NFS Underground 2 garage mod
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Mod contains: Plak graphics version, normal version, readme.txt file
First two screenshots - Plak Graphics, Second 2 - Normal no yellow filter, third 2 - Normal game
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Installation
1. Download and install / Update NFSMW Front-End Shadows by Aero: https://nfsmods.xyz/mod/3005
2. Extract PlatformCrib.BIN to NFSMW game directory/FRONTEND/PLATFORMS
3. Run the game, no matter if you use ModLoader or not
It is necessary to use NFSMW Front-End Shadows to not have some graphical issues when the car is yet to be loaded.
Here two vesions: For Plak graphics and for normal version of the game.
Bugs/Issues:
Missing buildings on the background.
If you got Plak graphics, Skybox will looks a little weird.
When it's night in plak graphics garage looks very dark
To fix blue textures bug you need set high texture filtering in the game
Tools used:
Zmodeler 2.2.3
Binary 2.8.3
Adobe photoshop
NFS-TexEd
3d Ripper DX
ASC's special mwgc file
Credits
ASC - for making special mwgc exe file
Adobe - Adobe Photoshop
Magnisimus - posted on WE discord server DDS plugin for photoshop
Roman Lut - for making 3d Ripper DX
Nfsu360 - for making TexEd
MaxHwoy - for making Binary
Oleg Melashenko - for making Zmodeler
Terminator_Vasya (me :P) - for ripping garage model and converting this garage
Sorry for bad english, because I'm russian.
(Now mod have readme.txt file)
Comments
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TerminatorVasya (June 06, 2024 @ 17:00)
@Miguel carbon version is way better