NFSCO

The definitive Need for Speed: Carbon experience.
NFSCO is a C++ modification for the PC version of Electronic Arts' Need for Speed: Carbon.
The project provides scratch-made online services, patches various bugs, improves the game's looks and performance, and introduces new, lore-friendly content.
Installation
Click here to read the installation guide.
Frequently Asked Questions
Click here to read the Frequently Asked Questions page.
Support
To report an issue or submit feedback, join our Discord server.
The comments on this mod page are not monitored.
Main Changes
- New scratch-made online services which allow up to 30 players per server to free roam, escape pursuits, and race together.
- New lore-friendly vehicles - Acura Integra Type R, Saleen S7 Twin Turbo, Cadillac Sixteen Concept, Callaway Sledgehammer, BMW M3 GTR E46 Strassenversion, and more.
- New scratch-made and backported races - After Hours, Liquidity Risk, Chinatown Rush, Tram Boundary, Lincoln Circuit, Construction Route, and more.
- New scratch-made vehicle materials - gloss paint, metallic paint, pearlescent paint, matching rim paint materials, and more.
- Additional in-game options - wide-screen resolution selector, wide-screen HUD element placement, bloom, more keyboard and controller bindings, and more.
- Adjusted the performance of all vehicles - re-tuning, removing exaggerated class-based handling penalties, and more.
- Added additional customization parts for all vanilla vehicles.
- Barrier, checkpoint, and shortcut fixes for all vanilla races.
- Harder pursuits from heat level 1 all the way to 10.
- Harder racer AI in Career, Challenge Series, and Quick Race races.
- Texture and model improvements for all vanilla vehicles.
A full change log will be published in the future.
Vehicles
- Acura Integra Type R
- Audi A3 3.2 quattro
- Audi A4 3.2 FSI quattro
- Audi TT 3.2 quattro
- Bugatti Veyron 16.4
- Cadillac CTS
- Cadillac Sixteen Concept
- Callaway Sledgehammer
- Chevrolet Cobalt SS
- Chevrolet Corvette C6
- Chevrolet Corvette C6.R
- Chevrolet Corvette Sting Ray 427
- Fiat Grande Punto
- Ford Mustang GT Coupe Concept
- Hummer H1 Alpha
- Mitsubishi Lancer Evolution VIII
- Porsche 911 Carrera S 997
- Saleen S7 Twin Turbo
- Subaru Impreza WRX STI GDB-D
- Volkswagen Golf GTI
- Ferrari Enzo
- Mercedes-Benz CLS 63 AMG
- BMW M3 E36
- BMW M3 CSL E46
Comments

Phoenix074 (March 13, 2025 @ 00:09)
I see why some people complained about drift events, but tbh, my suggest to new players is to practice with the vanilla game, since this mod is more skill-based.From my part, my only complain is that certain special/debug vinyls are now restricted to specific cars, especially the Boss vinyls of Scorpios and Inferno (even if the bots can use them with any car). But other than that, it's a good mod to test how much you improved. My congrats for the team.

ElNico (March 12, 2025 @ 11:13)
Chrome paint shaders appreciation comment :)
JoseBeta (March 07, 2025 @ 14:28)
Lo descargué anoche y quise continuar mi progreso guardado, probé el drift y a diferencia de la versión anterior, pensé que había descargado el archivo corrupto y al actualizar con esta nueva versión el drift mejoró, volvió a su estado original, es algo complicado aveces pero es fácil en si, así que el juego quedó bien luego de esta versión actual!
BurntCookie (March 07, 2025 @ 11:39)
dwift events ezz plz make them harder next patch :3
ProGamer672 (March 07, 2025 @ 06:33)
I was really excited to play for the first time NFS Carbon online, but I ran into some major issues. The HUD elements are too close to the car and feel misplaced. Drift races are ridiculously difficult because the AI is way too strong, making progression frustrating. On top of that, the police are much tougher than in the base game, making pursuits feel unfair.I don’t want to uninstall the mod and lose online mode, but these problems need fixing ASAP!