[+Addon Conversion] 2011 Ford F-150 SVT Raptor by LFQZ92

Category: Cars | Game: Need for Speed: Most Wanted


[+Addon Conversion] 2011 Ford F-150 SVT Raptor





2011 Ford F-150 SVT Raptor [+Addon Conversion]

ORIGINAL MOD IS BY "Greger" I DO NOT TAKE ANY CREDIT FOR THE ORIGINAL MOD. I SIMPLY CONVERTED IT FROM MODLOADER TO ADDON.

I have full permission from Greger to upload this mod.

Converted from Forza 4 by Greger

You can download the original car here. keep in mind its a modloader car
https://www.nfscars.net/need-for-speed-most-wanted/7/files/view/12122/

Other people credited by Greger:

Turn 10 Studios
Porsche 4ever
jabba-SnypeRZz
FOX
SaekwanB
Starled

Modloader to Addon conversion done by LFQZ92 (me)

Notable changes made from the modloader version
- Adjusted close and far cameras for improved visibility
- Custom engine sounds (Stock and Upgraded)
- Added Vinyls (Not Properly Mapped)
- Vehicle now sways when cornering

Known Issues:
- Custom paint doesn't appear properly. I'm not sure how to fix this
- Tire Width shrinks when custom rims are applied. I'm not sure how to fix this.
- Tire Texture doesn't appear properly when "Shadow Detail" is set to anything above minimum. Almost appears as a racing slick.

Please report any other issues. If you have any idea on how to fix any issue, please do let me know.

Customization:
- Body Kits
- Hoods (Various Skins)
- Rims
- Performance Upgrades
- Paint
- Window Tint
- 512/1024x Vinyls (Vanilla & ReCompiled) (Not properly mapped, National Flags appear on roof, Carbon Fiber Vinyl still works as normal)
- Supports NFSMW Unlimiter Default Neon Underglow
- Supports NFSMW Unlimiter Default Tires


Changelog

v1.2.2

- Added support for OGVI.

- Revised Installation method.
Files are now automatically moved during installation.

- Adjusted Close and Far Cameras.
(kept a modscript with the old camera angles if that's what you prefer)

- Fixed Tire Skids not appearing properly.

- Tire Skids now properly line up with the Tires.



v1.2.101 hotfix

- removed duplicate commands for 'CamberFront', 'CamberRear' and 'ReflectionOffset' from the VLT Modscript. This was causing the intended changes to not go through.
If You've already installed 1.2.1, just import the Modscript again.



v1.2.1

- Added Binary install method. I'm still learning the ins and outs of Binary myself, but i wanted to get this out sooner rather than later.
*I've still kept the old Ed files in their own separate folder for those who want to use Ed The Car Dealer.

- Added support for Vanilla 512x Vinyls and Xbox360 1024x Vinyls

- All Vinyls can now be applied, though they still aren't properly mapped. Better than nothing :)

- All Vinyls can be applied when using Recompiled Vinyls (512x & 1024), though they still aren't properly mapped.

- Updated in game description "2011 Ford F-150 SVT Raptor SuperCab"

- Added a small amount of camber. 0.18 front, 0.12 rear.

- Increased reflection offset from 0.1 to 0.19. Wheels from the cars reflection no longer clip through the ground while in frontend (main menu/my cars, safehouse, carlot or shop)


v1.2.0

Engine Audio:
- Updated Engine Audio to sound more like the real life counterpart, using the Engine Audio files available with Most Wanted.
Used Real Life Videos and Forza Horizon 5 as a guide for both the stock and upgraded engine.
It isn't 100% accurate (obviously) but it's close enough.

Brakes:
- Improved Stock E-Brake
- Improved Upgraded Brakes
- Improved Upgraded E-Brake

Forced Induction:
- Significantly Improved max upgraded supercharger
[Increased PSI from 14 to 20]
[Increased High Boost from 0.225 to 1.012]

Curb Weight
- Reduced Curb Weight from 2772kg to 2729kg (-43kg) to match the Curb Weight of the SuperCab version, which is the model in game.

Overall the Vehicle should be slightly easier to handle.


v1.1.01
- fixed typo with filename of the ed config file. renamed it from "RAPTOR.ini" to "RAPTOR"
this was causing the model to not appear in game and would instead show a carrera gt. This has now been resolved.


v1.1
- Added Body Roll. The vehicle now sways when cornering

- Cops no longer refer to it as "Cadillac"

- Increased TireSkidWidth to more closely match the actual tire width.

- Added national flag vinyls. They appear on the roof instead of the
doors and aren't 100% lined up but its better than nothing

- Fixed Hood camera. I'm not sure how to move the hood camera forward or backwards, so I increased the height of the camera. it's now mounted on the roof.

- Slightly improved handling


v1.0
- Initial Release


Tools Used.
NFS-TexEd by nfsu360
NFS-VltEd by nfsu360
High Quality Vinyls by nfsu360
Ed the Car Dealer by nlgzrgn (nlgxzef)
Recompiled Vinyls by nlgzrgn (nlgxzef)
MW Texture Compiler by MWinside
Ant Renamer
Binary v2.8.3 by MaxHwoy
OGVI by Archie

Make sure you have NFSMW Unlimiter v4 by nlgxzef installed,
otherwise your game will crash upon trying to enter the game world.
you can download it here:
https://nfsmods.xyz/mod/688


Installation (VLTED + Binary):

1. Open Binary in Administrator mode.

2. Select User Mode (The one on the left with the 3 red people).

3. Select "Raptor_BinaryInstall"

4. Select Your NFSMW Installation Directory.

5. A Prompt should appear "Script Raptor_BinaryInstall.end" has been successfully applied", click ok.

6. A Prompt should appear "Would you like to save files?", Click Yes.

7. A prompt should appear "Do you wish to run the game?", Click No.

8. Open NFS-VltEd. File>Import>ModScript and import "Raptor_Install_VLTED"
- Note: If your game folder is in a restricted directory, eg: Program Files (x86), then you will need to open Vlt-Ed in Administrator Mode

9. Check the Box that says "Copy Files to Game Directory"

10. Check the Box that says "Install Vlt Data"

11. Select the Vinyls that your game is using, or choose to not install vinyls.
- Note: Choosing the incorrect resolution will cause your game to crash upon trying to select a vinyl.

12. Press "Install".

13: Save Changes and Exit.

14: Enjoy.




Installation (OGVI + Binary):

1. Open Binary in Administrator mode.

2. Select User Mode (The one on the left with the 3 red people).

3. Select "Raptor_BinaryInstall"

4. Select Your NFSMW Installation Directory.

5. A Prompt should appear "Script Raptor_BinaryInstall.end" has been successfully applied", click ok

6. A Prompt should appear "Would you like to save files?", Click Yes.

7. A prompt should appear "Do you wish to run the game?", click No.

8. Select User Mode again (The one on the left with the 3 red people).

9. Select "Binary_Files_Vinyls_OGVI"

10. Select Your NFSMW Installation Directory.

11. Select the Vinyls that your game is using, or choose to not install vinyls.
- Note: Choosing the incorrect resolution will cause your game to crash upon trying to select a vinyl.

12. Click ok.

13. A Prompt should appear "Binary_Files_Vinyls_OGVI.end has been successfully applied", click ok

14. A Prompt should appear "Would you like to save files?", Click Yes

15. A prompt should appear "Do you wish to run the game?" Click No

16. Open OGVI. File>Import ModScript and Import "Raptor_Install_OGVI"
- Note: If your game folder is in a restricted directory, eg: Program Files (x86), then you will need to open OGVI in Administrator Mode

17. Press "Import"

18. Save Changes and Exit.

19. Enjoy




Installation (Ed The Car Dealer):

For those who wish to use Ed as an installation method, please refer to the 'Ed Install' document located in the 'Ed Stuff (Legacy Files)' folder



Plans for the future:

- Adding Custom Collision data.

Both Currently, and in the ModLoader version, it just used collision from the CTS.
Although it has it's own Collision file,
all the data is just copied over from the CTS. I have no idea which numbers refer to which part of the car, but ill try and figure things out.


- Adding Headlights.


- Improved Support for Extended Customization (Maybe).
Though it currently does support neon under glow and tyres when rims are applied, I do intend on further expanding support for EC.



Yes, I'm using the original screenshots. I tried taking my own but it was capturing the desktop instead of the actual game. real potato PC hours.

Screenshots
























Comments


MiguelAmancio350zNFSFan (April 19, 2024 @ 19:43)
@LFQZ92 i will use your mod to put my own nfs most wanted: miguelamancio edition mod.

LFQZ92 (February 06, 2024 @ 16:00)
Binary Update is officially out.

My suspicions were correct, the initial file size of 67.5mb far exceeded the limit of 50mb. I managed to get it down to 55 but obviously that still exceeds the limit

I've included a download link.

LFQZ92 (February 06, 2024 @ 12:29)
Hi Everyone.

I have an update scheduled for release, it includes a binary install, along with a few other fixes. For some reason it isn’t letting me actually update the mod page along with the attached file and thumbnail. My best guess is the file size may be too large? (~67mb)

I’ll spend some time trying to get the file size down, then I’ll see if it works.

Until you see that it has updated to v1.2.1 on the mod page along with a binary install method, then nothing has actually changed.

LFQZ92 (December 06, 2023 @ 15:41)
@Kyman1

Hi.
I’ve only gotten back into modding within the past month or so, as I’ve managed to get NFSMW running on a tablet (potato) from 2013. My PC broke around ~2021 so when it comes to modding I’ve been out of the loop for a very long time.

From memory, Ed was the standard way of adding cars when I first released the mod. Clearly a lot has changed in 2-3 years.

When I get more familiar with Binary, I Absolutley will make a binary install.

Kyman1 (November 27, 2023 @ 23:17)
LFQZ92 Please when you are updating make it a binary installation

Uploaded at: April 28, 2020 @ 08:47

Download

 
6b1836-Ford F-150 SVT Raptor v1.2.2 Download Link.rar (Size: 183 bytes) Latest Version
 
00d82a-Ford F-150 SVT Raptor v1.2.101 Download Link.rar (Size: 185 bytes) Old Version
 
2987b6-Ford F-150 SVT Raptor v1.2.1 Download Link.rar (Size: 183 bytes) Old Version