Need for Speed: Most Wanted - 1967 Chevrolet Camaro SS 396 (Fix) by Zvott96 and trackmaniamatt

Category: Cars | Game: Need for Speed: Most Wanted

Need for Speed: Most Wanted - 1967 Chevrolet Camaro SS 396 (Fix)

NFS Most Wanted
1967 Chevrolet Camaro SS 396

Technical Information:

Converted by: Zvott96 and trackmaniamatt
Converted from: NFS Carbon + NFS World + NFS Most Wanted
Replaces: CAMARO
Car folder name (XName): CAMARO



- Body Kits: Stock + 5
- Spoilers
- Rims
- Hoods
- Roof Scoops

- Own performance data!

- Paint
- Vinyls: All 155 slots, 512x and 1024x texture packs available.
- Rim Paint
- Window Tint
- Decals
- Numbers
- Custom Gauges



- Own performance data, thanks to Zvott96!
- KITW01 from NFS World as Body Kit 5!
- Vanilla "Paul" driver model from NFS Most Wanted.
- LOD parts
- Working brakelights on/off textures.
- Damage (Scratches) for all Body Kits.
- Source files for NFS-CarToolkit v2.8 (Modding Resource)


Known Issues:

- None so far.
- Please report if you see any other issues.



1) Installing the car mesh.

1) Extract the mod to the directory of your choice.
2) Create backups of these files in the CARS directory of your game:
3) Copy the files from the mod over to the CAMARO folder, and overwrite when asked.

2) Installing the modscript with VltEd.

1) Download NFS-VltEd and install it (current version is 4.6):
2) Open NFS-VltEd. When the main window appears, select File > Open from the menu bar.
3) A new dialog box will appear. Choose your game installation directory.
4) Select File > Import > ModScript from menu bar, or press "Ctrl+I".
5) Select the preferred modscript from the dialog and click OK.
5b) Choose "camaro_stock_playable.nfsms" for NFSMW performance
5c) Choose "camaro_carbon.nfsms" for NFS Carbon performance
6) Mod script installation dialog will appear. Click Install to install the mod.
7) Save the files by selecting File > Save from menu bar, or pressing "Ctrl+S".
8) Quit the tool.

4) Enjoy your fixed Chevrolet Camaro SS!


Changelog: (+ Addition, * Change, ! Attention, - Deletion)
2020/06/05 @ 11:07 PM EST:
* Fixed the grill on KIT05 being "see through".

* Fixed KIT05 not having exhaust fx mount points.
+ Added Autodesk FBX support (CarToolkit v3.0).

! Initial release.



- UltimaKamioren for the idea of adding KITW01 from World.
- Zvott96 for the modscript files, and the original car mesh.
- Myself for converting KITW01 from NFS World.
- ASC for a modified version of NFSU2/MW Texture Compiler by nfsu360, which was used to compile the 512x vinyl texture file.
- nlgzrgn for the compiled 1024x vinyl texture file.
- nfsu360 for NFS-CarToolkit, NFS-VltEd, NFS-TexEd and NFSU2/MW Texture Compiler, which make modding the game just easier.
- The Blender Foundation for Blender, where most of the conversion was done.
- And you, for downloading this mod!


© 2020 trackmaniamatt @ ExOpts Team. No rights reserved.


MLPFANFOREVER2021 (July 27, 2021 @ 09:20)
5b) Choose "camaro_stock_playable.nfsms" for NFSMW performance
5c) Choose "camaro_carbon.nfsms" for NFS Carbon performance
Whats the difference between these two? And is this car mod fully upgradeable performance wise?

Sylens (June 15, 2020 @ 20:44)
There seems to be a problem with the body kits. The ones from 1 through 5 are missing windshield wipers.

maxtab28 (June 09, 2020 @ 06:29)
Im not using Modloader. I only do what is listed on the installation

trackmaniamatt (June 08, 2020 @ 21:15)
@maxtab28 Are you using any Modloader mods along with this? If yes, anything VltEd related WILL break modloader compatibility.

maxtab28 (June 08, 2020 @ 05:45)
I follow the insatallaion just like other addons except theres no need for Ed car dealer but the game still crash before the intro.

Uploaded at: May 29, 2020 @ 23:44