NFS Heat Revised Visuals - Original Artstyle (Beta 2)
-This mod aims to have visuals that are a mix of trailers and the final game. More so to add to the experience without changing the art style of the game much if at all.
-Mostly general changes to lighting, night shadows and optimizations for them.
-It also has some particle effects changed, mainly the stock backfire, it also has a separate set of nos and backfire, they replace the blue and coral colors respectively (blue nos is the same color as stock, coral backfire uses most files for red backfire)
-The mod is visuals only; no changes to physics, audio, cops, etc.
-It doesn't replace or remove any of the original art of the game; billboards, banners, and all else.
Be sure to report crashes or bugs to me, or changes to the gameplay from vanilla
Thanks to 7ndrew and his Ultra+ Graphics mod which gave me the initial idea for the mod.
Thanks a lot to elaymm4 for providing heat roboto which was used as base for this mod's visual presets.
Changelog
Public Beta 2;
-Fixed an issue that made Planar reflections not render at all.
-Tweaked 30 different collission particles;
Sparks actually cast lights.
Bottoming out on dirt also stops casting sparks.
Generally reduced the obsessive amount of particles spawned.
Minor fixes with their rendering. (Some of them were pitch black in vanilla)
-Tweaked all Smoke particle to give them a slight 3D effect
-Tweaked some particles related to race start just to give them a bit more flare
-Tweaked all particles related to the forest fire area so it actually looks like a forest fire
-Fixed an issue that'd make the game render distance go to 1/10 of vanilla at times.
-UI Items scroll much faster.
-Reworked the lighting on cars again.
-Fixed a vanilla issue that the F40 had with it's lens flares on the stock headlights.