Sharp Driving
EN: This is a script that modifies the handling model/physics of the game, making it "more reactive" than the turtle speed steering we used to play with. It includes a Readme.txt with all the info you need to know. Enjoy it.
ES: Este es un script que modifica el modelo de manejo del juego, haciendolo más "responsivo" que el viraje estilo velocidad de tortuga con el que veníamos jugando. El mod incluye un Léeme.txt con toda la información que necesitas saber. Disfrútalo.
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Changelog:
v1.0.0 - original release
v1.1.0 - speed challenge update
- revised handling for all speed challenge cars.
v1.1.1 - hot fix
- added error fixes for OGVI message errors (thanks senpaidarken).
- corrected McLaren F1 steering problem at low speeds in grip events (thanks FomThf for the feedback).
v2.0.0 - PEPEGA mod compatibility
- added PEPEGA mod compatibility.
- revised handling for roughly half of the cars in game.
Future releases plan
v2.1.0 - finish revising pending cars that need more tweaking.
v4.0.0 - add compatibility for some TiSonic car packs.
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Do NOT reupload without my permission.
By Silver Racer.
Comments
RageNClear (January 16, 2021 @ 13:10)
hey, is there a way to reduce the speed penalty when sliding (outside drift events) and reduce counter steer effect on sliding vehicles? I want to have similar driving handling to Grid 2's arcade physics.
CodyDBuni (December 13, 2020 @ 11:24)
I'm glad that this mod exist so I don't have to worry about understeering harder than Takeshi Nakazato when cornering regardless of drivetrain.
Worling (November 07, 2020 @ 08:11)
Excellent mod. Really makes the game more enjoyable.
SilverRacer (November 03, 2020 @ 14:36)
@Johnlong not for the moment. May be in the future.