NFS GINTool
NFS GINTOOL
This tools allows for GIN files to be encoded in a more convenient and fast way. No HEX editing needed anymore.
Encoding process
- Using the REV tool, map the RPM values and note down minimum and maximun IDX and RPM values, export grains
- Using the gintool, navigate to the wav file that you're about to convert to gin, input your min and max IDX and RPM values
- Optionally you can select custom grain and export paths. By default, grain path is a directory in the same folder as WAV that's named as it, but without its extension, and the GIN export path in the same location as WAV
- Press "Encode GIN" and wait for the process to complete, and you're done!
Installation
- Gintool 1.3 requires JRE or JDK 11 or higher, any version lower than 1.3 requires JRE or JDK 8 with JavaFX included. You can download and install it here: JDK FX 8 JRE 11
- Gintool also requires FFMPEG to be in the same location as gintool. Download it here. Essential build is enough. Unzip the ffmpeg.exe into gintool's location
- (NO LONGER REQUIRED VERSION IN 1.3) gin_encode and gin2 require Visual C++ Redistributable for Visual Studio 2015 and Universal C Runtime (Universal CRT) (Debug version) to be installed. They are included with Visual Studio. After that, you can copy vcruntime140d.dll and ucrtbased.dll into tool's folder.
FAQ
- Q: How do I launch gintool?
- A: Via launchGIN.bat. If you launch it directly via .jar file, your mileage may vary
- Q: Is REV stage necessary?
- A: Yes. This tool is just to simplify the process of already existing encoding procedure. It's described here
Changelog
- 1.0: Initial release
- 1.1: UI Logic fixes
- 1.2: Added ability to encode deceleration GIN's, major performance improvements
- 1.2.1: Added failsaves for gin_encode and gin2
- 1.3: Major code refactoring. Fields now support decimals. Tool now uses/requires JDK/JRE 11 to be installed, potential accuracy improvements by porting algorithm of gin2.exe to java code, which also removes the requirement of gin2.exe, vcruntime140d.dll and ucrtbased.dll altogether
- 1.3.1: Small UI changes, improved .ini logic, algorithmic number of threads calculation
- 1.3.2: More UI changes, new fields for NFS Carbon and .ini stores more data
- 1.3.3: UI changes, multilanguage support, rewritten "Launch TMXTool" logic. Be sure to have tmxtool.jar and launchTMX.bat at the same location as GINTool
Known issues
- (NO LONGER AN ISSUE VERSION IN 1.3) gin_encode and gin2.exe require Visual C++ Redistributable for Visual Studio 2015 and Universal C Runtime (Universal CRT) to be installed. If they are not installed, you might get issues with encoding process.
Credits
- Azul for their JDK project
- id-daemon for original GIN encoders
- gyan.dev for providing FFMPEG build
- V12Style for the tutorial that the tool was based on
Source code available here
If you want to contribute to the project (add a translation, etc.), don't hesitate to make pull requests. Example messages file can be seen here
Comments
Sueaga (February 14, 2022 @ 11:54)
i want to say .gin, damn t9 replaces the wrong words, as always actuallySueaga (February 14, 2022 @ 11:51)
what exactly was the question - as far as I know from mw/u2 .gif files encoding is somewhat different than carbon, and in the program you can't choose which game you encode files forGrandMassaSpectre (February 13, 2022 @ 21:38)
I done everything correctly and tried to encode a W16 gin. It encodes the grains but when it fixes the table, there's an error. Is there anything else missing that I need or something because this could be a god send if I can get it to work.GamesKauaBr (February 13, 2022 @ 21:36)
finally i will be able to make sounds for nfs mw without having to edit in HEX which is complicatedTheUnpunished (February 13, 2022 @ 12:32)
You can encode GINs for any BlackBox game, UG2 and up.TMX tool coming later.
Download
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