Complete Police Variety Enhancement
Heres a list of what things that this mod has to offer:
- Amplified Police Siren Sounds
- Any Cop Can go over 230 mph
- Cops Got a lot more tactical and aggressive
- Buffed the spike block roablock chances
- Added Handbrake and Pit chances
- Killswitch Jammer is Recommended and wont be useless anymore
- Un Nerfed Helicopters (At Least 5 minutes of gasoline and a 60 second cooldown)
- You get extra repairs (why not? you should be able to fight back instead of balling up on the floor and dying lol)
- Cops do more damage
- Added Local Police, State Troopers, Federal Units, and Cross
- Shaw, Eva, And Mercer Will be On you from even Heat level 1!
- At Night Both Professional and HSTF Units will be dispatched at the Max Heat
- Police got some new liveries
- Cops have same health as the player
- Toress, Cross and FBI Units Have Killswitch
- IN Endgame EVERYONE Version, There will be up to 100 Cops!
- Every Cop Has Mass set to 2200 making them effective in blocking you in
- Added SCPD Crown Vics and Charger Units
- Added High Version Of Day Pursuit Soundtrack To Night Replacing the Low boring Version Of The Night Pursuit Track (Thanks To Laura For The Idea)
Its much more fun trying to escape these cops under a 400+ rated vehicle or if you're crazy, beating the game from start to finish with this mod.
Improved All Nos Auxileries, you can go full nos setup and just speed away from these cops, but you run the risk of eating a lot of damage if you get hit or getting insta KS.
Improved The Damage Increase and reduction upgrades by 25-50%
Shaw And Toress Both have the Damage Increase upgrade while mercer will have the damage reduction upgrade.
3 Versions (use 1 at a time): Endgame Normal FBI Priority Endgame EVERYONE
5.1 Fixed Compatibility With Unite Where The Heat Meter Would Not Even Escalate at all. Now its fixed and is recommended to pair with unite as the cops will drive wayyyy better with it!