2001 Lamborghini Murciélago Coupé [Replacement] by Saikou, Miner/Meister, trackmaniamatt & nlgxzef

Category: Cars | Game: Need for Speed: Most Wanted


2001 Lamborghini Murciélago Coupé [Replacement]




 

NFS Most Wanted
2001 Lamborghini Murciélago Coupé
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Technical Information:

Converted by: Saikou, Miner/Meister & trackmaniamatt
Edited by: nlgxzef
Converted from: NFS Carbon + mod for NFS Most Wanted (https://www.nfscars.net/need-for-speed-most-wanted/7/files/view/14803/)
Replaces: MURCIELAGO
Car folder name (XName): MURCIELAGO

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Customization:

Parts:
- Body Kits: Stock + 4
- Spoilers
- Rims
- Hoods
- Roof Scoops

Performance: Default

Visual:
- Paint
- Vinyls: 512x and 1024x texture packs available. Fully compatible with NFSMW Recompiled Vinyls
- Rim Paint
- Window Tint
- Decals
- Numbers
- Custom Gauges

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Features:

- Vanilla "Paul Walker" driver model from NFS Most Wanted.
- LOD parts
- Working brakelights on/off textures.
- Damage (Scratches)

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Known Issues:

- After you install this car, your old cars may appear BROKEN due to new parts in this mod. If you don't want this to happen, use the "Install (Car Model Only)" option in Installation step 2-6.
- Please report if you see any other issues.

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Installation:

WARNINGS:
! If you have installed add-on cars via Ed or NFSMW ReCompiler before, this car may break your game.
Please backup these files before doing anything.
- Frontend: FrontA.bun, FrontB.lzc
- Global: Attributes.bin, FE_Attrib.bin, Gameplay.bin, Gameplay.lzc, GlobalB.bun, GlobalB.lzc
- Languages: Whole folder

! If you have NFSMW Mod Loader and replacement cars installed using it, please remove them.
This mod WILL BREAK Mod Loader compatibility.

1) Download and install the latest version of NFSMW Unlimiter: (Compatible with v3 and up)
https://nfsmods.xyz/mod/688

2) Install required car data using Binary: (Compatible with Binary v2.8.3 and up)
1) Download and install the latest version of Binary: https://nfsmods.xyz/mod/1638
2) Run Binary as administrator.
3) Select User Mode. (Tap/click the icon on left.)
4) Select the "_MURCIELAGO-Part1-Binary.end" from the dialog and tap/click OK.
5) Select your game installation directory.
6) Installation prompt will appear. Choose "Install" to continue with the installation.
7) Another prompt will appear to choose vinyls resolution. Choose 512x (Default) or 1024x (HQ) according to the vinyl texture files of other cars.
8) Wait for it to get installed.
9) When the file save prompt appears, tap/click Yes.
10) When the run game prompt appears, tap/click No.
11) Quit Binary.

3) Install required vault data using NFS-VltEd: (Compatible with NFS-VltEd v4.5 and up)
1) Download and install the latest version of NFS-VltEd:
https://nfs-tools.blogspot.com/p/downloads.html
2) Run NFS-VltEd as administrator.
3) When the main window appears, select File > Open from the menu bar, or press "Ctrl+O".
4) A new dialog will appear. Choose your game installation directory.
5) Select File > Import > ModScript from menu bar, or press "Ctrl+I".
6) Select the "_MURCIELAGO-Part2-VltEd.nfsms" from the dialog and tap/click OK.
7) Mod script installation dialog will appear. Choose and tap/click Install to install the mod.
8) Save the files by selecting File > Save from menu bar, or pressing "Ctrl+S".
9) Quit NFS-VltEd.

4) Run your game and create a new save game; or use a save patcher (not recommended).

5) Enjoy your new car!

NOTE: If you have a FrontA.bun file with a size bigger than 0, please delete it to make the car logos work properly.

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Changelog: (+ Addition, * Change, ! Attention, - Deletion)

2022/03/27:
+ Added Binary installation to fix some car data and add parts.
+ Added Stock CF hood.
* Updated vinyl texture files for maximum compatibility with NFSMW Recompiled Vinyls.
* Fixed positions and rotations of exhaust position markers.

Original changelog by trackmaniamatt:

2021/12/20:
* Fixed exhaust marker placement and coordinates on all four body kits.

2020/05/12 @8:27PM EST:
* Added both 512x and 1024x Recompiled VINYLS.BIN files after a user reported that they were missing from the download.

2020/05/12:
* Fixed a mesh issue with KIT04 where there was a large gap on the hood between the headlights and front fenders of the car.

2020/05/09:
* Fixed issue with KIT04 where the Carbon Fiber hoods would show through part of the body kit.
* Fixed KIT03 and KIT04 exhaust fx position markers.

2020/05/08:
! Initial release.

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Credits:

- trackmaniamatt for the model and permission to use and further improve the mod.
- MaxHwoy for Binary v2, which is a stable and great tool to edit Global data for NFS games.
- The Blender Foundation for Blender, where the editing work is done.
- nlgxzef for editing the car.

Credits from trackmaniamatt:

- Saikou from NFSCars for the original mod that I converted KIT03 and KIT04 from (https://www.nfscars.net/need-for-speed-most-wanted/7/files/view/14803/)
- TORK98, Valen2006 and UltimaKamioren on Discord for pointing out the errors with the Carbon Fiber hoods and exhaust fx position markers.
- Miner/Meister for his extra fixes to the mesh.
- ASC for a modified version of NFSU2/MW Texture Compiler by nfsu360, which was used to compile the 512x vinyl texture file.
- nfsu360 for NFS-CarToolkit, NFS-VltEd, NFS-TexEd and NFSU2/MW Texture Compiler, which make modding the game just easier.
- The Blender Foundation for Blender, where most of the conversion was done.
- KenjaMago, for informing me about the exhaust marker placement issues on this model.
- And you, for downloading this mod!

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© 2022 Saikou, Miner/Meister, trackmaniamatt & nlgxzef.

Comments


BRAYELSPILNER12 (May 13, 2020 @ 02:20)
well, i just put 360xbox visual and all fix script. i guess it can't change cars mod
and seem your evo and carrera have same problem to me too. idk.. but your slr its fine ;v

trackmaniamatt (May 12, 2020 @ 23:44)
@RealRaptoReX LMAO, I did! Whoops. I'll fix that no. :D

RealRaptoReX (May 12, 2020 @ 23:18)
Hey man seems like you forgot to put in the 512x and 1024x vinyls in the mega folder, great mod otherwise, keep it up!

trackmaniamatt (May 12, 2020 @ 19:54)
@BRAYELSPILNER12 Well, I tried sayint his already, but exhaust mountpoints on KIT03 and KIT04 were already fixed, so IDK what version of the mod you're using. Please re-download the mod and use the latest files.

BRAYELSPILNER12 (May 12, 2020 @ 19:45)
yes its fixed, but exhaust mountpoint in bodykits 3 and 4 need to be fix. i try to fix but seem your use different geomatry viewer hehee.