Rivals Unleashed - Enhanced Difficulty by HectorDreemur16

Category: Scripts | Game: Need for Speed: Most Wanted


Rivals Unleashed - Enhanced Difficulty





Rivals Unleashed - Enhanced Difficulty




The 'Rivals Unleashed - Enhanced Difficulty' (formerly known as Enhanced Difficulty Selector) is a modscript designed to increase the game's difficulty, making replaying it more satisfying. It offers options to configure the blacklist and random runners, and I have worked to balance it as best as possible.

The mod can be uninstalled without issues and is easily configurable using a text editor (notepad). The SkillLevel parameter controls the bot's ability to avoid crashes, while 0xb1ece070 acts as an acceleration multiplier.


How To Install:




  • 1) Download NFS-VltEd v4.6 or newer.
  • 2) Launch NFS-VltEd.
  • 3) File -> Import -> ModScript -> Rivals Unleashed - Enhanced Difficulty.nfsms
  • 4) Set up and install.
  • 5) File -> save.



The criteria I used to assign values to the blacklist racers was simply to use the best car available at the time. Then, when playing against the blacklist racer, I had to make sure they put up a fight, meaning they shouldn't fall behind and should only catch up to me or get ahead if I made mistakes. As for the random racers, I simply set values of 0.9 (bl1) and 0.09 (bl15) and filled in with appropriate intermediate values.

This mod is a bit tricky to configure, so I would need your help. If you notice anything negative about the mod, feel free to let me know in the comments so I can try to fix it :)

-------If you’ve tried the mod, I’d like you to tell me in which stages of the blacklist the random racers are harder or easier than expected. I’ll take note and try to adjust them so their difficulty is both challenging and fair according to the stage of the blacklist.----------

Do whatever you want with the mod, I didn't create the game or its codes, all I did was modify some values in NFS-VltEd to make the game the way I like it, and I'm just sharing it with you. I don't understand why that should have copyright.



Comments


Lavidesimple (September 27, 2024 @ 22:46)
I think that Ronnie Bl 3 should be set to a maximum of 0.90 in his race_bin, because if I increase it, he loses speed. I’ve noticed this with the difficulty mod from @MODIFY2023 on InsaneAi difficulty.

Lavidesimple (September 24, 2024 @ 03:40)
@Moises115 Or you can also increase the top acceleration multiplier and the top speed to 1.5 in the AI vehicle>>default, because if you increase it more, the cars would look unrealistic in their movement, especially when you observe them with the Av page of extraoptions.

Lavidesimple (September 24, 2024 @ 00:04)
Is it really as good as you say? Do the AI racers no longer stop as much when they see a traffic car in front, or do they no longer slip because their acceleration or speed has been multiplied?

HectorDreemur16 (July 02, 2024 @ 01:31)
@Moises115 You can manually increase the difficulty by adding 0.05 (more or less) points to each "0xb1ece070" in the "expert" section (ui_option my_radio_button_2 option4), but keep in mind that there comes a point where you can't increase the difficulty anymore because the character's car won't go any faster. This happens with Webster, Bull, and Razor.

Moises115 (June 24, 2024 @ 03:42)
Can you make the IA even harder? as an impossible option haha It's still easy.


Uploaded on June 06, 2024 at 12:15:13.
Last updated on December 09, 2024 at 18:56:47.