NFS MW: Carbon Handling Project
Reboot of the Carbon Muscle Handling Pack, but it's going to cover all cars in the game (+ addons, aka Carbon cars that don't exist in Most Wanted).
All Tier 3 cars handling values taken from NATHANIEL900's Carbon Full Game Rebalance mod with some changes if deemed necessary (Lancer is underpowered, was slightly buffed speed wise). It's way better than vanilla when it comes to car balance, but still not perfect.
- Port all Tier 3 car handling values from said mod (for cars that exist in Most Wanted);
- Port all Tier 1 and 2 car handling values, possibly from RaTT's Carbon Ultimate Mod because they can be upgraded to Tier 3 worthy status, with some changes if deemed necessary;
- Port handling values for Carbon cars that don't exist in Most Wanted. Since I am not at liberty to share recompiled addon car files or addon ready car files in general, you'll have to do that process yourself, of course when said car handling values are added and new carname is provided;
- Custom handling values for various add-on cars.
If using an existing save, you might need to rebuy/apply upgrades as the number of upgrades for some cars have been changed. New save recommended if installing addon cars. Import Basecars script first, Addoncars script 2nd into VLTed.
All base game cars (including Bonus Cars such as SL65, GT2, Camaro, Player BMW, C6R which are purchaseable/customizable).
Black Edition Challenge (Camaro VS Police SUVs) is harder (5000 bounty every 10 seconds instead of 30000);
BL4 (JV) might be very easy because he might not be able to control his Viper lol.
Install/replace CARS folder only mods (don't install the scripts):
Addon cars (download links provided in Readme, Ed The Car Dealer config files and manufacturer/secondary logo resources provided):
71 Dodge Challenger R/T, 69 Dodge Charger R/T, 06 Dodge Challenger Concept, 67 Shelby GT500, 06 Pagani Zonda F, Nissan Skyline R34, BMW M3, 70 Ford Mustang Boss 429, 03 Mustang, Ford SVT Focus, Nissan 350Z, Audi Sport Quattro, Alfa Romeo 159Ti
Latest changelog: Added 5 more cars, since we're now at 50 customizable cars I should take a break from updating provided I didn't screw anything up (which I doubt). With every new Car Dealer install/add you'll have to re-buy/re-customize addon cars. Also, why no feedback at all in comments :(
Boogie (June 17, 2019 @ 20:23)So i did. thanks
BDawg (June 17, 2019 @ 19:55)You forgot to download the BMW M3 :P
Boogie (June 16, 2019 @ 22:37)Hey Bdwag, Awesome mod.
I have a problem with the BMW M3. The model is there, but its completely black. Is this texture related?
BDawg (June 08, 2019 @ 09:27)How did I forget this, apparently when I was testing I did this but somehow didn't include it in the script:
update_field pvehicle 159ti MODEL Visual 159TI
BDawg (June 03, 2019 @ 19:37)Another note because I always forget something:
The addition of the Mustang Boss has made it so previously owned/customized GT500s are invisible, don't know why. You'll have to buy/customize a new one.
fb54d4-CHP50.zip (Size: 117.8KB) Latest Version
9868c5-CHP45.zip (Size: 81.77KB) Old Version
aeeb39-CHP44.zip (Size: 75.85KB) Old Version
4a1f76-CHP43.zip (Size: 75.56KB) Old Version
a03d90-v0.2.zip (Size: 3.28MB) Old Version
dc9a15-v0.2.5.zip (Size: 3.28MB) Old Version
de4205-v0.1.zip (Size: 3.27MB) Old Version
3e5b05-CHP41fix.zip (Size: 49.85KB) Old Version
58f068-CHP41.zip (Size: 48.63KB) Old Version
d4bdb6-CHP37Cars.zip (Size: 20.23KB) Old Version
ccba3a-CHP30cars.zip (Size: 18.4KB) Old Version
a63f17-CHP22Cars.zip (Size: 15.61KB) Old Version
e7d47e-CHP16cars.zip (Size: 11.62KB) Old Version
e8b9b9-CHP14Cars.zip (Size: 8.95KB) Old Version