MWFixes

Requires Most Wanted v1.3, won't work on 1.2!
List of patches:
- Annoying "Pure virtual function call" when spawning a roadblock is fixed.
- Random crash on Attrib::StringToLowerCaseKey fixed.
- Random crash after evading pursuit fixed.
- use_best_fit ignored, stabilizes the memory management subsystem
- Custom purecall handler that will crash the game and allow dump generation instead of showing meaningless dialog box (optional)
- Timebug fix (optional)
Source code available at GitHub
Comments

MeowX (November 10, 2023 @ 08:03)
Doesn't work man. Still crashes.
Antonio (May 04, 2023 @ 03:30)
@gabrielxln I'm wondering too. There's a function that messes with a DDay NIS (after beating Rog).
Avengersman (March 18, 2023 @ 02:25)
⚠️ Keep in mindWhile it does reduce the chance of it happening, your game is still prone to crash when evading after a very long pursuit.
Hoping one day someone will create a permanent fix because it's extremely annoying

gabrielxln (April 20, 2021 @ 02:13)
what is this time bug?