OMT - Object Modifier Tool
This tool is based on effect found by ASC
Tool to replace models in Streams
Current version 0.5b
Supported games: NFSMW, NFSC
How does it work:
Model adds to ingamea, then replaces hashed name of old model with hashed name of new model
Some examples of usage of this tool:
Quick Usage tutorial:
1. Compile GEOMETRY.BIN using ASC's mwgc.exe (for carbon use cartoolkit), Name of object can be any (xname recommended to be XB)
2. Open STREAM, IngameA and your GEOMETRY.bin (Make a backup ofcourse)
3. Click on "Add Geometry to IngameA"
4. Get name of object you want to replace, you can find it using this: https://drive.google.com/file/d/1b6HwNR2j5SExwwaYyL3V51UBqfHddHzZ/view?usp=share_link
5. put name of object you want to replace in NFS-Hasher
6. Copy "Bin File" from NFS-Hasher to "Hash to search" (without 0x)
7. Put XNAME_OBJECTNAME to Nfs-Hasher
8. Copy "Bin file" to "Hash to Replace" (without 0x)
9. Click "Replace Hash in STREAM"
10. Run the game and test new model
Tutorial step by step later
Also if you will make installer, you should put "add_model_to_file" command in installer after all other commands
Questions and Answers:
Q: Does this tool change collisions too?
A: No
Q: Does it have Installers support?
A: Yes
Credits:
ASC
D4emon
Emosen
VeeTec
ChatGPT
TerminatorVasya (me)