NFS HD Reflections
PS3 Visual Treatment for NFS Carbon
- Added RemoveLastGenEffects. This feature was made for the "Xbox 360 Stuff Pack", but it can also be used without it.
- Updated the INI file structure to match the changes made to the Widescreen Fix.
1. Move the appropriate scripts folder to your game's install folder.
2. Download and extract Ultimate-ASI-Loader.zip
3. Move dinput8.dll to your game's install folder.
Optional HD Cubemap for Need for Speed Carbon
Note: Check the INI file for all available features! These are just general features.
- HDReflections : Resolution will be increased based on desktop resolution.
- CubemapRes : Controls the resolution of vehicle cubemaps used in the front-end.
- OldGPUCompatibility: Vehicle reflections will be rounded to the nearest power of two.
- Scale : Controls the resolution multiplier of reflections.
- ImproveReflectionLOD : Increases the level of detail used in reflections.
- ExtendRenderDistance : Increases the render distance of vehicle reflections.
- RealFrontEndReflections : Enables real-time vehicle reflections in the front end.
- RealisticChrome : Makes the chrome materiel more reflective.
- VehicleReflectionBrightness : Controls the intensity of vehicle reflections.
Q: Is this compatible with other mods?
A: I can't make any promises. It's been tested with Widescreen Fix, Extra Options, Unlimiter, and HUD Resizer. All texture mods and car mods should work.
Q: What are the system requirements?
A: It depends on your resolution, settings, and other graphical enhancements being used. For 1080p, an NVIDIA GTX 1060 / AMD RX 480 should be more than enough for default settings.
Q: Why is a No-CD fix required?
A: Need for Speed games have protections (DRM) that make it difficult to view and modify their code, so No-CD patches are often recommended when using ASI scripts. In addition, the memory addresses in my scripts are all hardcoded, so it's not something I can easily change. If you're concerned about malware, ask the community on the NFSMods Discord to help you acquire these patches from a safe source.
Q: Why is the latest version of the Widescreen Fix recommended?
A: Most of the features I make are often designed to work with the Widescreen Fix. Carbon's "ReflectionContrast" (HD Reflections) and "LightingFix" (Widescreen Fix) features are a good example of this. The Widescreen Fix also provides a solid foundation that everyone should use, since it corrects visual and technical errors the PC ports have.
Q: Why don't I have water reflections like your screenshot of Need for Speed Most Wanted?
A: Install Xbox 360 Stuff Pack. My screenshots simply demonstrate the improvement in resolution and detail.
Q: What happened to the old mod pages?
A: I've decided to consolidate everything into a single package; this applies to the download page and the source code. It's easier for me to manage and more convenient for people downloading them.
Aero_ : Creator of NFS HD Reflections.
Archie : Providing information needed for RestoreDetails in Need for Speed Carbon, and RestoreHeadlights in Need for Speed Underground 2.
Berkay & Nlgxzef : Providing information needed for ExpandMemoryPools in Need for Speed Underground 2 and Need for Speed Most Wanted.
osdever : Providing information needed for RestoreShaders in Need for Speed Most Wanted.
rx : Providing information needed for DisableFlareRotation in Need for Speed Carbon.
SpeedyHeart : Providing information needed for RestoreSkybox and AspectRatioFix in Need for Speed Carbon.
ArthurLopes (May 31, 2022 @ 01:02)Will Undercover ever be supported by this?
httpscakes (April 02, 2022 @ 20:55)Hey! I have the widescreen fix already installed, do I put the files inside the scripts folder *with* the widescreen fix?
zi2314 (April 02, 2022 @ 08:08)the cubemap installer is broken?
GabrielDnh (March 17, 2022 @ 16:05)does it work with nfs carbon battle royale mod?
longaru (February 15, 2022 @ 16:08)Thx for RestoreDetails for CA , I'm appreciate that . But I found problem with headlight texture on the road in front of vehicle for Traffic , Cops , Racers etc - it simply not displayed ( works fine with old versions ) .
And how about adding this headlight texture for any car in rear mirror ?
By the way it's also problem for U1 & U2 - traffic don't have headlight texture at all . It would be wonderful to add this at all these games ( for rear mirror too ) and extended view distance for it .
b148aa-NFS HD Reflections.zip (Size: 600.87KB) Latest Version
068378-NFS HD Reflections.zip (Size: 660.34KB) Old Version
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