NFS:MW - Beta content by elaymm4 (and lots of good people)

Category: Any | Game: Need for Speed: Most Wanted

NFS:MW - Beta content

NFS: Most Wanted (2005) - Beta content Mod.

A mod that returns almost every cut content from NFS: Most Wanted (2005).
People saw a lot of things that were changed during the development of this game.
This mod restores a huge amount of beta content from all available sources that we have. Beta cars, races, menus, cops, etc.

NOTE: Install ONLY ON A COMPLETELY CLEAN GAME (recommended US/English 1.3 release with RELOADED crack). This mod DOESN'T SUPPORT ALMOST EVERYTHING, because it changes almost everything.

For sure supported mods:
  • Widescreen Fix
  • HD Reflections
  • HUD Resizer
  • HUD Adapter

Gameplay snippets, that shows some interesting things from the mod
Sources & Materials

Mod can be installed in two different ways. Here's what each type of installation gives you:
>> Easy installation: Just unpack everything to the freshly-installed game and that's it.
>> Complex installation: Gives you a lot of optionality, but will take quite some time and brains to install.

======== CHANGES LIST ========
NOTE: Some of the changes listed here can be obtained only through "Complex method" installation!

------ GRAPHICS ------
  • Added beta shader materials from OPM(PS2) Demo (Including vehicle paints)
  • Restored old headlight and brakelight flares (headlight flare has rainbow ring from UG2)
  • E3 blown-engine effect
  • Tire smoke from OPM(PS2) Demo

------ ENVIRONMENT ------
  • Added some beta textures for menu interiors (Safehouse, Main Menu Scene) from OPM(PS2) Demo
  • Added some beta textures in the world (Red containers, Bus-stop banner, Big banner ads, etc)
  • Restored beta barrier textures from Tournament demo
  • Added beta icon markers in the world (like safehouse, speedtrap, etc.) from both OPM(PS2) Demo and Alpha 124 build
  • Other world particles (including real Gas explosion) from OPM(PS2) Demo
  • [Not confirmed] Earliest race finishline flares effect
  • Minor changes in world place (car lot, garage, etc) positions
  • [Not canonic] Traffic from drag races are added to the free roam and normal races
  • World object reactions (Ex.: How much speed you need to hit object, will it fly, etc)
  • GPS arrow is now red

------ CARS ------
  • Added beta window damage texture
  • Added beta License Plate texture (City of Rosewood)
  • Restored yellow tint on headlights of BMW M3 GTR E46 ALMS
  • Added beta skin for "State Cruiser" (Cop GTO)
  • Added beta Cross vinyl (Seen in intro)
  • Added beta Firetruck skin (Yellow color instead of Red)
  • Added beta whine sound from OPM(PS2) Demo
  • [Not confirmed] Different Semi truck skin from intro
  • Remake of E3 skin for News Van
  • Engine together with Shift and Turbo sounds were ported from both OPM(PS2) Demo and Alpha 124 build
  • "Garbage Truck", according to the LOD_E and "Skate" game now has double rear wheels (by 379Felipe)
  • Fixed brakes on cop cars because they looked normal in beta (by Miner)
  • Remake of beta cruisers (by Miner)
  • Remake of beta Light SUV (by Red_Fire)
  • Beta visual (stance, wheels posistion, etc) from OPM(PS2) Demo
  • Beta performance specifications were ported from both OPM(PS2) Demo and Alpha 124 build
  • Restored cut cars:

- BMW M3 E46 (Stock vehicle) (Model by 379Felipe, most of the config by EllisRacing)
- BMW M3 CSL (Model by FarrelPrayoga157, fixes by Valen1991, most of the config by FLP)
- Mazda RX-8 Speed T
- Nissan 350Z (by Zvott96)
- Nissan Skyline (by Zvott96)

------ USER INTERFACE ------
  • Added UI screens from OPM(PS2) Demo and Alpha 124, along with some elements from X05 footage
  • Added beta gauges from OPM(PS2) Demo and Alpha 124
  • Added beta textures for RPM Lines in the drag gamemode
  • Added beta loading screen from OPM(PS2) Demo, Alpha 124 build and E3
  • Remake of a bit earlier title screen than OPM(PS2) Demo one (the one with graffiti logo)
  • Restored title screen from E3 Demo
  • Added beta Photofinish textures from both OPM(PS2) Demo and Alpha 124 build
  • Added beta Webster photos from Alpha 124
  • Added beta font
  • EA TRAX player is now black in gameplay
  • Extra cut font restored, it's used in gameplay
  • Beta elements on busted background texture were restored
  • Minimap is now way less visible, that's how it was in Tournament demo
  • Optionally you can use Chevrolet manufacturer logo for Corvette cars, as that's how it was in the beta
  • A bit different title font in menus (the one used for things like "custom race mode select")
  • Gauges menu was moved to Parts category
  • Added beta click sound both from OPM(PS2) Demo and Alpha 124 build

  • Global map differences:

- Beta scaling (only OPM(PS2) Demo map)
- E3 style (only OPM(PS2) Demo map)
- Different locked district icons

  • Added beta icons:

- Speedtrap
- Profile manager
- Career
- Customization
- Paint
- Numbers
- Locked
- Infraction
- Hide car
- Quit to Safehouse/Main Menu
- Resume race
- Minimap car/speedtrap/event
- Nitrous (Remake of E3 one and one showed in "Blacklist tournament" video)
- Speedbraker (Remake of E3 one)

  • Added beta Car Manufactures for:

- Aston Martin
- Cadillac
- Corvette
- Fiat
- Subaru
- Renault

  • Added beta Car Secondary logos for:

- A3 20T
- Carrera GT
- Clio
- Cobalt SS
- Corvette C6 (two versions) / C6.R
- Ford GT
- Monaro
- Punto
- SL65 AMG
- TT

  • Added beta Ming and Kaze's bio (others ones have almost no differences)
  • Requirements of some BL members were changed
  • Some career milestone values were changed (Bounty and Cost to State)
  • Heat level 4 opens on BL #9
  • Razor's Mustang got back additional RZ on rear bumper

  • Restored beta BL names and nicknames

- BL #15 Ho Seun, Sonny [*] Tony Ho, Pitboss
- BL #9 Eguene James [*] Pierre Dupont
- BL #3 Ronnal McCrea [*] Ronnie McCrea
- BL #2 Toru Sato [*] Toro Sato
- BL #1 Clarence Callahan [*] Razor Callahan

  • Restored beta Blacklist cars:

- Earl, #9
- Jewels, #8
- Ming, #6
- Bull, #2
>>> Other members have minor differences:
- Sonny, #15 (White rims color)
- Taz, #14 (White rims color, also has brighter paint)
- Vic, #13 (Has more details on the vinyl)
- Big Lou, #11 (White rims color, also has different window tint)
- Baron, #10 (White rims color, also has different spoiler, also has more details on the vinyl)
- Webster, #5 (Brighter paint)
- JV, #4 (White rims color)

------ GAMEPLAY ------
  • Added beta opponents names from OPM(PS2) Demo
  • Added beta heat level settings from Alpha 124
  • Added beta versions of challenges from OPM(PS2) Demo and Alpha 124
  • Restored Ford GT and Lamborghini Gallardo cut rides for Challenge Series (Gamespot footage and Screenshots)
  • With added OPM(PS2) Demo challenges now there's a cut milestone type: Destroyed cops in pursuit
  • Added / Restored beta races (Half of the game was changed)
  • Some of the races main include from 2 up to 5 opponents
  • Bonus bounty now gets added every 5 seconds instead of 10
  • Speedbreaker is now called "Gamebreaker", as it mentioned in the game files
  • Car camera values (Close, Far, Bumper, Hood) were ported from Alpha 124 and OPM(PS2) Demo
  • Opponents including BL members now has higher skill level (doesn't mean they will be much harder for you)
  • One car spawn point before speedtrap marker was changed to Alpha 124 one
  • Amount of money in the Cash markers for several BLs was changed to Alpha 124 one
  • Cops spawn points on pursuit challenges №38 and №40 were changed to Alpha 124 ones
  • Player start point on pursuit challenges №16, №24, №28, №50 and №58 was changed to the one from track maps
  • Added beta challenge series descriptions from Alpha 124
  • Added removed gamemode "Cashgrab". In this gamemode you're locked in a small area, full of money bags. Who collects the most in a short time
  • wins.
  • Different set of rival races for BL 8
  • You can meet cops in BL rival races (Complex method only)
  • Different cash rewards for regular races, both from OPM(PS2) Demo and Alpha 124 build
  • Beta cinematic race intros, including some BL ones
  • Beta finish cinematic cameras for races
  • OPM(PS2) Demo exclusive races were ported, you can find them in Quick Race menu
  • Remake of E3 Demo drag
  • Beta cop speech settings

------ OTHER ------
  • Added beta Intro movie (+ optionally you can choose action version of E3 trailer [Not confirmed])
  • Beta sound for race intros and Gas explosion
  • Added some beta text
  • Added beta camera angles in menus
  • Added beta executable icon from "Xbox Original" Demo

======== CREDITS ========
  • nlgzrgn (Special .asi script for the mod)
  • TrackmaniaMatt (Vehicle audio files, porting various vehicle SFX stuff from OPM Demo)
  • GXP (Car whine sound from OPM Demo)
  • 379Felipe (Double rear wheels for "Garbage Truck", BMW M3 E46 fixed model)
  • Red_Fire (Remake of beta Light SUV model from Intro)
  • MaxHwoy (Another special .asi script for the mod, that now allows to release BCM on NFSMods)

...and elaymm4 for everything else.


- - Help with barriers for races - -
  • r033
  • heyitsleo

- - Beta textures mod - -
  • 379Felipe
  • TrackmaniaMatt
  • SpeedyHeart

- - Modding tools - -
  • nfsu360 (NFS-VltEd, NFS-Hasher, NFS-TexEd, NFS-LangEd)
  • heyitsleo (VaultBoy)
  • MWInside (ReCompiler)
  • Xanvier / Xan1242 (Disculator)
  • nlgzrgn (SATEditor, Labrune)

- - BMW M3 CSL cut vehicle - -
  • FarrelPrayoga157 (Main model)
  • Valen1991 (Fixes)
  • FLP (Part of config)

- - Other things - -
  • Miner (Remake of beta cruisers, Fixed brakes on cop cars)
  • Xanvier / Xan1242 (Main Body Font Mod)
  • Demon (NFS:MW Alpha 124 build)
  • 379Felipe (Restored cut cars)
  • TrackmaniaMatt (Beta click sound from OPM Demo, Xbox OG Demo)
  • flomaster (Help with creating races (Rotation formula))
  • RaTT (Race trackmap/minimap templates)
  • Zvott96 (Nissan Skyline and Nissan 350Z mod)
  • EllisRacing (Part of the config for BMW M3 E46)
  • nlgzrgn (NFSMW Extra Options, NFSMW Unlimiter, NFSMW Race Fixes)
  • ThirteenAG (ASI Loader)

======== SUPPORT ========
If you're having any problems with my mod: please first make sure that you installed it on a FULLY CLEAN GAME.
If that's okay and it still crashes or has serious bugs - you can report that on my discord server, in "help_with_mods" channel:

Discord server link

If you're feeling that something isn't right in the mod in terms of content, you can also write that, but NOT TO ME, but in "suggestions" channel on my discord server.
Why? Because it's just your opinion - I may not want to talk about it, but people on server may. Who knows what we will get in the end of conversation?


CheapAssVideos (May 03, 2020 @ 15:31)
The "new" races surprised me quite a lot, i felt like i was playing mw for the first time again!

Splash45 (May 03, 2020 @ 12:34)
Thanks for uploading this mod here elaymm4! Hopefully more people can get to play this amazing mod!

Slashur (May 03, 2020 @ 11:44)
Good, Cool, Nice)

Johnlong (May 03, 2020 @ 11:28)
And We Love It!!!!!!!