Hard Drivers

BACK UP YOUR GLOBAL FOLDER BEFORE INSTALLING
Didn’t you think that the races in Undercover are too easy? They're so simple that sometimes they are just boring, so I decided to create this mod.
This mod adds more "Catching-Up" to the other racers so they won't be that easy to beat.
FEATURES:
* Opponents have more skill
* Increased max speed of other racers
* Balanced for all gamemodes
* More rubberbanding ( i tried not to overdo this, so it's still fun to play)
* Three difficulty levels:
EASY - For those who don't like default AI and don't want the game to be too intense.
NORMAL - Something between easy and hard.
HARD - Recommended difficulty. The races are more intense and fun. You can still win with the first try, but other racers will constantly try to overtake you.
CHANGELOG:
* 1.3
- Rebalanced old difficulty levels and added new ones!
Easy
Previously "Normal"
- Catch Up Skill increased to 1
Normal
Previously "Hard"
- Increased AI skills in race settings
Hard
Even harder...but still fun
- Now you facing higher tier cars in all gamemodes
* 1.2
- Added two difficulty levels:
Normal
AI is slightly more harder than 1.1 . They never overtake if you flawless.
*More catch-up
* Acceleration Multiplier increased to 2.85
* Top Speed Multiplier increased to 1.6
Hard
Ai will always be on your tail and at every opportunity will try to overtake.
* Even more catch-up
* Acceleration Multiplier increased to 3.8
* Top Speed Multiplier increased to 2.4
- Now in Outrun you facing higher tier cars (Because the AI in the previous version constantly crash and stayed behind )
- Mod thumbnail has been updated
- Screenshots have been added
* 1.1
- Top Speed Multiplier and Acceleration Multiplier is decreased to 1.5
- Maximum speed of opponents increased to 400
- Decreased amount of rubberbanding
- Increased AI skills
- Speed and rubberband are balanced for Outrun and Highway battle
* 1.0
Initial release
Vlted 4.6 is required!
INSTALLATION:
1). Download NFS-VltED
2). Click "File" then "Import"
3). Choose the difficulty you want (Easy , Normal or Hard .nfsms)
4). Have fun!
Screenshot:


Comments

AgentShadowTH (February 16, 2023 @ 09:23)
The AI Renault Megane pulled a Mazepin on me and made me spin out at the very second race in the game11/10 best difficulty mod

BreakinBenny (August 15, 2020 @ 14:34)
@Wurf I'm just saying, considering the bronze and silver Highway Battle Challenge Series have the AI giving you little to no chance because their cars are at least 2 tiers better (like the Audi TT vs a Ford GT in the Bronze Pro) and thus you have to balance it by making custom opponents driving Cops & Robbers versions of the cop cars (which in turn are a max-tuned Skyline GT-R R34, Gallardo LP-560, Bugatti Veyron, and Focus ST. But when upgraded the Civic and SUV become a Cayman S and an Escort Cosworth).
Wurf (August 10, 2020 @ 15:31)
I've never played these versions, but I've seen them. I think in this mod ai is easier.