NFSUG2 - Beta Visuals
Version 0.3
This mod will try to make your game look more like OPM/PS2 Demo version. In its current form it's more a proof-of-concept, although you can use it for regular playthroughs if you can tolerate some of the bugs.
Key changes:
- Beta-like fog with 4 color options: blue, orange, teal, white. Currently done through ReShade.
- Beta smooth neon race barrier
- Beta world textures, with different ads, different building textures, PS2 ice-y roads, and different drift bonus score ground texture, etc
All additional information is provided in ReadMe.
Visit discord server to keep up with community!
Comments
Wolf (May 23, 2024 @ 19:42)
it looks greenish not orange bro....
elaymm4 (February 29, 2024 @ 06:32)
@zarus1 By signposts you meant highway signs? No, can't do that, unfortunately. Same with any other map changes that require model editing
elaymm4 (February 29, 2024 @ 06:31)
@Antonio, you change presets manuallyzarus1 (February 28, 2024 @ 21:24)
@elaymm4 A brilliant mod, but I have a question: could you add the signposts and districts from the early versions???
Antonio (February 28, 2024 @ 06:55)
Just wondering: Does LUT (or color filter) change per district or do we have to set it manually?Download
6ff6f1-NFSUG2 - Beta Visuals (v0.3) (ReadMe UPD).7z (Size: 2.73MB) Latest Version
f7140f-NFSUG2 - Beta Visuals (v0.3) (fixed).7z (Size: 2.73MB) Old Version
01a36c-NFSUG2 - Beta Visuals (v0.3).7z (Size: 2.71MB) Old Version
da49f0-NFSUG2_BetaVisuals_v0.2.zip (Size: 1.96MB) Old Version
5d1f78-NFSUG2_BetaVisuals_v0.1.zip (Size: 1.27MB) Old Version
90fe9b-NFSUG2_BetaVisuals_v0.1.zip (Size: 1.27MB) Old Version