[NFS] Custom HUD by ARCHIE

Category: Interfaces | Game: Need for Speed: Carbon


[NFS] Custom HUD




 

Need for Speed - Custom HUD

Games supported:
- Underground
- Underground 2
- MostWanted (+MWO)
- Carbon
- Pro Street
- Undercover

GitHub link

Replaces original in game tachometer, speedometer and some other HUD elements.

Installation:
- Copy files from "Install" folder to your game directory.
- Use CustomHud.ini to change HUD style(note available stlyles in "scripts\CustomHUD" folder or try creating your own).

Known issues:
- No support for Zone Meter in Undercover.
- No support for drift angle in UG and UG2.

Original idea goes to SpeedyHeart.
Thanks to SpeedyHeart, berkayylmao, rx, Red_Fire, MrAdam, elaymm4 and Tekizyte for help.
Made by Archie

Distribution:
You are NOT allowed to distribute or reupload this mod.

For any questions - join my Discord server.

If you have Error 126 try installing Microsoft DirectX® End-User Runtime

Enjoy)

Update 1.8.3
Fixed crash when switched to Evo HUD

Update 1.8.2
- Switched from MirroHook to minhook
- Added support for Vitality exe for Pro Street
- Added Boost Liniar element

Update 1.8.0
- Added Pro Street support
- Added nos count element
- Added arrow masked perfect zone color(check Payback hud)
- Added tachometer liniar perfect zone color(check World hud)

Update 1.7.1
- Fixed boost issue for Underground

Update 1.7:
- Added Underground and Underground 2 support
- Added NFS 2022 concept hud style

Update 1.6:
- Added Undercover support
- Added NFS Payback hud style
- Added new property to hide gauges when they are full

Update 1.5.2:
- Added vanilla hud shake effect for Carbon
- Added Heat UNITΞ hud style

Update 1.5.1:
- Added experimental MWO support

Update 1.5:
- Fixed an issue that causes some game hud elements stuck in MW
- Fixed crash during changing in game video settings or minimizing game window
- Added new hud styles(NFS World, NFS HP 2010)
- Changed some settings names in ini file

Update 1.4:
- Added shift up icon(check U1 and U2 huds)
- Changed rendering order
- Added ArrowScale and ArrowCenterOffset to Gauge elements
- Added new mode for CustomCarHUDs that allows to show vanilla hud for cars that don't have specific one for them.

Update 1.3:
- Added custom hud per car feature
you can find example in CARS\LANCEREVO9(for MW rename it to LANCEREVO8)
- Added analog speedometer element

Update 1.2:
- Added new HUD styles
- Added HotReloadKey - allows to change the hud without reloading the game
- Added ShowDebugInfo option
- Fixed compatibility issue with MWFixes script

Update 1.1:
- Added Most Wanted support

Comments


djnc97 (March 17, 2022 @ 20:23)
"Undercover" really supported? When I start the game, it says: "This .exe is not supported", I downloaded version 1.6.1 of this mod. How to fix it?

TerminatorVasya (February 13, 2022 @ 18:56)
When nfs u2 support?

Xander707 (January 31, 2022 @ 01:00)
@Sonic49PH... Hello friend, once you download the file, temporarily disable your antivirus, since ".asi" files are detected as false positives, after that, add the extension and the file to the antivirus exclusions, ready.

Sonic49PH (January 30, 2022 @ 03:01)
in my previous comment, I found out that your mod (this) was detected by Windows Defender as Win32/Uwamson.A!ml, can you fix it please?

Xander707 (January 26, 2022 @ 23:02)
Hello again Archie... xD | Referring to my previous comment, I was reviewing why some HUD's were not working correctly and after several tests I saw that the problem came from the [BOOST_GAUGE] configuration, I couldn't tell you the reason for the error, but "for now" I solved it "commenting ( #)" everything related to it. THE BAD THING is that the HUD's don't look as they should... THE GOOD THING is that I can now use the one I want... Greetings.


Uploaded on June 29, 2020 at 20:59:20.
Last updated on November 19, 2023 at 12:15:44.