NFS MW: Carbon Handling Project by BDawg

Category: Miscellaneous | Game: Need for Speed: Most Wanted


NFS MW: Carbon Handling Project





So. I like Most Wanted. I also like Carbon. But the only reason I tolerate Carbon as a game is because it has Classic Muscle Cars, and they handle like a dream (heavy drifty cars is my style). Carbon has the best physics/handling and customization (which imo is hardly of any importance because all cars look better stock or with minimal changes anyway), but falls flat in every other aspect compared to Most Wanted.

Reboot of the Carbon Muscle Handling Pack, but it's going to cover all cars in the game (+ addons, aka Carbon cars that don't exist in Most Wanted).

All Tier 3 cars handling values taken from NATHANIEL900's Carbon Full Game Rebalance mod with various. It's way better than vanilla when it comes to car balance, but still not perfect.

Roadmap:

Done:
- Port all Tier 3 car handling values from said mod (for cars that exist in Most Wanted);
- Port all Tier 1 and 2 car handling values, possibly from RaTT's Carbon Ultimate Mod because they can be upgraded to Tier 3 worthy status, with some changes if deemed necessary;

To-do:
- Port handling values for Carbon cars that don't exist in Most Wanted. Since I am not at liberty to share recompiled addon car files or addon ready car files in general, you'll have to do that process yourself, of course when said car handling values are added and new carname is provided;

- Custom handling values for various add-on cars.

If using an existing save, you might need to rebuy/apply upgrades as the number of upgrades for some cars have been changed. New save recommended if installing addon cars. Import Basecars script first, Addoncars script 2nd into VLTed.

Cars done:
All base game cars (including Bonus Cars such as SL65, GT2, Camaro, Player BMW, C6R which are purchaseable/customizable).

Bonus feature:
Black Edition Challenge (Camaro VS Police SUVs) is harder (5000 bounty every 10 seconds instead of 30000);
Optional: Limited/Non-recharging NOS, opponents are slightly slower to compensate;

Known issues:
BL4 (JV) might be very easy because he might not be able to control his Viper lol.

Recommended mods:
https://nfsmods.xyz/mod/183
https://nfsmods.xyz/mod/986
https://nfsmods.xyz/mod/59
https://nfsmods.xyz/mod/639

Install/replace CARS folder only mods (don't install the scripts):
https://nfsmods.xyz/mod/835
https://nfsmods.xyz/mod/795

Addon cars (download links provided in Readme, Ed The Car Dealer config files and manufacturer/secondary logo resources provided):
71 Dodge Challenger R/T, 69 Dodge Charger R/T, 06 Dodge Challenger Concept, 67 Shelby GT500, 06 Pagani Zonda F, Nissan Skyline R34, BMW M3, 70 Ford Mustang Boss 429, 03 Mustang, Ford SVT Focus, Nissan 350Z, Audi Sport Quattro, Alfa Romeo 159Ti, Chrysler Imperial, Koenigsegg CCX, Buick Riviera, 06 Ford Shelby Mustang GT500, Enzo Ferrari

Latest changelog: Fixed Enzo using wrong Engine node (oversight), various balance changes (slower stock Imperial & 350z, slower fully upgraded RX7 & 911Turbo, faster Enzo, lower Roll Center for various Muscle Cars which should make them less likely to roll over when going fast and steering over sidewalks and rough terrain), updated 350z, Skyline and SL65 misc data.

Comments


BDawg (March 19, 2019 @ 13:53)
ANNOUNCEMENT: This project will be rebooted under a different name (Carbon Handling Project), will be much better in quality and will focus on all car types (not just Muscle).
- Will initially focus on all Tier 3 cars that are in both games, thus balancing won't be needed as values will be taken from the Carbon Rebalance mod.
- Custom Cars will require you to recompile them yourself as I am not at liberty to share other people's work, even when recompiled to work as add-ons. File names will be provided.

BDawg (August 09, 2018 @ 19:58)
NOTE 4: The lack of updates ATM is because I decided to do a stock playthrough of the game first before continuing on with the mod.

BDawg (July 17, 2018 @ 14:56)
Nope, why?

Aceinvader3755 (July 17, 2018 @ 13:40)
Hey buddy, ¿you will change the replaced of Buick Riviera?

BDawg (July 12, 2018 @ 16:08)
NOTE 3: The Dodge Charged (which currently replaces the Audi A4) is planned to be replaced with another car, while the new Dodge Charger will be replacing the Vauxall Monaro.

Uploaded at: July 01, 2018 @ 10:52