V2 Fix and improve traffic
Don’t worry, this mod does not modify the collision reactions of traffic cars, although it does affect their reactions to collisions with world objects or probably even the helicopter. However, if you crash into them, nothing would change.
Note: If you are having problems with the physics of the trailers causing the trailer to sink and bounce, it may be due to the SimRate -2 of the WideScreenFix, because I already analyzed it in my Vanilla Backup copy and I was still having the same problem. To solve this problem, set the MASS in NFS-VltEd to 1000 for the TRAILERS, but not for the SEMIS, although they will still sink.
Version logs:
Version 2: Explanation about TENSOR SCALE included and two ways to fix the semib. It is not possible to modify the static grip of the trailers, only that of trailer A, so I couldn’t fix the trailer sliding while it’s stationary.
Coming soon: version 3. Will fix vehicle AI to avoid objects, fix the stationary collision of trailers, and make minor but important changes to the traffic pattern. Check more here: https://imgur.com/a/photos-errors-SVVPzBe
Comments
Lavidesimple (November 04, 2024 @ 16:05)
I recommend installing the TrafficPack v4 mod, but be aware that the ‘Rideheight’ of the modified cars on the ecar node affects the handling of the vehicles, although they are only traffic vehicles. You can modify them without altering the handling on the chassis node >> rideheight >> Front/Rear, but it can only be done by groups: such as trafstreet, traftruck, trafvan, etc.The tutorial is on my YT channel.