NFSMW HD Road textures
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This is a HD Road texture mod which replaces the vanilla ones.
-Before starting, backup STREAMLR2A.BUN located in 'Tracks' folder of your MW directory
-Then open TexEd (If you use v1.7, it is not recommended for this one because it does not show the secondary texture ID number and it will not look for any errors too, so use TexEd v0.9.1 for this one) and locate STREAMLR2A.BUN which is located in 'Tracks' folder of your MW directory
-And then replace the textures according to their ID's (for example if the '1' folder has the texture file "1-15_xxx.dds", then you should locate texture no.15 of the texture ID no.1 and replace it. Likewise for others, do the same)
-After replacing the textures, save it and close
-Open the game and ENJOY with the new road textures!
-In case you did not like my mod means, delete the modified STREAMLR2A.BUN and place your original STREAMLR2A.BUN
Bugs and issues:
-Even though the road are reflections are good while raining (in evening time especially), it is still like over-brightened (In the day time alone. If you have enabled AlwaysRain option in ExtraOpts means, then it is a bane to you only cuz the sky turns a little bit dark before it rains in-game XD). I'll figure it out and fix it soon if possible.
-Apart from this if you have others, just lemme know in the comments.
-Myself (N4SRazer aka NFSMWFAN) for making this mod
-Spencer Kimball for GIMP
-Martin Wright for DXTBmp
-nfsu360 for NFS TexEd 0.9.1 and 1.7
-Microsoft team for MS Paint
*NOTE: DO NOT UPLOAD MY MOD ANYWHERE ELSE WITHOUT MY PERMISSION. IF I FIND THAT YOU DID, YOUR ASS WILL BE HUNTED
NFSMWFAN (January 08, 2021 @ 16:54)The link does not work.
lairr (January 08, 2021 @ 16:37)I'm using the same TexEd Version and I still get that error.
You may wanna watch this: https://streamable.com/wyrlul