Scout's NFSU2 UI Remaster
![](https://nfsmods.xyz/uploads/thumbnails/BlackScout-6352b1602807bfd5bdb77442297e370c.jpg)
2022 Update:
Feel free to use the textures from this mod in your mod. Just give credit where it's due. I am no longer planning to update this.
The scope of it is just too massive and I am busy with other things.
Description
Update video
https://www.youtube.com/watch?v=ZRcKOHo2wgM
Need for Speed Underground 2 has aged, and so did its User Interface textures. Thanks to the Widescreen Fix made by ThirteenAG, the UI elements manage to fit perfectly in any screen format.
However, the HUD, Fonts and other Interface textures look really ugly due to their low resolution.
With that said, in 2018, I decided to start working on a UI Remaster for Need for Speed Underground 2.
The mod focuses on trying to replicate the original textures as closely as possible. However, due to limitations (which include the original resolution of the texture and lack of source bitmaps), some liberty has to be taken while I make the textures.
Changes and Improvements
- NOS Gauge
- Radar Textures
- Fonts
- Interface elements
- Map (Freeroam Career, Partial) [WIP 50% complete]
- Speed Dials
- And much more...
Installation
Instructions on how to install Scout's NFSU2 UI Remaster
- Download and install Aero's NFS HD Content Support -> https://nfsmods.xyz/mod/2151
- Drag all folders and files except for this readme to the game's path.
This version does not require TexMod unlike the previous ones.
Comparison Screenshots
Here are some comparison gifs. (I suggest opening them in another tab)
The difference is far more noticeable in-game.
![](https://i.imgur.com/BrKwhpN.gif)
![](https://i.imgur.com/M7Xo02S.gif)
![](https://i.imgur.com/s6UvmL5.gif)
![](https://i.imgur.com/PfnAF0m.gif)
Texture Comparisons
![](https://i.imgur.com/Gq3UaL2.png)
![](https://i.imgur.com/ZVWIr0N.png)
![](https://i.imgur.com/4JQcN4r.png)
![](https://i.imgur.com/Xd660f7.png)
![](https://i.imgur.com/l9YNNCH.png)
![](https://i.imgur.com/jTig5lk.png)
![](https://i.imgur.com/YBKjbLj.png)
![](https://i.imgur.com/V4vZiwG.png)
![](https://i.imgur.com/7S6Ppzn.png)
Observations
The radar map may be a bit tricky because there are dozens of textures.
Feel free to send me suggestions and complaints regarding the quality of the mod. There are a still a lot of adjustments to be made and hundreds of textures remaining.
The comparisons have tags on them because I don't want people to steal the textures ;)
The full scope of the mod is better seen in-game, most of the textures have been redone in 4x their original size.
Special Thanks to:
Aero_ for NFS HD Content Support (https://nfsmods.xyz/mod/2151)
Binary by maxhwoy (https://nfsmods.xyz/mod/1638)
Without Binary I wouldn't have thought of continuing this mod.
Aero's mod makes sure some of the textures work properly and in scale.
Comments
![](userdata/osdever/osdever.png)
osdever (January 02, 2019 @ 11:23)
@AdrienShadow, I'm terribly late but whatever. TexEd 1.X doesn't override textures properly: try changing a texture in GlobalB to see what I mean.![](userdata/AdrienShadow/maybe new logo 2021.png)
AdrienShadow (August 25, 2018 @ 09:26)
Great job! Since TexEd 1.0 can now support hi-res textures and you can override the smaller resolution textures, will you also make one for TexEd (a.k.a permanent textures) too?![](userdata/Delatom/v-for-vendetta-hat-fedora-headgear-wallpaper.jpg)
Delatom (May 25, 2018 @ 16:34)
Keep the hard work.![](userdata/BlackScout/jonofix256.png)
BlackScout (May 24, 2018 @ 22:57)
Easier to see?![](userdata/Carbon075/Profile Picture New 2.png)