Dodge Viper SRT-10 Pursuit Vehicle Pack by Team Phreaks

Category: Cars | Game: Need for Speed: Carbon


Dodge Viper SRT-10 Pursuit Vehicle Pack





Hey, everyone! Verm made a first mod for himself, and the third mod to be branded under Team Phreaks! With permission from Riverflo, he has converted this car to Carbon.

This mod is best accompanied with:
Lamborghini Gallardo Pursuit Vehicle Pack
Ford Mustang GT Pursuit Vehicle Pack

Modifications:
  • Yesn't



Features:
  • Deploys on Heat 5 and 6 (Alongside the Corvette C6 and CopMidSizeCS)
  • Preset vehicle available, drivable from Quick Race, Max Performance Values from the upgraded Viper, if modded, can have Corvette parts
  • When damaged, there are scratch marks
  • Dispatch identifies them as Vipers
  • Binary compatibility, and support for OGVI or VltEd (Pick your flavour!)



Known issues:
  • Rushed PPD Livery

Minor issues:
  • Much like in the original mod, the doors may float.


Installation:
  • Get OGVI or VltEd and Binary.
  • Instructions are in the 7z file.


Credits:
  • EMOSEN - Original livery
  • Riverflo - Permission for converting mod
  • Verm/Lunerine - Converting the mod to Carbon, 90% of NFSMS scripting, extensive ZModeler work, livery work
  • Soundphreak/Connor - Partial NFSMS scripting
  • Red_Fire - Template file to use with Binary
  • ARCHIE - OGVI
  • MaxHwoy & rx - Binary
  • Oleg - ZModeler
  • nfsu360 - CarToolkit, and TexEd
  • RedkleR/Roskler - Modifying the OGVI installer and creating the VltEd installer (thus adding VltEd support for the mod!), several tweaks
  • AvalancheTK - Brand new livery, and texture overhaul


Credits:
  • v1.0 - Initial Release
  • v1.0.1 - Hotfix (Fix CopViperGhost)
  • v1.1 - Texture and livery overhaul, courtesy of AvalancheTK


Comments


conluhcalmfit (October 13, 2024 @ 17:54)
@Fabri706

Verm/Lunerine — Today at 1:51 PM
"Hey, this is Verm. Unfortunately, most of the mods override the original settings as these were meant to be installed on top of a clean copy of the game. You'd have to modify the heat levels in pursuitlevels in order to accomodate newer cars, as games like Carbon and Most Wanted only feature a specified amount of cars. It's very weird to explain."

theres your answer

RedkleR (October 13, 2024 @ 14:37)
@Fabri706
Esa es la coche en los mods de riverflo, siempre agrega una segunda unidad y solo una segunda unidad, si instalas primero el mod del viper aparecera como segunda unidad, pero luego te instalas el countach, va a remplazar el viper como segunda unidad
ejemplo directo:
update_field pursuitlevels heat_05 cops[2] CopType copviper--- el viper
update_field pursuitlevels heat_05 cops[2] CopType copctach --- El countach
Remplaza el numero 2 ambos, por eso pasa lo que pasa

Fabri706 (October 13, 2024 @ 14:06)
I have a request.
In the other riverflo Mods, when you install 2 Cop cars thad deploys in the same heat level, the more recent cop car added It is the one that will appear in the chases along with the Corvettes, and the other one that was installed before will not appear. When you are going to create more exports, can you fix this error?

I mean, it cloud be possible. idk how the modding in nfs works


Uploaded on October 12, 2024 at 19:48:17.
Last updated on October 15, 2024 at 03:10:08.