Undercover/World Siren

so be sure to make a backup in advance if you have also installed a different modded siren
The installation is easy, just drag and drop the file in the "mod" folder into the game directory
You are NOT permitted to include this mod in any form of paid mod
Update 2.5 (05 May 2025)
- Reconverted with CrabGazette's latest ABK Insert
- The size now is twice smaller than the old versions
- Reduced the sample rate into 16k
- Last sample has been updated again
- Added a backup file for those who want to go back to vanilla siren
- Added sample source for modders
Update 2.0 (05 Aug 2022)
- Changed the sample rate from 8k to 32k
- Re-amplified all sample audios (-8 for MW & -5 for Carbon)
- Changed the audio at the last sample
- Added support for Carbon
Update 1.2 (19 Jun 2020)
- Reduced the file size to prevent some world sounds from disappearing
- Fixed some overlapping & low quality siren audio sounds
Tools Used:
- Audacity (audacityteam)
- ABK Decoder/Encoder (id-daemon)
- ABK Insert (CrabJournal a.k.a CrabGazette)
- EA Blackbox for the assets
Comments

Frexellia (May 05, 2025 @ 13:24)
The new update should fix or at least reduce any random disappearing sound
DXKDF (January 07, 2025 @ 05:14)
The mod works like a charm in nfsmw, the problem is that now I can't hear my car skidding anymore, just when I skid or do a start nothing sounds, any solution?
Frexellia (January 28, 2024 @ 04:45)
It's not an issue, it's just the game limitcan't do much about it

RinkoAzalea (November 26, 2023 @ 11:46)
There's a bug in the MW version where the engine sound for the rival car disappears. This is not an issue in the Carbon version though