Carbon Battle Royale by CBR Team

Category: Miscellaneous | Game: Need for Speed: Carbon


Carbon Battle Royale





Carbon Battle Royale is the supreme combination of features by developers of Endgame Mod and Ultimate Mod.

Current version: v1.2.5

* New Savegame required when installing/updating!
* Do NOT change/readjust FNG fixes!
* VltEd is no more usable with the database!

Please read ReadMe.txt in order to see how to install the mod and what optional features you can install on top of it.
Do NOT touch "DoNotTouch" folder!

Short list of main features is provided below. Actual ChangeLog is provided as well, you can look it up if you want:
-> New map area: Outer City.
-> 100+ exclusively new playable races.
-> 40+ new challenge series events with rewards.
-> 150+ career events with gameplay of 10+ hours.
-> 20+ new playable and customizable cars.
-> MostWanted-like performance upgrades system.
-> Prostreet-like car tiering and class system.
-> New Story with different tasks and features.
-> Raised difficulty of all races and events.
-> cbr.asi: unlocker of many cool things.



WARNINGS!!!
WARNINGS!!!
WARNINGS!!!

1) This mod does not support many other mods, nor any language aside from English.

2) Create new savegame upon installing the mod (otherwise your other savegames might be messed up).

3) You need Binary (version 2.8.3 or higher) in order to install this mod. Download it using this link:
https://nfsmods.xyz/mod/1638

4) If you want extra customization to work properly, make sure you have disabled 'CarShadowFix' in your
WideScreenFix settings, if you have one.

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Full Mod Installation Process:

1) Launch Binary (version 2.8.3 or higher). LAUNCH AS ADMINISTRATOR!!!
2) Select "User" at the menu (big left button with three user icons).
3) Navigate to your Need for Speed Carbon game directory in your computer, which is usually in
"C:\Program Files (x86)\Electronic Arts\Need for Speed Carbon\" or
"C:\Program Files (x86)\Need for Speed Carbon\"
4) After that, navigate to unzipped CBR Mod folder and choose "First Time Install.end".
5) Choose the Camo you prefer along with the difficulty.
6) Binary might freeze a couple of seconds, save it when the prompt is asked.
7) Done!

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Known issues:
-> Although San Juan position on the map is north-west, it does not match it's actualy position b/c of map limits.
-> Game might crash if you get busted in canyon locations, both in Challenge Series and career.
-> You might experience general crashes like screen freeze on finishline or general crashes upon entering events.

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Changelog:
-> Moved the installation to Binary (2.8.3)
-> Integrated rnz's DLC
-> Integrated Extended Customization
-> Retuned Race Class & fixed issues with reported cars.
-> Removed Zone Countdown due to a rare abuse.
-> Nerfed Hard Difficulty by 25%.
-> Fixed an issue with the 5_end, 1_7_6 and 1_1_6 by changing their intro and tweaking opponent number.
-> Overhauled tuning and fixed a value oversight by the devs in Tire and Brake tuning.
-> Added rewards to custom challenge series & added 6 more races.
-> Fixed an issue with the traffic cars suspension and their ecar values.
-> Updated the Unlimiter version to 3.0
-> Most of the cars were redone from scratch to increase optimization.
-> Moved the database from VltEd to YAML database.
-> Changed some of the rewards in the career.
-> Huge Vault cleanup and optimization, making the game a lot more stable

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Join official CBR discord group today to get updated! Also, if you have any questions, you noticed some serious bugs
or if you would like to support and/or contribute mod development, feel free to contact one of us there:

https://discord.gg/8mN674a

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Credits:

CBR Development Team:
-> MaxHwoy
-> RaTT
-> rx
-> iceonwheels
-> MilesDipperion
-> rnz (RTX)
-> Tekizyte
-> Fridge

Previous Members Of The Development Team
-> Neon
-> TrackManiaMatt

Special Thanks to:
-> Shoori (the one and only tester of CBR v1.2.5)
-> nfsu360 (for NFS-VltEd and NFS-Cartoolkit)
-> 379Felipe (for HERO and FOOTMAN presets, Fateful night and other help with cars)
-> nlgzrgn (NFSC-Unlimiter)
-> GXP-10 (for bunch of car models converted from NFS:MW and NFS:W)
-> you, for playing/testing the mod

List of Apps used to build the mod:
-> Binary by MaxHwoy
-> NFS-RacEd by MaxHwoy
-> NFS-VltEd by nfsu360
-> NFS-CarToolkit by nfsu360
-> Attribulator by Heyitsleo

Thank you all!







Comments


Strutssss (January 10, 2020 @ 16:18)
Is this compatible with Improvement Mod?

Jecker (January 10, 2020 @ 07:16)
Also you guys made the handling of the Zonda and CCX worse, which is totally unnecessary imo because it now again shortens the already short list of cars you can use in hardest difficulty.
Also after installing the update I still didn't get the Miura, I completed the race again but it was not unlocked. Do I need a new save?

Jecker (January 10, 2020 @ 06:56)
Hello, just wanted to let you guys know my thought on v1.1.1. The improved drifting and boost cars being rebalanced is pretty good. I am fine with the changes to reward cards such as increasing the difficulty of conditions to unlock M3 GTR. However i am not to keen on the changes on the race cars. You guys buffed the weaker race cars such as R35, GT2 and Gallardo and so in the hardest difficulty, races became even harder.

ByLf (January 05, 2020 @ 12:02)
Hello ;
I'm going to be so happy if there's someone who can explain why this game slowed down its intent in this last race.(End Game)

juankatellito (January 02, 2020 @ 16:43)
because they update the mod if it doesn't correct anything, the mod keeps closing, the CBR script is damaged


Uploaded on September 01, 2019 at 08:37:55.
Last updated on March 28, 2022 at 13:53:55.

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0d0d2a-CBR v1.2.5.zip (Size: 255 bytes) Latest Version
 
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