Rally Checkpoint Tracks
since there are no barriers on the forest & golf area, minimap is very critical so don't turn it off
otherwise you'll get yourself confused racing these tracks
so how do you race on these without barriers ? in the minimap pass the blue checkpoints first then red and lastly yellow up to the finish line
Little preview
Update 0.5:
- LunicAura's HUD as the map's base
- Added support for LunicAura's HUD
- Clearer & less pixelated race minimap
Issues:
no barriers (I can't find any barriers that is not blocking the track path)
for some unknown reason if you race with AI opponent the game would crash or the AI become retarded
total checkpoint/tollboth hud will always shows 1 but the counter work
Tools Used:
- RaceToolkit (MaxHwoy, Trackmaniamatt, RaTT & r033)
- Binary (MaxHwoy)
- ExtraOptions (ExtOps Team)
- Photoshop (Adobe)
- Notepad++ (Don Ho)
- Edelgaspirat for the tutorial
- LunicAura for the Upscaled HUD
- KenjaMago & Ariso for grippiest car suggestion