NFS MW: Carbon Handling Project
Reboot of the Carbon Muscle Handling Pack, but it's going to cover all cars in the game (+ addons, aka Carbon cars that don't exist in Most Wanted).
All Tier 3 cars handling values taken from NATHANIEL900's Carbon Full Game Rebalance mod with some changes if deemed necessary (Lancer is underpowered, was slightly buffed speed wise). It's way better than vanilla when it comes to car balance, but still not perfect.
- Port all Tier 3 car handling values from said mod (for cars that exist in Most Wanted);
- Port all Tier 1 and 2 car handling values, possibly from RaTT's Carbon Ultimate Mod because they can be upgraded to Tier 3 worthy status, with some changes if deemed necessary;
- Port handling values for Carbon cars that don't exist in Most Wanted. Since I am not at liberty to share recompiled addon car files or addon ready car files in general, you'll have to do that process yourself, of course when said car handling values are added and new carname is provided;
- Custom handling values for various add-on cars.
If using an existing save, you might need to rebuy/apply upgrades as the number of upgrades for some cars have been changed. New save recommended if installing addon cars. Import Basecars script first, Addoncars script 2nd into VLTed.
All base game cars (including Bonus Cars such as SL65, GT2, Camaro, Player BMW, C6R which are purchaseable/customizable).
Black Edition Challenge (Camaro VS Police SUVs) is harder (5000 bounty every 10 seconds instead of 30000);
BL4 (JV) might be very easy because he might not be able to control his Viper lol.
Install/replace CARS folder only mods (don't install the scripts):
Addon cars (download links provided in Readme, Ed The Car Dealer config files and manufacturer/secondary logo resources provided):
71 Dodge Challenger R/T, 69 Dodge Charger R/T, 06 Dodge Challenger Concept, 67 Shelby GT500, 06 Pagani Zonda F, Nissan Skyline R34, BMW M3, 70 Ford Mustang Boss 429, 03 Mustang, Ford SVT Focus, Nissan 350Z, Audi Sport Quattro, Alfa Romeo 159Ti, Chrysler Imperial, Koenigsegg CCX
Latest changelog: Added Chrysler Imperial and Koenigsegg CCX, fixed 159TI VLTed entry, nerfed Skyline, adjusted Camaro cost.
BDawg (July 09, 2019 @ 15:32)whoops ignore the imperial lines
BDawg (July 09, 2019 @ 15:31)Haven't really been working on or testing any cars lately, but if anyone wants a little update until then, copy this to VLTed:
update_field frontend camaro Cost 26000
Boogie (June 17, 2019 @ 20:23)So i did. thanks
BDawg (June 17, 2019 @ 19:55)You forgot to download the BMW M3 :P
Boogie (June 16, 2019 @ 22:37)Hey Bdwag, Awesome mod.
I have a problem with the BMW M3. The model is there, but its completely black. Is this texture related?
dd0380-CHP52.zip (Size: 130.64KB) Latest Version
fb54d4-CHP50.zip (Size: 117.8KB) Old Version
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4a1f76-CHP43.zip (Size: 75.56KB) Old Version
a03d90-v0.2.zip (Size: 3.28MB) Old Version
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de4205-v0.1.zip (Size: 3.27MB) Old Version
3e5b05-CHP41fix.zip (Size: 49.85KB) Old Version
58f068-CHP41.zip (Size: 48.63KB) Old Version
d4bdb6-CHP37Cars.zip (Size: 20.23KB) Old Version
ccba3a-CHP30cars.zip (Size: 18.4KB) Old Version
a63f17-CHP22Cars.zip (Size: 15.61KB) Old Version
e7d47e-CHP16cars.zip (Size: 11.62KB) Old Version
e8b9b9-CHP14Cars.zip (Size: 8.95KB) Old Version