)
4) Select the "_MUSTANGSHLBYN-Part1-Binary.end" from the dialog and tap/click OK.
5) Select your game installation directory.
6) Installation prompt will appear. Choose "Install" to continue with the installation.
7) Another prompt will appear to choose vinyls resolution. Choose 512x (Default) or 1024x (HQ) according to the vinyl texture files of other cars.
8) Wait for it to get installed.
9) When the file save prompt appears, tap/click Yes.
10) When the run game prompt appears, tap/click No.
11) Quit Binary.

3) Install required vault data using NFS-VltEd: (Compatible with NFS-VltEd v4.5 and up)
1) Download and install the latest version of NFS-VltEd:
https://nfs-tools.blogspot.com/p/downloads.html
2) Run NFS-VltEd as administrator.
3) When the main window appears, select File > Open from the menu bar, or press "Ctrl+O".
4) A new dialog will appear. Choose your game installation directory.
5) Select File > Import > ModScript from menu bar, or press "Ctrl+I".
6) Select the "_MUSTANGSHLBYN-Part2-VltEd.nfsms" from the dialog and tap/click OK.
7) Mod script installation dialog will appear. Choose and tap/click Install to install the mod.
NOTE: If VltEd shows error(s) about the "fordshelby" manufacturer, you can safely ignore them - it means that you have other car(s) from the same manufacturer.
8) Save the files by selecting File > Save from menu bar, or pressing "Ctrl+S".
9) Quit NFS-VltEd.

4) Run your game and create a new save game; or use a save patcher (not recommended).

5) Enjoy your new car!

NOTE: If you have a FrontA.bun file with a size bigger than 0, please delete it to make the car logos work properly.

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Changelog: (+ Addition, * Change, ! Attention, - Deletion)

2022/03/16 @ 1:50 PM GMT:
* Fixed alpha blending for the silver slats texture.

2022/03/16:
+ Added Binary installation method!
+ Added Stock CF hood and No Spoiler.
- Deprecated Ed installation method in favor of Binary.
* Moved silver slats texture into GlobalB.lzc for consistency.
* Updated vinyl texture files for maximum compatibility with NFSMW Recompiled Vinyls.
* Fixed leftmost brakelight position marker.

2019/08/25:
* Tweaked brakelight glass texture.

2019/08/24:
* Tweaked door lines.
* Fixed rear window being twice as thick.

2019/08/23:
! Initial release.

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Credits:

- 379Felipe for letting me know about the minor issue in brakelight glasses.
- ASC for a modified version of NFSU2/MW Texture Compiler by nfsu360, which is used to compile a 512x vinyl texture file.
- MaxHwoy for Binary v2, which is a stable and great tool to edit Global data for NFS games.
- nfsu360 for NFS-CarToolkit, NFS-VltEd, NFS-TexEd and NFSU2/MW Texture Compiler, which make modding the game just easier.
- Oleg Melashenko for ZModeler v2.2.5, where the conversion work is done.
- nlgxzef for NFSMW Unlimiter and converting the car.

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© 2022 nlgxzef @ ExOpts Team. No rights reserved.

Comments


LightRock97 (January 16, 2023 @ 12:38)
Never mind, I restored a backup in VltEd and reinstalled all the cars and now it shows up. Thanks again.

LightRock97 (January 15, 2023 @ 22:52)
Your 67 Mustang worked fine, but this one, which has the same installation method just didn't show up in game for me. Using Binary + VltEd method. Thanks for sharing btw. Love seeing the Carbon cars in MW.

apprentice1914 (September 22, 2022 @ 23:01)
Hi nlgxzef, can you make this for NFSU2/NFSU please :D my fave Mustang for all of the time. Thanks Pal.

KLEIN478 (November 30, 2019 @ 09:30)
hey, your car appear to slide when I move my wheels right or left

nlgxzef (October 06, 2019 @ 15:31)
@KylaAngelineKZYeng:
[MAIN]
frontend=7DBA97C0
pvehicle=4EB727B9

Uploaded at: August 23, 2019 @ 09:34