2003 Pontiac Grand Am SE (Add-On) by trackmaniamatt and rnz (RGx990)(RTX)

Category: Cars | Game: Need for Speed: Most Wanted


2003 Pontiac Grand Am SE (Add-On)





Download here:
https://mega.nz/folder/1p1wWZiZ#58xDpTE2hpG-72dNEUGLKg

NFS Most Wanted
2003 Pontiac Grand Am SE
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Technical Information:

Converted by: rnz and trackmaniamatt
Converted from: GMod Addon (https://steamcommunity.com/sharedfiles/filedetails/?id=878766593)
Replaces: Nothing
Car folder name (XName): GRANDAMGT

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Customization:

Parts:
- Body Kits: Stock + 1
- Spoilers
- Rims
- Hoods
- Roof Scoops

Performance:
- Engine: Pro, Super Pro, Ultimate
- Transmission: Pro, Super Pro, Ultimate
- Suspension: Super Pro, Ultimate
- Nitrous: Pro, Super Pro, Ultimate
- Tires: Super Pro, Ultimate
- Brakes: Pro, Super Pro, Ultimate
- Turbo / Supercharger: Super Pro, Ultimate

Visual:
- Paint
- Vinyls: All 155 slots, 512x and 1024x texture packs available.
- Rim Paint
- Window Tint
- Decals
- Numbers
- Custom Gauges

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Features:

- Performance data taken from Pontiac GTO.
- Available after beating Izzy, Blacklist 12 in career mode. (Cost: 35,000)
- Vanilla "Paul" driver model from NFS Most Wanted.
- LOD parts
- Working brakelights on/off textures.
- Damage (Scratches)
- Source files for NFS-CarToolkit v2.8 (Modding Resource)

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Known Issues:

- None so far.
- Please report if you see any other issues.

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Installation:

IMPORTANT: If you have NFSMW Mod Loader, remove it. This mod WILL BREAK Mod Loader compatibility.

1) Create backups of these files:
- Frontend: FrontB.lzc, FrontA.bun
- Global: Attributes.bin, FE_Attrib.bin, Gameplay.bin, Gameplay.lzc, GlobalB.bun, GlobalB.lzc
- Languages: Whole folder

2) Install NFSMW Unlimiter:
https://nfsmods.xyz/mod/688

3) Install the "grandamgt install.nfsms" using NFS-VltEd:
1) Download NFS-VltEd and install it (current version is 4.6):
https://nfs-tools.blogspot.com/p/downloads.html
2) Open NFS-VltEd. When the main window appears, select File > Open from the menu bar.
3) A new dialog box will appear. Choose your game installation directory.
4) Select File > Import > ModScript from menu bar, or press "Ctrl+I".
5) Select the "grandamgt install.nfsms" from the dialog and click OK.
6) Mod script installation dialog will appear. Click Install to install the mod.
7) Save the files by selecting File > Save from menu bar, or pressing "Ctrl+S".
8) Quit the tool.
- Note: It's recommended to reinstall the car with every new update. But when you do that, VltEd may show some errors. You can safely ignore them.

4) Add other required stuff in game files using Ed:
1a) If you don't have Ed, download it from here: https://nfsmods.xyz/mod/874
1b) If you have Ed, copy the contents of "Ed" folder into your copy of "Ed".
2) Run the tool using "Ed.exe" file.
3) From the menu bar, click open and select your game installation directory.
4) Click "Apply" button. The files should get created in the folder you used the tool.
5) Quit the tool.

5) If this is the first mod you are installing, use the "Unlock Memory Files" option in Tools menu of Ed.

6) Run your game and create a new save game.

7) Enjoy your new car!

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Changelog: (+ Addition, * Change, ! Attention, - Deletion)

2020/05/19:
* Improved the DAMAGE0 dummies for both body kits.

2020/03/06:
* Updated the secondary logo to not have the GT in it, as this is actually an SE, not a GT.

2020/02/08:
* Changed VerbalType. Now the cops refer to it as Sports Car, instead of GTO.

2020/02/07:
* Updated download link (from Mediafire to Mega).
* Changed a few attributes to the car, thanks to RaTT's help.

2020/02/06:
! Initial release.

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Credits:

- Master Chris on Steam for the original model (it came from his mod for GMod).
- My friend, Mike, for the car idea.
- rnz for his amazing help with UV mapping, scaling, etc.
- RaTT for mentioning that the car doesn't have a v8, but a 3.4L v6, which was used to fix the car attributes.
- ASC for a modified version of NFSU2/MW Texture Compiler by nfsu360, which was used to compile the 512x vinyl texture file.
- nfsu360 for NFS-CarToolkit, NFS-VltEd, NFS-TexEd and NFSU2/MW Texture Compiler, which make modding the game just easier.
- The Blender Foundation for Blender, where most of the conversion was done.
- nlgzrgn for Ed and the NFSMW Unlimiter.
- And you, for downloading this mod!

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© 2020 trackmaniamatt @ ExOpts Team. No rights reserved.







Comments


RoboticCyborg (February 08, 2020 @ 06:02)
I'm using the 512x Vinyls for all my mods plus the Pontiac added. I never had this issue before while using addons so i'll keep trying.

trackmaniamatt (February 08, 2020 @ 05:48)
@RoboticCyborg Are you using the 1024x vinyls or the 512x vinyls? Because if you're using the 1024x vinyls AND cars that have 512x vinyls, the game will DEFINITELY crash. This is because one or the other must be used. If you're using 1024x vinyls, you can go with that. If you use the 512x vinyls, same thing. I've encountered this issue before. So if you're using the 1024x vinyls with the game having 512x vinyls as well, switch the VINYLS.BIN to 512x and see if that fixes the crash.

RoboticCyborg (February 08, 2020 @ 04:19)
I tried adding this and it seems to crash the game when i select it. I think It may have something to do with the high resolution textures.

AvalancheTK (February 08, 2020 @ 04:14)
Both, it's different, and different is good. Definitely prefer this to 2020 hypercars being uploaded on NFSCars.

trackmaniamatt (February 07, 2020 @ 23:51)
@Avalanche Thanks! Although, can you clarify what you mean by unorthodox? Basis-wise, or the fact that it was never in any NFS game before?


Uploaded on February 06, 2020 at 21:43:01.
Last updated on December 09, 2024 at 18:18:46.