Porsche 911 (992) GT3
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[v 2.0] Reworked from 0 with a new model. Added light up buttons, added damage animations to the front hood and mirrors, added much more accurate materials, fixed shifting animation, and much more...
[v 1.3] Improved exhaust chrome material, improved light up screens, improved rim material, improved tyre material, improved plastic material, improved hand position, fixed mirrors' shadow.
[v 1.2] Added blurred tyres and brake discs, added a moving steering wheel and light up screens, added lights in the front bumper, added grey rear light bar (optional in the real car), vastly improved ambient occlusion, improved interior with proper textures and ambient occlusion, improved tyre material, improved glass material, improved headlights and taillights, fixed right side rim badges' and caliper badges' being inverted in the right side, fixed driver's hand position, fixed some materials.
[v 1.1] Improved details about rear lights, added lights in the front that wouldn't light up, improved polycount of some interior meshes
[v 1] INITIAL RELEASE
This mod replaces the Porsche 911 Carrera S
Model: CSR2 (Modified by me)
Features:
- Damageable front hood and mirrors
- Highly detailed interior with alcantara & leather textures, stitching textures, accurate materials...
- Moving steering wheel
- Light up cluster, screens and buttons
- LO Model for AI with the same level of detail and sound mod as the player car
Tools used:
- Blender 3.6
- DGIorio's NFSMW Exporter
Thanks to: