Carbon Battle Royale by CBR Team

Category: Miscellaneous | Game: Need for Speed: Carbon


Carbon Battle Royale





Carbon Battle Royale is the supreme combination of features by developers of Endgame Mod and Ultimate Mod.


Current version: v1.1.3
New savegame IS required.

This mod is possibly the biggest one for NFS: Carbon. It was in development for several months and now early alpha version is being released for testing.

This mod is NOT fully completed, it is only the beta release of the mod to find out bugs and possible fixes. Please read ReadMe.txt in order to see how to install the mod and what optional features you can install on top of it. Do NOT touch "DoNotTouch" folder!

Short list of main features is provided below. Actual ChangeLog is provided as well, you can look it up if you want:
-> New map area: Outer City (Highway 142 + San Juan + Canyons).
-> 100+ exclusively new playable races.
-> 30+ new challenge series events with rewards.
-> 150+ career events with gameplay of 10+ hours.
-> 30+ new playable and customizable cars.
-> MostWanted-like performance upgrades system.
-> Prostreet-like car tiering and class system.
-> New Story with different tasks and features.
-> Raised difficulty of all races and events.
-> NFS-RacEd: app for creating code for races.
-> CBRRandomizer: app to code CBR Arcade Mode.
-> NFSScript_CBR.asi: unlocker of many cool things.

List of cars added:
--> Audi TT
--> BMW 135I (2008)
--> BMW M3 E46
--> BMW Z4 GT3
--> Chevrolet Cobalt SS
--> Chevrolet Corvette C6.R
--> Chevrolet Corvette ZR1
--> Ford Escort Cosworth
--> Ford Mustang Boss (1969)
--> Lotus Evora S
--> Mazda MX-5
--> Mercedes-Benz SL500
--> Mitsubishi Lancer Evolution X
--> Renault Megane RS
--> Pontiac Solstice GXP
--> Porsche 911 GT2
--> Scion TC
--> Volkswagen Golf GTI
--> NFS:MW Golf GTI
--> BMW M3 E30
--> Koenigsegg Agera RS
--> Lamborghini Aventador
--> Lamborghini Miura Concept
--> Lexus ISF
--> Lexus LFA
--> Lotus Cortina
--> Marussia B2
--> Nissan 300ZX
--> Nissan R35 GTR
--> Nissan Silvia S15
--> Porsche 918RSR


WARNINGS!!!
WARNINGS!!!
WARNINGS!!!

1) This mod as of now supports only English language.

2) This mod as of now supports only Widescreen Fix, Extra Options and (probably) HDReflections.

3) Use NFSC.exe v1.4 when you run the game.

4) Create new savegame upon FIRST installation of the mod (otherwise your other savegames might be messed up).

5) You need NFS-VltEd (version 4.6) in order to install this mod. Download it using this link:
https://nfs-tools.blogspot.com/2019/02/nfs-vlted-v46-released.html

6) Do NOT install CBR DLC 1 by MilesDipperion, since current version of the mod already includes it in it.

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BASIC Installation Process:

1) Launch NFS-VltEd as ADMINISTRATOR (version 4.6 or higher required).
2) Click "File" at the upper left corner.
3) Choose "Open".
4) Navigate to your Need for Speed Carbon game directory in your computer, which is usually in
"C:\Program Files (x86)\Electronic Arts\Need for Speed Carbon\" or
"C:\Program Files (x86)\Need for Speed Carbon\"
5) After that, in NFS-VltEd click "File" again.
6) Choose "Import".
7) Click "Modscript".
8) Navigate to unzipped CBR Mod folder and choose "install.nfsms".
9) Choose whatever optional features you want and click "Install".
10) Click "File" again and then click "Save"

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Changelog:

v1.1.3
NOTE: New Savegame required when installing/updating!
-> Added multipatch fix for race wars and regular races crashes.
-> Reduced race_bin_santafe/1_6_6 opponent count from 11 to 7.
-> Resaved most of files with Binary to prevent file crashes.

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Join official CBR discord group today to get updated! Also, if you have any questions, you noticed some serious bugs or if you would like to support and/or contribute mod development, feel free to contact one of us there:

https://discord.gg/8mN674a

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Credits:

CBR Development Team:
-> MaxHwoy
-> RaTT
-> TrackManiaMatt
-> rx
-> MilesDipperion
-> rnz (RTX)
-> Neon

Special Thanks to:
-> nfsu360 (for NFS-VltEd and NFS-Cartoolkit)
-> 379Felipe (for HERO and FOOTMAN presets, Fateful night and other help with cars)
-> nlgzrgn (NFSC-Unlimiter)
-> GXP-10 (for bunch of car models converted from NFS:MW and NFS:W)
-> you, for playing/testing the mod

List of Apps used to build the mod:
-> Binary by MaxHwoy
-> NFS-RacEd by MaxHwoy
-> NFS-VltEd by nfsu360
-> NFS-CarToolkit by nfsu360
-> Visual Studio 2017 by Microsoft
-> HxD v2.1.1.0 by Maël Hörz
-> GIMP v2.10.10 by GIMP Development Team
-> ZModeler 2.2.5 by Zanoza STD

Thank you all!










Comments


Cordishera (November 11, 2020 @ 22:59)
I don´t know why, but when i start the modified game it´s gave me an error:
"Unable to load NFSScript_CBR.asi Error: 126" and the logo in the menu is different that the always.

Sablik (November 04, 2020 @ 13:14)
The other bug I found is in Challenge Series - it looks like one of the pursuit challenges cannot be saved as completed (the Gold one when you have to escape the pursuit after 12 minutes in Skyline GT-R). When you save the game wih this challenge completed and reload the save then this challenge gets locked (even if the Bronze and Silver pursuit challenges are completed).

Sablik (November 03, 2020 @ 17:59)
I found some issues with this mod (v1.1.3):
-New cars added to a game won't appear in neither Car Lot nor My Cars menu when unlocked;
-Races disappear from a map once you unlock more of them (but can be still found in a World Map with the use of Category/Location filter and can be completed from there so not really a problem in my opinion)
-After some races the game softlock (displays a world map and you can't do anything except killing the game process via Task Manager or with ALT+F4 keys combination).

jason022601 (October 29, 2020 @ 04:40)
everytime i start a new career, no matter which update i'm on, i can't seem to unlock the cars you can win from events. They only become available when I enable the unlockallthings hack. The cars affected are the ones unique to CBR, what's going on?

PISKIE (October 26, 2020 @ 07:45)
Career endgame is hair-pullingly difficult even though I installed easy difficulty. kuruhs and the development team car, when they get behind you no matter how far, would rubberband until they're just 1 sec behind. allow them to get ahead of you, and they will rubberband again until they're like 30 secs ahead, no chance whatsoever for you to catch up. At the risk of sounding rude (probably is, sorry), I'd call this as a ego stroking move from you developers

Uploaded at: September 01, 2019 @ 08:37

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