NFSMW - Beta Content Mod by elaymm4 (and lots of good people)

Category: Any | Game: Need for Speed: Most Wanted


NFSMW - Beta Content Mod





NEED FOR SPEED MOST WANTED (2005) - BETA CONTENT MOD
Version 2.0.3 Beta

A mod that returns almost every cut content from Need for Speed Most Wanted (2005). People saw a lot of things that were changed during the development of this game. This mod restores a huge amount of beta content from all available sources that we have. Beta cars, races, menus, cops, etc.

Key changes (Note: you can customize features through Complex Installation):
  • Return of 5 cut cars: Nissan 350Z, Nissan Skyline R34, BMW M3 E46, BMW M3 CSL and Mazda RX-8 Speed (last 2 are available only through Quick Race mode)
  • Numerous vehicles received slightly different body kits (e.g. Porsche Cayman S, Porsche 911 GT2, Subaru WRX STi, Pontiac GTO, Ford Mustang GT, Mazda RX-8, Corvette C6, Corvette C6.R, Mitsubishi Lancer Evo 8).
  • Police cruiser vehicles and Helicopter now use older models, ported form OPM (PS2) Demo version of the game. Along with that other police vehicles received minor changes, like restoration of brake discs.
  • Hero's BMW M3 E46 GTR ALMS has several variations, ranging from very minor to a completely different look with different vinyl and custom wheels
  • Some rides of members from Blacklist received changes, most notable of which are on Jewels' Mustang, Earl's Mitsubishi, Ming's Gallardo and Bull's McLaren. Also Rog's ride is now a red & black Mustang instead of GTO, taken from OPM (PS2) Demo version of the game.
  • Most of the vehicles now sound differently, for example: more gritty sound for Hero's BMW, alike the one from E3 2005 Demo version of the game. Along with that come different turbo and exhaust sound effects.
  • Customization now includes completely different paint jobs for car's body, different colors for custom speedometers, addition of pearl paints for wheels, restored cut decals, restored 2 cut vinyls, and other minor changes
  • A lot of the races now have different track layouts. There were also restored a lot of cut races, most of which are drag mode related. And almost every race in the game received at least a minor change (though you might not notice).
  • Challenge Series events now have different goals and harder tollbooth time trials. The most notable difference is the replacement of Bounty oriented challenges to Cop Destroyed ones. Along with that some challenges have different prepared rides.
  • Restored "Cash Grab" game mode. There you will need to collect cash bags within a predetermined zone. Collect as much cash bags as possible before opponents do the same, and before timer runs out. The one with the most cash wins. You will encounter first Cash Grab event in Blacklist #11.
  • Police chases are now more intense as in the beta cops would have much more units to deploy at you, along with quicker reaction times and other difficulty tweaks.
  • Races now include a bit smarter and quicker opponents, and rewards are a bit reduced. Along with that you now can encounter cops while going against Blacklist member in rival races.
  • World map edits include restoration of airplanes in the sky, E3 Demo garage interior that you can see in E3 Demo Drag race in quick race mode, and many other changes. Even more is to come!
  • Beta User Interface, which has some core differences in its design. From more black-colors-oriented garage menus, to extra fonts in gameplay menus. Along with that comes different UI click sound.
  • HUD has been heavily modified to look like its beta counterpart. It has completely different pursuit and drag layouts, while others have some drastic differences, one of which is use of extra font. Along with that is restoration of North Indicator on the minimap, just like in NFS Underground 2.
  • Numerous text changes were ported from beta versions of the game. This includes, but not limited to: blacklist bio descriptions, SMSes, Loading screen tips, unlock requirement texts, change from "Alias" to "Profile" in context of save games, and others.
  • Car cameras in gameplay and cameras in garage menus are now positioned differently, just like in beta versions of the game.
  • Races now have slightly different cinematic intro scenes.
  • A lot of story video cutscenes were changed to their beta counterparts. Some of cutscenes are slightly less polished and sometimes feature different audio mixing.
  • Some songs now have slightly different mixes, although you might not notice.
  • And many, many other changes that are either too small to list (you can see Changelog in ReadMe for some of those), or you're very unlikely to notice, but they are here!


All additional information is provided in ReadMe.
Visit discord server to keep up with community!

Screenshots
Gameplay snippets, that quickly showcase the mod
Sources & Materials





Comments


ArcySeguraGaming (March 21, 2024 @ 17:53)
HELL YEAH LETS GOOOOOOOOOOOOOOOOOOOOOOOOOO!

elaymm4 (March 20, 2024 @ 08:20)
@JoseNFS yes, it will, absolutely. But if you're asking about graphics from Beta Visuals mod, it depends on preset you will choose. For low-ends I would recommend to avoid E3 Demo and Early Next Gen (X360 Stuff version). Everything else should run just fine

moses1738 (March 19, 2024 @ 23:34)
so zased....

JoseNFS (March 19, 2024 @ 17:19)
Shit looks hella beautiful but will this work for low end users? If not that's fine I'll adjust my pc lower

zmudziak22 (March 19, 2024 @ 11:23)
@Antoninoturbo nope, BCM is not compatible with any mods except beta visuals, widescreen fix, hd reflections, fe shadows, xintented input and xenon effects.


Uploaded on May 03, 2020 at 09:49:58.
Last updated on September 28, 2024 at 21:00:03.