Carbon Battle Royale
Current version: v1.2.5
* New Savegame required when installing/updating!
* Do NOT change/readjust FNG fixes!
* VltEd is no more usable with the database!
Please read ReadMe.txt in order to see how to install the mod and what optional features you can install on top of it.
Do NOT touch "DoNotTouch" folder!
Short list of main features is provided below. Actual ChangeLog is provided as well, you can look it up if you want:
-> New map area: Outer City.
-> 100+ exclusively new playable races.
-> 40+ new challenge series events with rewards.
-> 150+ career events with gameplay of 10+ hours.
-> 20+ new playable and customizable cars.
-> MostWanted-like performance upgrades system.
-> Prostreet-like car tiering and class system.
-> New Story with different tasks and features.
-> Raised difficulty of all races and events.
-> cbr.asi: unlocker of many cool things.
WARNINGS!!!
WARNINGS!!!
WARNINGS!!!
1) This mod does not support many other mods, nor any language aside from English.
2) Create new savegame upon installing the mod (otherwise your other savegames might be messed up).
3) You need Binary (version 2.8.3 or higher) in order to install this mod. Download it using this link:
https://nfsmods.xyz/mod/1638
4) If you want extra customization to work properly, make sure you have disabled 'CarShadowFix' in your
WideScreenFix settings, if you have one.
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Full Mod Installation Process:
1) Launch Binary (version 2.8.3 or higher). LAUNCH AS ADMINISTRATOR!!!
2) Select "User" at the menu (big left button with three user icons).
3) Navigate to your Need for Speed Carbon game directory in your computer, which is usually in
"C:\Program Files (x86)\Electronic Arts\Need for Speed Carbon\" or
"C:\Program Files (x86)\Need for Speed Carbon\"
4) After that, navigate to unzipped CBR Mod folder and choose "First Time Install.end".
5) Choose the Camo you prefer along with the difficulty.
6) Binary might freeze a couple of seconds, save it when the prompt is asked.
7) Done!
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Known issues:
-> Although San Juan position on the map is north-west, it does not match it's actualy position b/c of map limits.
-> Game might crash if you get busted in canyon locations, both in Challenge Series and career.
-> You might experience general crashes like screen freeze on finishline or general crashes upon entering events.
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Changelog:
-> Moved the installation to Binary (2.8.3)
-> Integrated rnz's DLC
-> Integrated Extended Customization
-> Retuned Race Class & fixed issues with reported cars.
-> Removed Zone Countdown due to a rare abuse.
-> Nerfed Hard Difficulty by 25%.
-> Fixed an issue with the 5_end, 1_7_6 and 1_1_6 by changing their intro and tweaking opponent number.
-> Overhauled tuning and fixed a value oversight by the devs in Tire and Brake tuning.
-> Added rewards to custom challenge series & added 6 more races.
-> Fixed an issue with the traffic cars suspension and their ecar values.
-> Updated the Unlimiter version to 3.0
-> Most of the cars were redone from scratch to increase optimization.
-> Moved the database from VltEd to YAML database.
-> Changed some of the rewards in the career.
-> Huge Vault cleanup and optimization, making the game a lot more stable
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Join official CBR discord group today to get updated! Also, if you have any questions, you noticed some serious bugs
or if you would like to support and/or contribute mod development, feel free to contact one of us there:
https://discord.gg/8mN674a
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Credits:
CBR Development Team:
-> MaxHwoy
-> RaTT
-> rx
-> iceonwheels
-> MilesDipperion
-> rnz (RTX)
-> Tekizyte
-> Fridge
Previous Members Of The Development Team
-> Neon
-> TrackManiaMatt
Special Thanks to:
-> Shoori (the one and only tester of CBR v1.2.5)
-> nfsu360 (for NFS-VltEd and NFS-Cartoolkit)
-> 379Felipe (for HERO and FOOTMAN presets, Fateful night and other help with cars)
-> nlgzrgn (NFSC-Unlimiter)
-> GXP-10 (for bunch of car models converted from NFS:MW and NFS:W)
-> you, for playing/testing the mod
List of Apps used to build the mod:
-> Binary by MaxHwoy
-> NFS-RacEd by MaxHwoy
-> NFS-VltEd by nfsu360
-> NFS-CarToolkit by nfsu360
-> Attribulator by Heyitsleo
Thank you all!
Comments
RoboticCyborg (June 21, 2020 @ 06:43)
Can you add these cars in the next update please? I can't add them myself cuz when i do the game crashes.https://nfsmods.xyz/mod/1464
https://nfsmods.xyz/mod/1468
https://nfsmods.xyz/mod/1471
https://nfsmods.xyz/mod/1494
https://nfsmods.xyz/mod/1533
https://nfsmods.xyz/mod/1522
Saleen S7
Volkswagen Scirocco
Nissan R35 GT-R Nismo 2018
Ford Focus RS Gen 2
Shelby GT500 Super Snake 2013
Porsche 959 Sport
1995 Lamborghini Diablo SV
vankomitev96 (June 11, 2020 @ 17:51)
how to change name crews of stacked deck is gwood , david and m. stranger , the vanilla is alex , joel and stoneFoxthrot (June 01, 2020 @ 13:32)
How do i properly change the number of opponents on tuner and muscle race wars? I was able to change the casino and santafe but doing the same for tuner and muscle still crashes the gamegkumar (May 16, 2020 @ 16:34)
I know its in Beta stage right now, but many people are using this mod. So developers, I request you to fix this frequent crash issue as soon as possible. I really like this mod and it will be a waste if this mod causes so many crashes even after you have devoted so much time and hard work in making this mod. I hope you are doing something on this matter.I respect that you developers are still trying to keep this old game alive.
FireHazard2000 (May 10, 2020 @ 15:08)
I get that each car class is supposed to have its own purpose, but the drift class seems way too weak in normal races. Some fully upgraded drift cars fail to go faster than 150 mph, have poor acceleration, and their handling isn't that much better than the race class (not worth the speed tradeoff anyway). I do better in my tier 1 E30 than my fully upgraded tier 2 RX7. Some of my favorite cars are in the drift class, but I have no reason to use them over my race class cars in 90% of the content.Download
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