NFS Carbon 288 GTO [addon] by Lexal

Category: Cars | Game: Need for Speed: Carbon

NFS Carbon 288 GTO [addon]

1984 Ferrari 288 GTO

Base car by Slightly Mad Studios from Test Drive: Ferrari Racing Legends; rims and brakes by Turn10 from Forza 3, tyres by Kunos Simulazioni from Assetto Corsa. Uses default NFS Carbon driver.
Replaces nothing, XNAME is TDF288.

- 1 paintable stock kit; no vinyl support [yet]
- can only by customised with rims, spoilers and roof scoops
- can swap between popup lights up/down by using "front bumper" section in autosculpt customisation menu
- 3 NOS upgrades and 1 of each other performance upgrades
- Tier 2 exotic; available as soon as you create a new savegame, costs 90,000

As this is an addon rather than a replacement, you'll need a couple tools:
- Carbon Unlimiter by nlg or Car Array Patch by sparx; don't use both at the same time as that can cause serious issues
- Ed The Car Dealer

Once you have those, download the archive, unpack it anywhere and follow the instructions to a T.
- in "288_ADDON" folder, go to "ed", copy both "Config" and "Resources" directories and paste them inside your Ed The Car Dealer folder, where Ed.exe is located; merge folders when prompted
- next, launch Ed.exe, "Main" -> "Open" -> browse to your NFS Carbon installation folder; you should see my mod listed there, but it's not installed just yet; click on "Apply" to have Ed modify the FRONTEND/GLOBAL/LANGUAGE databases; once done, Ed will display a "new cars added successfully" confirmation dialog
- close Ed, launch VLTEd -> "File" -> "Open" -> nagivate to where Carbon is installed; afterwards "File" -> "Import" -> "Modscript", browse to "288_ADDON" -> "main" and select "_install.nfsms", click Install, and VLTEd will do the rest, including folder creation and file copying. Once VLTEd finishes installation, press Ctrl+S to save the changes.

After that's all done, you can either create a new savegame or use maxhwoy's NFSC Save Patcher located here.

The car was tested on an NFSC 1.4 CE installation with the latest version of Improvement Mod, but it should also work fine on either vanilla or with other mods.

Big thanks to Aceofsquares, MrAdam, Avalanche and RaTT for their help with this mod.

29/05/2020 update:
- changed rim shader to fix a rendering issue
- changed brakelight, indicator, caliper and emblem shaders for improved look
- separated all windows to give them individual visual damage
- replaced rotors with vanilla Carbon ones
- added brake marker to correct rotor/caliper offsets
- fixed erroneous tyre width with aftermarket rims applied
- price decreased to 90,000
- adjusted torque, induction and final gear specs to better match the car's tier


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