Need For Speed Rivals+ by GrabussPC

Category: Any | Game: Need for Speed: Rivals


Need For Speed Rivals+





I used Rivals+ v4.0 Next-gen graphics on the thumbnail.

Discord: https://discord.gg/qMnvE6en9x
Need For Speed Rivals+ is a mod that significantly improves the graphics, gameplay and many other things. Version 4.0 has been released with many big improvements, many big bug fixes, and new changes that can greatly amaze newcomers or supporters. If you want to support me so much to the point you would like to donate, you can do it here: https://www.paypal.com/donate/?hosted_button_id=HA32Q8BRH4XSS

IMPORTANT:
- How To Install NFS Rivals+ Tutorial: https://youtu.be/yNm512Ddx7c
- Now when you are going to install Rivals+, you will see three folders with different graphics:
v2.2 is a version with slight graphical changes (basically Contrast and Saturation) & modded fog
v3.2.7 is a version with completely new graphics.
v4.0 is a version with Next-gen graphics.


Mod:

1. New Engine Sounds :
- Ferrari F12 // 590 GTO // FF (NFS Rivals E3 Engine Sound)
- Koenigsegg Agera R (NFS Rivals E3 Engine Sound)
- Lamborghini Aventador // Veneno (NFS Rivals E3 Engine Sound)
- Nissan GT-R (NFS Rivals E3 Engine Sound)
- Jaguar C-X75 Prototyp (More Accurate Hybrid Engine Sound)
- Jaguar XJ220 (More Aggressive)
- Porsche 911 GT3 (More Aggressive)
- McLaren F1 LM (More Aggressive)
- SRT Viper TA // GTS (More Aggressive)
- Ford Shelby GT500 (New engine sound when driving at high RPM & Increased pitch level that now is closer to real life)
- NFS Movie 2014 Ford Mustang GT (More Aggressive & Increased pitch level that now is closer to real life)
- Ford Mustang GT 2015 (New engine sound when driving at high RPM & Increased pitch level that now is closer to real life)
- Ford GT 2005 (More Aggressive Sound & Increased pitch level that now is closer to real life)
- Lamborghini Gallardo 570-4 // 560-4 // Audi R8 (More Accurate Lambo & Audi V10 Engine Sound)
- Dodge Charger SRT8 (More Aggressive Sound)
- Dodge Challenger SRT8 (Slightly More Aggressive Sound)
- Aston Martin Vanquish // One-77 (More Aggressive Sound)
- Lexus LFA (More Accurate Lexus LFA Sound + More Aggressive Sound)
- McLaren P1 // 12C (More Aggressive sound)
- Maserati GranTurismo MC Stradale (More Aggressive Sound & Increased pitch level that now is closer to real life)
- Bentley Continental GT V8 (More Aggressive Sound)
- Pagani huyara (More Aggressive Sound)

2. New Transmission Sounds for:
BMW M3 GTS
Ferrari 458 Italia
Ferrari 458 Spider
Ferrari Enzo
Ferrari F12
Ferrari F40
Jaguar C-X75 Prototype
Lamborghini Gallardo LP 560-4
Lamborghini Gallardo LP 570-4 Super Trofeo
Lamborghini Gallardo LP 570-4 Superleggera
Lexus LFA

3. Graphics Improvement :
-- New Graphics in all areas
-- (Racer) New Garage Style "Calm Before The Storm", More dust falls in the racer's hideout & Removed grain filter
-- (Cops) New Command Post Garage Style "Calm Before The Storm", Command Post Is more Black-White (from Beta) & Removed the grain filter
- Removed grain filter when it's nighttime while free-roaming
- More smoke while drifting
- More snow falling on Grand Peak Drive and Base point drive
- More wave splash on Driftwood Heights & Gullwing Drive
- Reflection of nitrogen under the car is more visible
- More EMP Hit Effects and stronger lighting

4. New Police System :
Heat 1:
Dodge Charger SRT8 Undercover, Dodge Viper Enforcer, Dodge Charger SRT8 Enforcer, Bentley Continental GT V8, BMW M6 Coupe

Heat 2:
Bentley Continental GT V8, Dodge Viper Enforcer, Dodge Charger SRT8 Undercover, Dodge Charger SRT8 Enforcer, BMW M6 Coupe

Heat 3:
Chevrolet Camaro ZL1 Undercover, Ferrari F40, Mercedes-Benz McLaren SLR, Aston Martin Vanquish Undercover, Bentley Continental GT V8, Dodge Viper Enforcer, Dodge Charger SRT8 Undercover, Lamborghini LP 570-4 Super Trofeo

Heat 4:
Mercedes-Benz McLaren SLR, Chevrolet Camaro ZL1 Undercover, Dodge Viper Enforcer, Lamborghini LP 570-4 Super Trofeo, Ferrari F40, Dodge Charger SRT8 Enforcer, Aston Martin Vanquish Undercover, Dodge Viper Undercover, Bentley Continental GT V8

Heat 5:
McLaren mp4-12C Undercover, Porsche 911 Turbo Undercover, GTA Spano, Ferrari FF, Mercedes-Benz McLaren SLR, Chevrolet Camaro ZL1 Undercover, Ferrari F40, Aston Martin Vanquish Undercover, Dodge Charger SRT8 Undercover, Bentley Continental GT V8, Lamborghini LP 570-4 Super Trofeo

Heat 6:
GTA Spano, McLaren F1LM Enforcer, Ferrari FF, Jaguar C-X75 Prototyp Enforcer, Nissan GT-R, McLaren mp4-12C Undercover, Ferrari F50, Chevrolet Camaro ZL1 Undercover, Dodge Viper Undercover, Porsche 911 Turbo Undercover

Heat 7:
Mclaren F1LM Enforcer, Jaguar C-X75 Prototyp Enforcer, Lamborghini Aventador Enforcer, GTA Spano, Ferrari F50, Nissan GT-R

Heat 8:
McLaren F1LM Enforcer, Jaguar C-X75 Prototyp Enforcer, Lamborghini Sesto Elemento Enforcer, Agera R Enforcer, GTA Spano, Lamborghini Aventador Enforcer

Heat 9:
Jaguar C-X75 Prototyp Enforcer, McLaren F1LM Enforcer, Lamborghini Aventador Enforcer, One:1 Enforcer, Hennessey Venom GT Enforcer, Agera R Enforcer, Lamborghini Sesto Elemento Enforcer

Heat 10:
GTA Spano, One:1 Enforcer, Agera R Enforcer, Hennessey Venom GT Enforcer, McLaren F1LM Enforcer, Jaguar C-X75 Prototyp Enforcer, Lamborghini Sesto Elemento Enforcer, Lamborghini Aventador Enforcer

- Now two helicopters can join the pursuit (Heat lvl 10)
- The Cooldown is longer (50 Seconds)
- Some Patrol, Enforcer & Undercover cars paint has been changed to white (17 cars) (OPTIONAL)

5. Physics :
- Removed "Steer To Drift" Physics (now there are only two drift physics: Brake To Drift and Handbrake To Drift),
- Improved collision physics, for example, if you are going to hit a wall with the front side of the car, it will have the most visible damage in the front. (In the Vanilla version, no matter how lightly and from which side you hit, the car would be damaged everywhere and all of the bumpers would fall off),
- More accurate downforce in all Cars.

6. Damage Model :
- Now, in Rivals+ the cars have an extended damage model, now the bumpers will fall off. But not all of the cars have the fully extended damage:

Porsche Cayman S (Only front bumper)
Ford Mustang GT 2015 (Only front bumper)
Aston Martin Vanquish [All Cop Variants] (Only rear bumper)
Chevrolet Corvette ZL1 [All Variants] (Only rear bumper & pullbar)
Chevrolet Corvette C7 (Only front bumper)
Porsche 918 Spyder (Only front bumper)
Lamborghini Aventador LP 720-4 50th anniversary (Only front bumper)
Ferrari Enzo (Only front bumper)
Lamborghini Sesto Elemento (Only rear bumper)
Pagani Huyara (Only front bumper)
McLaren F1LM [All Variants] (Only front bumper & hood)
Bugatti Veyron Super Sport [All Variants] (Only rear bumper)

7. Weapon Progression :
- Speedlists are harder than in the vanilla game

(Racers):
- After You Complete Chapter 6 Wolf's Clothing you will unlock 2 new weapons (and the car):
Shock Ram
Spike Strip

(Cops):
- After You Complete Chapter 5 Go Rogue You will unlock 2 new weapons (and the car):
Shock Wave
Jammer

8. E3:
- Added Gallardo LP 560-4 and Lamborghini LP 700-4 Undercover cars as Racer cars (E3 2 race cars Ghost and Criterion turned these cars into Undercover cars ahead of the official launch of NFS rivals)
- New Garage theme (E3)
- New E3 license plate cop texture
- "Vehicle Damage Critical" E3 Computer voice has been added
- "Car Repaired" E3 Computer voice has been added
- Added increment time on losing target (EMP)
- After getting busted, the bottom text says: "Relocating to nearest Hideout"
- before you go head to head with the player or AI you will see the text "Challenge"
- when you set a route (or the game automatically) text will appear: "GPS destination entered"
- When you are in a hideout or command post, the text in the lower-left corner will say: Exit Garage
- New E3 bottom texts during the chase and when the chase will be over:
(Racer) "Suspect has evaded pursuit, return to duty"
(Cop) "Suspect is escaping...", "Suspect arrested, other units stand down", "Suspect has evaded pursuit, return to duty"
- New "Escaping" E3 Color
- New EMP Impact Effect
- New Police Lights Flares

9. Alpha:
- Added Cut traffic car (Chevrolet Caprice)

10. Beta:
- New Beta racer HUD texture
- New Jammer Impact sound from Beta
- New Shockwave sound from Beta
- New Cooldown and Escaped sounds from Beta
- New speed camera & jump texture from Beta
- Spikestrip Pursuit Tech has also been added for the Racers side (AI Racers can also use it!)
- Brought back from Beta the VO of the Cops' reactions and Dispatch alerting police officers about racers using their spikestrips in the road to slow down the cops
- When the cops start chasing you, the following small message will appear on your screen: "Get away from the Cops and Cooldown"
- When you want to exit the garage and open the map, it will say at the bottom (depending on which side of the career you will be):
Main - Select Hideout or Event
Main - Select Command Post or Event
- When you open the map and press the race button at the bottom, the bottom text will say: Race Events
- When the interceptor (Racer) starts, the text at the top will say "Escape from the Cop."
- When the Time Attack event starts, the text at the top will say "Beat the clock following the checkpoints."
- When the Rapid Response event starts, the text at the top will say "Beat the clock following the checkpoints and Avoid Collisions."
- Now, on the racers side, the Interceptor events are called "GETAWAY"

11. Undercover Cars To Race Cars:
(thank you Hypercycle [https://nfsmods.xyz/user/890] for helping me add these cars):

Marussia B2 (Heat 1)
Ford Shelby GT500 (Heat 1)
Ferrari FF (Heat 2)
Lamborghini Gallardo LP 560-4 (heat 2)
Ferrari 458 Italia (Heat 3)
Porsche Carrera GT (heat 3)
Lamborghini Murciélago LP 670-4 (Heat 3)
Lamborghini Aventador LP 700-4 (Heat 4)
Bugatti Veyron Super Sport (Heat 4)
Koenigsegg Agera R (Heat 4)

12. Racer & Police AI :
- Deleted AI Health Texture (Cops & Racers)
- Deleted health texture when free-roam (Racers & Cops Career Sides)
- AI Racers in the events are smarter, Harder & Faster
- Now AI Racers Have More charges (More pursuit tech)
- Made AI Racers more Endurance than in Vanilla Version
- Made Police Chases harder than before
- Police AI licenseplate has been changed to: RCPD
- Racer AI licenseplate has been changed to: NFSPLUS
- Default licenseplate has been changed to:
RCPD (Police Career)
NFSPLUS (Racer Career)
- Made AI Cops Less Endurance than in Vanilla Version

13. Personalization, Overwatch & DLC :
- Replaced some Colors in All Cars
- New default license plate for Enforcer cars
- Made Stripes, Decals, and Vinyls more Expensive
- New Rare Vinyls added
- All DLC And Ultimate Cop/Racer cars have been unlocked
- Now you can use space letters (you must use - and _ to make a space letter on the license plates)
- all Overwatch cars have been unlocked
- all Overwatch vinyls/wraps unlocked

14. Racer & Cop hideout Cameras :
- penultimate camera (New animation) and last camera (where you want to leave the game) animation is slower in the racer and cop garage

15. Game Modes :
- new difficulty: [V.HARD] These events are the hardest in Redview County, but they can give you more money than hard, medium or easy
- Added "2 LAPS" and "3 LAPS" text for Racer & Cop events with lap system
- New "Remastered" looking Event Icons
Time Attack:
- Made Time attack Events Harder
- Added more cash in all Time Attack Events
Races & Hot Pursuit:
- More cash added in all Race & Hot Pursuit Events
- New Races & Hot Pursuit with 2 & 3 laps:
RACERS:
1) High Stakes [Hot Pursuit, 2 laps]
2) Kingfisher [Race, 2 laps]
3) Sunset Tunnel [Race, 2 laps]
4) No Fear [Hot Pursuit, 2 laps]
5) Bohemian Rush [Hot Pursuit, 2 laps]
6) Jackhammer [Hot Pursuit, 3 laps]
7) Drive Hard [Hot Pursuit, 3 laps]
8) Glory Hunter [Hot Pursuit, 3 Laps]
9) Riverside Interstate [Race, 3 laps]
10) Knock Out [Hot Pursuit, 3 laps]

COPS:
1) Hit them hard | 3 laps
2) Battlling brass | 2 laps
3) Fight it out | 3 laps
4) Wind up | 3 laps
5) Know your enemy | 2 laps
6) No excuses | 3 laps
7) No prisoners | 3 laps
8) Stem the tide | 3 laps
9) Routine Bust | 2 laps
10) Hard target | 2 laps
11) Wrecking crew | 2 laps
12) Loose ends | 3 laps

Rapid Response:
- Made Rapid Response Events Harder
- Added more cash in all Rapid Response Events
Interceptor:
- Made the Interceptor a bit more difficult in some events
- Added more cash in some interceptor events

16. Racer hideout Cameras :
- Now the wheel personalization camera takes closer look at the wheels now
- The main camera in the racers hideout looks closer to the car (so you can see more details that the car has)

17. Top Speed [Examples] :
- Koenigsegg One:1 (492 km/h) [Racer]
- Ferrari F12 Berlinetta (404 km/h)
- Porsche 918 Spyder (423 km/h)
- Mclaren P1 (485 km/h)
- McLaren 12C (404 km/h)
- Marussia B2 (430 km/h)
- Ford Shelby GT500 (394 km/h)
- Bugatti Veyron Super Sport (448 km/h)
- Hennessey Venom GT (491 km/h)

18. Pursuit Tech :
- in this mod, players and cops deal less damage to the enemy when using the pursuit tech!

Jammer:
- Color and Vignette are different when you activate it or when someone wants to Jammer you
- The Jammer is longer:
Level 4: 20 seconds
Level 3: 16s
Level 2: 14s
Level 1: 9s
Jammer cooldown reduced:
Level 4: 10s
Level 3: 11s
Level 2: 12s
Level 1: 14 s

Stun Mine:
Stun Mine cooldown reduced:
Level 4: 6s
Level 3: 8s
Level 2: 10s
Level 1: 12s

Spike Strip:
Cooldown is slower, charges are lower and Damage is lower (So that drivers have more life after hitting a spike)

Roadblock:
- Made Cooldown Slower
- More Roadblock Cargoes:
Level 4: 6 Roadblocks
Level 3: 4 Roadblocks
Level 2: 3 Roadblocks
Level 1: 2 Roadblocks

Helicopter:
- Reduced helicopter Cooldown:
Level 1: 20s
Level 2: 10s
Level 3: 5s
Level 4: 2s

TURBO:
- Now turbo has a different power in each car tier. e.g. level 1 has the weakest power but builds up faster and is also shorter. Level 4 is more
powerful but builds up slower but lasts the longest
- Turbo has a stronger and slightly different light (during Start, Finish, etc.).
- Faster Loading
- Slower Turbo Time Start
- More Turbo time while driving
- Made the Turbo a little bit More Powerful

19. Cars Price List): Changed the price to be more realistic than the vanilla version. For Example:
- Maserati GT MC Stradale:
Vanilla: 35 000 SP
Mod (the real price of the car): 143 400 SP

Other:
- Fixed many bugs that Ghost and Criterion didn't fix
- New Horns for police cars
- More realistic gears on all cars
- Deleted Crash Camera and Out Of Bounds Camera
- Fixed idle RPM to a more realistic for all cars
- Improved the intensity of tail lights and reverse lights on most cars
- Improved up-and-down spoiler animation (More realistic up-and-down animation)
- Changed Nitrous Boost in all Cars
- When you are getting busted, the dark-white effect is more intense and the vignette is more intense
- New Finish Texture
- Made a higher resolution for Ferrari F12 "Continental" Vinyl
- Increased traffic on the road (so it doesn't look lifeless in Redview County)
- Car Stats has been updated to more accurate
- New Tutorial Cop Car (Dodge Charger SRT8 Undercover)
- New more accurate NOS lighting color
- New more accurate Ford GT, McLaren F1 LM, Aston Martin One-77, Maserati Gran Turismo MC Stradale Ford Explorer (Traffic) Headlight color
- When you have critical damage, the vignette is more intense, the screen will slowly go dark-red (when you have a health bar from 15% to 1%) and added Grain Filter when you have low health
- When You Use Shock Ram The screen will turn black-white for a second and then the screen will go back to normal
- When you will get hit by ESF and EMP. The screen will turn black-white for a second, Distortion is more intense, and then the screen will go back to normal.
- Races, Hot Pursuit etc. Icon size has been slightly reduced
- Ford GT Changing gears speed is more realistic than in the vanilla version
- SRT Viper TA Changing gears speed is more realistic than in the vanilla version
- The resolution in all cars is better than in the vanilla version
- More realistic MaxRPM/Redline for most cars

And much more!







































































































Comments


GrabussPC (January 28, 2024 @ 16:55)
@DareWeller The modded fog in the 2.2 graphics preset will be removed in Rivals+ v4.1

GrabussPC (January 28, 2024 @ 16:54)
@TheVToon Sure, I'll make it a little faster in v4.1

DareDweller (January 27, 2024 @ 03:24)
Hey man, awesome mod! Is there a 4.0 mod version with vanilla fog with 2.2 graphics, I could find the 3.2.7 mod with these presets but not the latest.

RTXSpeedJerry69 (January 21, 2024 @ 07:56)
I LOVE YOUR MOD

TheVToon (January 21, 2024 @ 04:53)
@GrabussPC well can you make a module to make day/night cycle faster?

GrabussPC

 
Uploaded at: April 13, 2021 @ 07:56

Download

 
7fac11-Need For Speed Rivals+ v4.0 (Download Link).zip (Size: 313 bytes) Latest Version
 
ee347b-[Patch 3] Need For Speed Rivals+ v3.2.7.zip (Size: 36.56MB) Old Version
 
7e0d95-[Fixed 2] Need For Speed Rivals+ v3.2.7.zip (Size: 36.56MB) Old Version