Need For Speed Remastered by magician57v

Category: Any | Game: Need for Speed 2015


Need For Speed Remastered




 



Changelog 4.01 

1. Enhanced Particle Effects Module - Fixed exhaust effects light glow position. They are now more accurate.
2. Gameplay Module - Removed restriction from hoods, fenders, trunk lids & sideskirts as well.
3. Added new optional settings file (user.cfg) - allowing for tweaking graphics settings beyond available options.

Changelog 4.0

1. Handling & Upgrades Module -
- Further refined handling. Cars now have much more tuning potential.
- More performance upgrade categories & parts (use with Gameplay Module to uncover). [Coilovers , Control Arms & Steering Rack, Engine Displacement, Weight Reduction, Gearbox, Clutch, Forced Induction (More Parts) , Roof (Visual)]
2. Enhanced Particle Effects Module -
- Improved exhaust effects flame base
.
3. Gameplay Module -
- Fully customizable Ferrari F40 & F458.
- All bodykit parts are now  purchasable as individual parts
- Hidden parts
- Restriction-free spoilers, splitters, canards, diffusers & exhaust parts (Install after other body-parts).
- Purchasable Starter & First Drive Cars.

4. Pursuit Module - Separated Cop Vehicle (Performance & Chassis) buffs from this module as new modules, for better modularity.
- Pursuit Module
- Cop Car Performance Buff
- Cop Vehicle Chassis Buff





Need For Speed Remastered - Improves handling, graphics, pursuit & other gameplay/quality of life features
This is the result of merging my previous mods into easier to manage packages + new features.

More (Pre-release) Screenshots here. [V3.2.2]

[Version 4.01]

How to install & use:
1. Download Frosty Mod Manager (Download latest version from GitHub)
2. Download the mod
3. Extract the zip files
4. Open Frosty mod manager > Select NFS16 > Click on import Mod(s) & import the .fbmod files from the downloaded mod zip > Select all Mods > Click Apply Mod(s)
5. Make sure all the mods are ticked in the Applied Mods section > Click Launch Game from Frosty Mod Manager

**[Requires latest Frosty 1.0.6.2 or higher: https://github.com/CadeEvs/FrostyToolsuite/releases/]**



Package modules:

1. Remastered Handling & Upgrades Module
Vastly improved arcade handling for each car, extended stance tuning, extended performance & handling tuning options, overhauled performance upgrades & more. Massive improvements to both grip & drift. Now both style are competitive, smooth & fun.

2. Remastered Graphics Preset Packs - Rain Weather & Clear Weather 

Each pack includes - Graphic Preset Modules [Night, Dawn, Dusk, Overcast (rain), Storm (rain) twilight + default preset (rain & clear)];
Graphic Presets - Improves lighting, shadow, reflection, colors etc.
Enhanced Particle Effects - Improves exhaust, smoke, kickup & misc particle effects.
Atoms Sound - Appropriate atmospheric sound for clear weather presets. (Clear weather only)

3. Remastered AI Module
Harder performance-matched AI
Five difficulties: Standard, Definitive, Hard, Master & Mixed

4. Remastered Gameplay Module
Better audio, more wrap slots, better paint sliders, instant crash recovery, customizable icon cars, restriction free & tunable spoilers, and many other features/QoL improvements.

5. Remastered Camera Module
Closer, tighter, better aligned chase camera
Alternate: Camera Module + 4k Wraps

6. Remastered Pursuit Module
Buffs cop  AI, tactics etc.

7. Remastered Cop Car Performance Buff
Buffs cop car performance (separated from previous pursuit module).

8. Remastered Cop Vehicle Chassis Buff
Buffs cop chassis (attacks & resilience) (separated from previous pursuit module).

9. Remastered HQ Driver, Cop + Tire, Brake Disc + Tirebomb + Chassis Textures
HQ Driver + Cop Character
HQ Tire + Brake Disc 
HQ Tirebomb: Includes Bridgestone, Dunlop, Falken, Pirelli, Idlers, Toyo, Yokohama & Goodyear (Only For Becks Kustoms)
HQ Chassis Textures

PLUS, many optional mods - Read (Optional) Readme for all optional/alternate mods.



[Bugs]

1. "Attempt to Save Customization Failed" - usually occurs when car has a rated speed above 250mph (400km)
Primary Fix - Retune gear ratio slider all the way to left (short) so that car has speed lower than 250mph. You should be able to customize/tune your car now. Retune gear ratio to your preference afterwards. Always make sure your car has a rated speed below 250mph before customizing.
Other Potential Fixes:  
Fix 2 (for all scenario) - Switch cars/leave & re-enter garage (might not always work)
Fix 3 (for Performance Customization) - Reset Peformance Customization and customize again.
Fix 4 (for Visual Customizatoin) - Reset Visual Customization (including wheels) and customize again.
Fix 5 (for Livery Customization) - Save livery into a new slot 

2. Incorrect Speed Rating - The rated top speed and actual top speed may not match, specially when final drive & gear ratio is tuned to be low/long. Only a minor ignorable issue.

3. "Attempt to Save Customization Failed" (for liveries) - Usually occurs due to increased number of livery slots. Just resave the livery in a new slot to solve the issue.

4. Liveries applied to the wrong car - due to increased number of livery slots, some liveries might get applied to the wrong car.
Fix - Reapply livery/Reapply & save livery to a new slot.













Comments


dashieswings (July 08, 2023 @ 17:08)
have messed about with it but the grip cars still slow down like they're understeering

magician57v (July 05, 2023 @ 09:15)
The master slider states Grip/Understeer & Drift/Oversteer. Meaning if you use the master slider it'll change all the sliders to provide more grip & also understeer (overall the master slider changes both properties at the same time). If you tweak those sliders individually you can maximize grip while minimizing understeer. Read the included tuning guide, and have a look at the revamped tuning system image in the description to have a better understanding. (Tune sliders individually for best results)

dashieswings (July 02, 2023 @ 20:19)
the cars do seem to slow down a lot whilst turning like they had bad understeer, is this possible to change

dashieswings (July 02, 2023 @ 20:12)
noticed in the tuning menu it says grip understeer, do grip cars still understeer and not turn properly cause if so when would that be fixed, if not then it seems misleading

magician57v (May 24, 2023 @ 15:05)
Yep. That's the problem. Use origin or if you use EA App use it with the Datapath fix properly. Read the instructions & troubleshoot guide set up there. You should disable in-game overlay & not use command-line arguments with EA App for any of NFS2015 mods to work.

magician57v

  

Uploaded on November 11, 2021 at 08:45:51.
Last updated on May 20, 2023 at 13:53:16.