Rivals E3 Modification by GrabussPC

Category: Miscellaneous | Game: Need for Speed: Rivals


Rivals E3 Modification





Discord: https://discord.gg/qMnvE6en9x

3.0 Version Teaser: https://youtu.be/Q5XGW582fDY?si=hirgU-fwGsWVHVfg
3.0 Version Public Demo Racer: https://youtu.be/6b7p9ovRLBA?si=dVg1vu2HJei2Xjwb
3.0 Version Public Demo Cop: https://youtu.be/JeCQRkZ1m9o?si=f03mzhS-0IKup0af

v3.0 List of changes!

1. E3 World Map Layout:
- Stairs in Lagoon Trail are now available to drive on
- One house driveway in Lagoon Trail has been unlocked

2. Pursuit & AI:
- There are 2 Dispatches in Redview County now, one is Vanilla, the second is E3. However, the E3 Dispatcher won't be as active as the main one
- A few Helicopter Vanilla VO were replaced with E3 lines
- Charger, Viper, LFA & One -77 Patrol versions are now out of duty and were replaced with Enforcer versions
- Increased Cops roaming in Redview County, more chances with them being in packs like in E3
- A bit more Racers roaming around in Redview
- AI Racers are more eager to challenge each other during freeroaming
- Heat has been unlocked for racers, now they're able to reach Heat Level 99
- You're able to earn a max of 99k SP if you bust a racer with Heat 99
- Reduced Cooldown time from 20 to 15 seconds

3. Engine & Other Car Sounds:
- New E3 McLaren P1 // 12C Sound
- New E3 Viper TA // GTS Sound
- New E3 Porsche 911 GT3 Sound
- Improved accuracy of Nissan GT-R E3 Engine Sound + New E3 Idle Sound
- New E3 Idle & Ignition Sound for Koenigsegg Agera R
- New E3 Ignition Sound for Ferrari F12berlinetta
- New Pop exhaust sound effects for Huayra
- New Pass By sound for Lamborghini Gallardo LP 560-4
- The Koenigsegg Agera R Turbo sounds are now louder

4. Graphic Improvements:
- Partially recreated the VE Dusk Forest graphics from E3
- Improved the VE Dusk Coastal graphics to make it resemble a little bit of E3 Dusk Coastal
- New Racer Hideout Graphics
- New Sunset/Dusk Sky textures for Coastal & Forest areas
- Wet road tire trail Texture is back
- Improved car wetness during rain
- Now police lights cast light on top of the car
- Added wind evaluation for Wave splashes, they should be able to touch the ground more
- More thick smoke during drifting
- More thick damage smoke when your health is in a critical state
- More thick dirt and smoke when the helicopter is close to the ground
- More thick wave splashes on the Driftwood roads

5. UI/HUD:
- New E3 Fonts
- New E3 Intro look when you boot up the game
- New E3 Map texture
- New SFX E3 UI sounds
- New Cooldown/Bust E3 textures
- New Busting AI racer E3 textures
- New EasyDrive text & list E3 look
- New Health UI look for AI Racers and Cops
- New E3 Cop GPS Mini-Map color
- Greatly improved E3 Racer & Cop HUD
- Improved E3 Racer license plate
- More accurate E3 Police Badge/Heat and rank color
- Traffic cars now have their own mini map icon
- Icons on the mini map are the same size as in E3 for the racer side
- Now the Cop Mini Map road layout is a bit bigger
- The closest events on the mini map won't show up anymore
- Moved the map player list to the "All Drive Settings" section
- Removed Map button filter background

6. Soundtrack:
- Added 3 additional E3 Race Soundtracks by Vanesa Lorena to the Race Playlist

7. Gameplay:
-- Changes for SP Score types:

E3:
Perfect Turbo - 1,000 SP
Perfect Spikestrip - 1,000 SP
Objective Completed - 500 SP
Perfect NOS Score - 500 SP

Vanilla:
Perfect Turbo - 200 SP
Perfect Spikestrip - 200 SP
Objective Completed - 1,000 SP
Perfect Nitrous Score - 200 SP

- Modified the speed of SP gain during drifting,
- Drift SP score will show up after you have gained at least 100 SP
- SP Multiplier for racers side has been unlocked, now you're able to reach X 11
- Heat LVL for racers side has been unlocked, now you're able to reach Heat LVL 99
- On both factions, when you're using a Tier 4 car, sometimes in freeroam or events, Tier 4 and Tier 3 Racers will drive or race at the same time

8. Pursuit Tech:
- New Turbo Sound
- New 3 Spikestrip Sounds
- New EMP Fail sound
- Helicopter sounds are a bit louder

9. Damage Model:
- Much improved scratches and dirt for F12 and Agera R, like in E3
- Extended damage for Pagani Huayra
- New E3 Crash SFXs

10. Personalization:
- New E3 Promotional License Plate Font

11. Progression:
- (For now) Tier 2 Cars are now Heat 4, Tier 3 = Heat 8, and Tier 4 = Heat 12

12. New Addons:
- E3 Events
- E3 Hideout Mini Map Color + Command Post
- E3 Hideout Theme (Version 2)
- More Race Position Details
- No Cop Gear & NOS Gain Message
- No Critical Damage Effect
- No Exhaust Details
- No Racer NOS Gain Message
- Only Exhaust Smoke
- PS Buttons For Pursuit Tech
- Reverted Threat Locator
- Spawn Garage Textures (Version 1)
- Xbox Buttons For Pursuit Tech

Other:
- New accurate E3 Camera for every car (+ E3 High Speed Shake effect)
- New small camera animation when you leave your garage to try and mimic one of the E3 car idle animations
- 5 next new E3 Thunder sounds (Now 7 in total)
- New E3 Event road narrows texture
- More accurate police siren lighting
- More accurate Koenigsegg Agera R blinkers
- Modified Exhaust grille textures for F12 Berlinetta, closer to E3
- 8th Gear for racers doesn't exist anymore
- Over 40 Vanilla string texts have been replaced with E3 ones
- Fixed a Vanilla issue where the Vehicle Damage Critical Computer sound sometimes sounded too high-pitched

_________________________________________________________________________________________________

IMPORTANT:
- If you want to play this mod, Download Frosty Mod Manager. link:
https://frostytoolsuite.com/downloads.html


Mod:

- Partially recreated the VE terrain graphics from E3, but it's not a 1:1 replica (Only Coastal Sunset for now)
- Fixed the HBAO AO graphics option and tried to closely match it from the E3 build as much as possible(Only Coastal Sunset for now)
- New E3 Road Reflections are back, they can be seen for a limited time, from Sunset, Dusk, Night, Dawn, to Sunrise. Coastal and Forest Area
- New E3 Road Reflections in the snowy area is visible 24/7 (Because if the E3 graphics had stayed the same until release, Reflections in the Mountains area would have been 100% the same as in the Coastal and Forest area)
- Now the Gallardo LP 560-4 & Aventador 700-4 undercover cop cars are available in the Racer Hideout
- New Engine Sound for: F12, Aventador, Agera R & GT-R
- "Car Repaired" & "Vehicle Damage Critical" E3 Computer voice has been added
- New E3 Loading Screen Theme
- New E3 EMP/Mine Impact SFX
- New E3 Thunder SFXs
- New E3 Recreated Turbo sound
- New E3 NOS sound (Thank you Weny47 for helping me)
- New E3 mini-map Cop texture during a pursuit
- New E3 license plate Racer/Cop texture
- New E3 Car chassis texture
- New E3 Traffic Headlight flare
- New E3 Spawn Point Hideout & Command Post texture
- New E3 Green Racing Line texture
- Replaced Busted/Wrecked normal vanilla text with E3 Busted/Wrecked texture
- EMP impact effect is stronger after you get hit
- Added increment time on losing target (EMP)
- Added E3 NOS (Racer)
- New HUD textures for Racer & Cop
- New Sheriff Cop vinyl for Enforcers
- Extended damage model for all non-DLC cars
- AI Racers are now harder and more aggressive
- Ultimate Cop Pre-Order Pack is now available, now you can use Nissan GT-R variants
- After getting busted, the bottom text says: "Relocating to nearest Hideout"
- before you go head to head with the player or AI you will see the text "Challenge"
- When you are in a hideout or command post, the text in the lower-left corner will say: Exit Garage
- New E3 bottom texts during the chase and when the chase will be over:
(Racer) "Suspect has evaded pursuit, return to duty"
(Cop) "Suspect is escaping...", "Suspect arrested, other units stand down", "Suspect has evaded pursuit, return to duty"
- New "Escaping" E3 Color
- New Police Lights Flares
- New E3 Garage Hideout Theme (Optional, for now)
- New E3 Hideout Mini-Map Color (Optional)
___________________________________________________________________________________________________
___________________________________________________________________________________________________

What To Do:

*Change the font texts
*Make the escape cooldown start differently
*Add E3 loading screen textures
*Add more E3 pursuit tech computer sounds
*Add dynamic shadows everywhere
*Alter the speed of police siren animations
*Change cop liveries
*Change streetlight textures in coastal and forest area
*Change other textures in general
*Try to recreate the graphics that will be accurate from E3
















Comments


FrothyBoard25 (December 13, 2025 @ 12:06)
Fantastic Work!!!

GrabussPC (May 15, 2025 @ 16:09)
@djnc97 Hello, no. Since the beginning of the Rivals E3 mod, the idea has always been for the mod to be a completely separate project from Rivals+, focusing only on E3 content, and v2.0 separates them even further. Yes, there will be more, cheers.

djnc97 (May 15, 2025 @ 01:37)
Hi, bro! Is this mod of yours compatible with your own Rivals+ mod or not? Will there be more updates to this Rivals E3 mod? Thanks in advance for your answers!

@MrArbuckleCustomAccount, even Need For Speed™: 2015/2016 and in Need For Speed™: Unbound don't have anti-cheat, I checked it from personal experience, why should EA Games ban you for it in this part of the game?

MrArbuckleCustomAccount (October 21, 2024 @ 11:31)
If I put thins into E3 Mod to frosty mod mamanger to NFS Rivals,
If I get banned or not?

GrabussPC (May 01, 2024 @ 15:35)
@fiswet Hi, but why do you want this? This mod applies to E3 content. The AI pace and behavior are the same as in E3 and will remain that way for obvious reasons.

GrabussPC

  

Uploaded on July 15, 2022 at 17:44:13.
Last updated on December 31, 2025 at 17:24:19.

Download

 
99a84f-Rivals E3 v3.0.zip (Size: 265 bytes) Latest Version
 
1acf92-E3 Mod 3.0 Public Demo.zip (Size: 259 bytes) Old Version
 
7dc1dc-Rivals E3 v2.0.zip (Size: 25.46MB) Old Version