Realistic Front Weight Bias and Lighter Steering for Exotic and Tuner Class by Ugandan Bruce U

Category: Scripts | Game: Need for Speed: ProStreet


Realistic Front Weight Bias and Lighter Steering for Exotic and Tuner Class




 

Description:
Realistic Front Weight Bias has two options:
1-All cars have the changed weight bias from the start.
2-All cars will get the changed weight bias when fully upgraded.
All my info for these goes to car spec magazines,wikipedia,and people who talk about getting weight reduction to their civic in the car forums.
Changes:
V1:
Made the front weight bias and lighter steering only for grip events.
V2
Now cars in all modes have realistic front weight bias except for RWD cars in Drag Mode.The reason is they have specific tunes for wheelies.
Now every tuner and exotic class car will have lighter steering in every mode.Only exception is in drag mode since its tuned for stability.
Note:(I misspeled the upgrade only script so it still says "in girp" in the title ffs... Dont worry the script is changed completely to all modes.)

Vanilla Front Weight Bias to Realistic Front Weight Bias:
Nissan 240sx (S13): 59 to 48
Nissan 350z: 59.8 to 53
Porsche 997 GT2: 54 to 37
Porsche 997 GT3: 48 to 39
Porsche 997 GT3RS: 45 to 39
Porsche 997 Turbo: 57 to 40
BMW M3 E46: 55 to 51
BMW M3 E92: 55 to 50
BMW Z4: 52 to 50
Chevrolet C6 Corvette: 64 to 51
Chevrolet Camaro 67: 50 to 54
Chevrolet Camaro Concept: 62 to 52
Porsche Carrera GT: 48 to 42
Porsche CaymanS 987: 62 to 47
Koenigsegg CCX: 55 to 45
Dodge Challenger 71: 65 to 55
Dodge Challenger Concept: 56 to 50
Dodge Charger 69: 52 to 60
Chevrolet Chevelle SS: 48 to 55
Honda Civichb (EG6): 55 to 60
Honda Civic Si: 70 to 62
Chevrolet Cobalt SS: 60 to 59
Toyota Corolla GT-S (AE86): 48 to 47
Chevrolet C2 Corvette: 48 to 50
Chevrolet C6 Corvette (Z06): 63 to 50
Ford Escort RS Cosworth: 55 to 56 and Torque Split changed %66 rear bias to 50% (AWD)
Cadillac CTS-V: 63 to53
Plymouth Barracuda: 48 to 56
Aston Martin DB9: 45 to 50
Aston Martin DBR9: 40 to 50
Lancia Delta Integrale Evo 2: 60 to 63
Mitsubishi Eclipse (2.Gen) GSX: 55 to 50
Lotus Elise (Series 2): 55 to 32
Ford Focus ST (Mk2): 55 to 60
Ford GT (Mk1): 40 to 43
Infinity G35: 61 to 52
Lamborghini Gallardo Superleggerra: 50 to 43
VW Golf GTI (Mk5): 55 to 59
Pointiac GTO: 56 to 55
Pointiac GTO65: 48 to 55
Nissan GTR Proto2: 60 to 55 and Torque Split changed 60%rear bias to 50% (AWD)
Subaru IMPREZA WRX STI 2.Gen (Second Facelift): 58 to 60
Honda Integra LS: 65 to 64
Honda Integra TYPE-R: 64 to 62
Lexus IS350: 60 to52
Mitsubishi Lancer EVO9 MR: 55 to 60
Mitsubishi Lancer EVOX: 55 to 56
SEAT Leon Cupra (Mk2): 66 to 63
Mazda MazdaSpeed3 (Mk1): 62 to 63.5
Mclaren F1: 55 to 42
Lamborghini Murcielago LP-640: 58 to 42 and Torque Split changed to 65%rear bias to 50% (AWD)
Mustang '03 (Fourth Gen): 56 to 51
Mustang GT(Fifth Gen): 53 to 55
Shelby GT350: 56 to 57
Shelby 500: 50 to 55
Honda NSX (NA2): 52 to 42
VW Golf R32 (Mk5): 53 to 62
Audi R8 (Type 42): 60 to 42
PLYMOUTH ROADRUNNER: 64 to 58
Audi RS4: 60 to 59 and Torque Split changed 60% rear bias to %50 (AWD)
Honda RSX (DC5): 63 to 61
Mazda RX-7 FD: 60 to 50
Mazda RX-8: 60 to 50
Honda S2000: 65 to 50
Audi S4: 56 to 62
Nissan Silvia (S15): 60 to 50
Skyline R-34:55 to 57
Mercedes SL65: 55 to 53
Solstice GXP: 52 to 50
Toyota Supra (Mk4): 60 to 51
Audi TT (Mk2): 55 to 60 and Torque Split changed 58%rear to 50% (AWD)
Bugatti VEYRON: 50 to 45
Pagani ZONDA F: 55 to 46




Comments


mzarkas (April 23, 2021 @ 09:57)
Ok. Xmin and Xmax are RPM values (idle and redline) Ymin/max are torque but it's hard for me to get what are X, Y1, Y2 arrays doing. It's like they're coefficients (X is linear from 0 to 1, Y1 raises to 1 at some point then fades, Y2 is a bunch of positive and negative values). I think first two can be relations between RPM and HP/Torque, and Y2 is something like I've seen in acceleration graphic in cartest program. I'm just trying to understand this system and still I have no success.

hypeeerspeed (April 22, 2021 @ 21:52)
@mzarkas HP= Torque x Rpm divided by constant number .And there is turbo factor too.As for the Rpm band, Lets say you have 340 torque in the engine and at 6000rpm lets assume that Rpm band says 0.9. Which is 340 x 0.9= 306 [email protected]

mzarkas (April 22, 2021 @ 14:37)
Thank you for answering! But honestly it's hard to understand how exactly these values are calculated

hypeeerspeed (April 22, 2021 @ 13:35)
@mzarkas To little bit more clear XValues are where you assign Horsepower to RPMs,while YValues are where you assign Torque to RPMs

hypeeerspeed (April 22, 2021 @ 10:41)
@mzarkas I think that's engine efficency.If you want to edit torque arrays press Torque and there should be a node called XValues and YValues.Press ... with a box cover at the right of the node.X is horsepower and Y is Torque.