Need For Speed:Most Wanted - 2005 Aston Martin DBR9 GT-1 (ADDON)
2005 Aston Martin DBR9 GT-1
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Technical Information:
Converted by: Yash
Converted from: NFS Prostreet
Replaces: Nothing
Car folder name (XName): DBR9
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Customization:
Parts:
- Body Kits: Stock
- Spoilers
- Rims
- No Hoods (Sorry)
- Roof Scoops
Performance:
- Since it is a race car, i didnt find any reason to make it upgradeable.
- Nitrous: Super Pro and Ultimate
Visual:
- Paint
- Vinyls: All 128 slots, 512x and 1024x texture packs available.
- Rim Paint
- Window Tint
- Decals
- Numbers
- Custom Gauges
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Features:
- 2 Exclusive Liveries from NFS - Shift (you will need extra options to unlock and apply it, it is located in special category)
- Almost most detailed car model.
- Own performance data from NFS Prostreet with some changes.
- Available after beating Ronnie, Blacklist 2 in career mode. (Cost: 900,000, yeah a fortune)
- Vanilla "Ryan Cooper" driver model from NFS Prostreet.
- LOD parts
- Working brakelights on/off textures.
- Damage (Scratches)
- Custom Exhaust sound from prostreet.
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Known Issues:
- Since this is my first conversion, there may be something out of my sight. Thats why it is released as beta.
- Minor Vinyl Mapping bug, but only if you look very closely.
- Please report if you see any other issues.
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Installation:
Installation:
IMPORTANT: If you have NFSMW Mod Loader, remove it. This mod WILL BREAK Mod Loader compatibility.
1) Create backups of these files:
- Frontend: FrontB1.lzc
- Global: Attributes.bin, FE_Attrib.bin, Gameplay.bin, Gameplay.lzc, GlobalB.bun, GlobalB.lzc
- Languages: Whole folder
2) Install NFSMW Unlimiter:
https://nfsmods.xyz/mod/688
3) Install the "DBR9.nfsms" using NFS-VltEd:
1) Download NFS-VltEd and install it:
https://nfs-tools.blogspot.com/p/downloads.html
2) Open NFS-VltEd. When the main window appears, select File > Open from the menu bar.
3) A new dialog will appear. Choose your game installation directory.
4) Select File > Import > ModScript from menu bar, or press "Ctrl+I".
5) Select the "DBR9.nfsms" from the dialog and click OK.
6) Mod script installation dialog will appear. Click Install to install the mod.
7) Save the files by selecting File > Save from menu bar, or pressing "Ctrl+S".
8) Quit the tool.
4) Add other required stuff in game files using Ed:
1a) If you don't have Ed, download it from here: https://nfsmods.xyz/mod/874
1b) If you have Ed, copy the contents of "Ed" folder into your copy of "Ed".
2) Run the tool using "Ed.exe" file.
3) From the menu bar, click open and select your game installation directory.
4) Click "Apply" button. The files should get created in the folder you used the tool.
5) Quit the tool.
5) If this is the first mod you are installing, use the "Unlock Memory Files" option in Tools menu of Ed.
6) Run your game and create a new save game.
- Or you can somehow add the car into your car lot.
7) Enjoy your new car!
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Changelog:
14-05-2020: Initial release.
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Credits:
- nfsu360 for NFS-CarToolkit, NFS-VltEd and NFS-TexEd, which make modding the game just easier.
- Blender organisation for blender, where most of the conversion work is done.
- nlgzrgn for Ed, NFSMW Unlimiter.
- Me for converting the car
- RaTT and Neon (indirectly NLGZRGN) for custom collision knowledge
Since I am lazy to write long detail, i have stolen the format of description from nlgzrgn. Hope you wont mind Anil. :)
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See Ya!