2006 Mitsubishi Lancer Evolution IX MR-Edition (CT9A) [Add-On] by trackmaniamatt, Zvott96/Skełeton, Miles Dipperion & nlgxzef

Category: Cars | Game: Need for Speed: Most Wanted


2006 Mitsubishi Lancer Evolution IX MR-Edition (CT9A) [Add-On]





NFS Most Wanted
2006 Mitsubishi Lancer Evolution IX MR-Edition (CT9A)
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Technical Information:

Converted by: trackmaniamatt, Zvott96/Skełeton, Miles Dipperion & nlgxzef
Edited by: nlgxzef
Converted from: NFS Carbon, Most Wanted
Replaces: Nothing
Car folder name (XName): LANCEREVO9

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Customization:

Parts:
- Body Kits: Stock + 5
- Spoilers
- Rims
- Hoods
- Roof Scoops

Performance:
- Engine: Pro, Super Pro, Ultimate
- Transmission: Pro, Super Pro, Ultimate
- Suspension: Super Pro, Ultimate
- Nitrous: Pro, Super Pro, Ultimate
- Tires: Super Pro, Ultimate
- Brakes: Pro, Super Pro, Ultimate
- Turbo / Supercharger: Super Pro, Ultimate

Visual:
- Paint
- Vinyls: 512x and 1024x texture packs available. Fully compatible with NFSMW Recompiled Vinyls.
- Rim Paint
- Window Tint
- Decals
- Numbers
- Custom Gauges

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Features:

- Custom performance data.
- Available after beating Jewels, Blacklist 8 in career mode. (Cost: 55,000)
- Vanilla "Paul Walker" driver model from NFS Most Wanted.
- Debug Texture (in Vinyls.bin)
- LOD parts
- Working brakelights on/off textures.
- Damage (Scratches)

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Known Issues:

- Nothing so far.
- Please report if you see any other issues.

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Installation:

WARNINGS:
! If you have installed add-on cars via Ed or NFSMW ReCompiler before, this car may break your game.
Please backup these files before doing anything.
- Frontend: FrontA.bun, FrontB.lzc
- Global: Attributes.bin, FE_Attrib.bin, Gameplay.bin, Gameplay.lzc, GlobalB.bun, GlobalB.lzc
- Languages: Whole folder

! If you have NFSMW Mod Loader and replacement cars installed using it, please remove them.
This mod WILL BREAK Mod Loader compatibility.

1) Download and install the latest version of NFSMW Unlimiter: (Compatible with any version, v3 and up is recommended)
https://nfsmods.xyz/mod/688

2) Install required car data using Binary: (Compatible with Binary v2.8.3 and up)
1) Download and install the latest version of Binary: https://nfsmods.xyz/mod/1638
2) Run Binary as administrator.
3) Select User Mode. (Tap/click the icon on left.)
4) Select the "_LANCEREVO9-Part1-Binary.end" from the dialog and tap/click OK.
5) Select your game installation directory.
6) Installation prompt will appear. Choose "Install" to continue with the installation.
7) Another prompt will appear to choose vinyls resolution. Choose 512x (Default) or 1024x (HQ) according to the vinyl texture files of other cars.
8) Wait for it to get installed.
9) When the file save prompt appears, tap/click Yes.
10) When the run game prompt appears, tap/click No.
11) Quit Binary.

3) Install required vault data using NFS-VltEd: (Compatible with NFS-VltEd v4.5 and up)
1) Download and install the latest version of NFS-VltEd:
https://nfs-tools.blogspot.com/p/downloads.html
2) Run NFS-VltEd as administrator.
3) When the main window appears, select File > Open from the menu bar, or press "Ctrl+O".
4) A new dialog will appear. Choose your game installation directory.
5) Select File > Import > ModScript from menu bar, or press "Ctrl+I".
6) Select the "_LANCEREVO9-Part2-VltEd.nfsms" from the dialog and tap/click OK.
7) Mod script installation dialog will appear. Choose and tap/click Install to install the mod.
8) Save the files by selecting File > Save from menu bar, or pressing "Ctrl+S".
9) Quit NFS-VltEd.

4) Run your game and create a new save game; or use a save patcher (not recommended).

5) Enjoy your new car!

NOTE: If you have a FrontA.bun file with a size bigger than 0, please delete it to make the car logos work properly.

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Changelog: (+ Addition, * Change, ! Attention, - Deletion)

2022/03/26:
+ Added Binary installation method!
+ Added Stock CF hood and No Spoiler.
- Deprecated Ed installation method in favor of Binary.
* Moved tire texture into GlobalB.lzc for consistency.
* Updated vinyl texture files for maximum compatibility with NFSMW Recompiled Vinyls.
* Re-imported LOD parts for Base; Body Kits #0, #1 and #2.
* Created a new debug texture.
* Other minor geometry and UV fixes.

Original changelog by trackmaniamatt:

2021/12/20:
* Re-worked exhaust mountpoint positions on all body kits.
* Added a new performance model for this mod, thanks to KenjaMago!

2020/05/14:
* Fixed an issue with the installation modscript where the frontend logos would be of the Lancer Evo 8 and not the Evo 9. (NEW SAVE GAME REQUIRED TO APPLY THIS FIX!)

2020/05/13:
* Fixed exhaust mountpoint positions on all body kits.

2020/05/07:
* Fixed the front grills of KIT01 and KIT04. Now they use the proper mesh from KIT00 (was a bit of an oversight on the Carbon dev's part to use the Lancer Evo VIII's grill on the Evo IX-MR's KIT04).
+ Added .z3d support to the Sources folder for ZModeler users.

2020/05/01:
* Replaced KIT02 from Most Wanted with the variant from NFS Carbon.
* Updated installation modscript to change KIT02 wheel positions for new variant.

2020/04/30 @2:31pm EST:
* Fixed KIT00 UV Mapping issues.
* Fixed installation modscript.

2020/04/30:
! Initial release.

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Credits:

- trackmaniamatt for the model and permission to use and further improve the mod.
- MaxHwoy for Binary v2, which is a stable and great tool to edit Global data for NFS games.
- The Blender Foundation for Blender, where the editing work is done.
- nlgxzef for editing the car.

Original credits by trackmaniamatt:

- Felixeur for a fixed version of the installation modscript.
- 379Felipe for notifying me about KIT02 being different in NFS Carbon.
- Miles Dipperion for notifying me about KIT01 and KIT04 using the Lancer Evo VIII's front grill in NFS Carbon, and for his fixes to them.
- ASC for a modified version of NFSU2/MW Texture Compiler by nfsu360, which was used to compile the 512x vinyl texture file.
- nfsu360 for NFS-CarToolkit, NFS-VltEd, NFS-TexEd and NFSU2/MW Texture Compiler, which make modding the game just easier.
- The Blender Foundation for Blender, where most of the conversion was done.
- nlgzrgn for Ed, the NFSMW Unlimiter, and for his help with fixes to the stock kit.
- KenjaMago, for informing me about the exhaust marker and VINYLS.bin issues within this mod, as well as for the new handling model!
- And you, for downloading this mod!

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© 2022 trackmaniamatt, Zvott96/Skełeton, Miles Dipperion & nlgxzef.

Comments


trackmaniamatt (March 18, 2022 @ 18:21)
@vitor Thanks! That's much appreciated! :D
I plan to work on Binary installations for my addons over time. Stay tuned! :)

vitor (March 13, 2022 @ 20:33)
Hello, thank you for your attention, your work is very useful to the nfs community, your work should be much more recognized, I think if you opt for the binary option it would make your work easier, I think, but a user is just a suggestion.

trackmaniamatt (March 09, 2022 @ 19:29)
@vitor Thanks for pointing this out. I will fix that over my spring break from college. :)

vitor (January 09, 2022 @ 02:02)

dude your mod is having the famous temp 350 error in the car name logo.

Sonic49PH (December 19, 2021 @ 03:54)
Please make binary support for this