NFSUG - Beta Visuals
![](https://nfsmods.xyz/uploads/thumbnails/elaymm4-072db2dc0e3f7fffde65dcddaca82fa4.jpg)
Version 0.1
This mod will try to make your game look more like beta version. In its current form it's more a proof-of-concept, although you can use it for regular playthroughs if you can tolerate some of the bugs.
Key changes:
- Beta-like fog with two color options: white & orange. Currently done through ReShade.
- Options for beta cloudy sky: OPM/PS2 Demo grey & Preview orange
- Options for neon barriers: Yellow ones from OPM/PS2 Demo without extra ones & Blue ones from Preview with extra ones being replaced with red stop signs
- Beta texture for physical race barrier (the one underneath neon arrows), with yellow & black pattern
- Beta startline/finishline in form of red stripe
- Beta sparks & exhaust nitrous particle textures
- Beta blue light from headlights
- Beta world textures, with different ads, cut alcohol signs, different building textures, less prominent road decals and yellow drift bonus score ground texture
- Some vanilla world textures in higher resolution thanks to them being like that in OPM/PS2 Demo
All additional information is provided in ReadMe.
Visit discord server to keep up with community!
![](https://i.imgur.com/YANhyCd.png)
Comments
![](userdata/elaymm4/paradise_reimagined6.61.png)
elaymm4 (October 21, 2023 @ 12:55)
@Apex, you can remove ReShade by deleting "scripts\ReShade.asi" file. But you will loose fog in that case.![](userdata/Apex/7.jpg)