Carbon Daytime Rockport Edition! (BETA UPDATE 5)
All old versions are avalible in the files so if you don't like a new feature or something is buggy you can stay on a version that suits you
Better Car Brightness;
Better Sky + Sun, Clouds now exist properly and the sun interacts with them (although a little too much).
Menu/ garages now have daytime brightness!
Added toggle for the FE Car lighting fix that is usually enabled in the base game
Improvements to the Car Brightness (Wheels should no longer be super bright when near cars)
Fog Values Fixed; In the base game of carbon the fog changes depending on area. this sitll happens in the rockport map port but it just randomly changes so i made it static values. you can still use fog options to override this without any problems!
Reflection values changed to -pi
Fixes car brightness! (Attempted to)
Adds Sky To The Reflection (Experimental. May break cars in reflections)
Fixes Reflection Angles: No more impossible reflections
the sky reflection cuts off due to the fixed reflections, the reflections were weird in the stock game to try and hide this.
Car brightness is sometimes weird due to some weird things that are totally weird.
BDawg (August 12, 2018 @ 12:55)TIP: Disable Motion Blur in Video Advanced Settings to get rid of the squares around foliage/trees.
IsomericGamer2913 (August 11, 2018 @ 11:35)good job! are dynamic shadows possible in this point?
765ec3-CarbonDaytimeRockport_UPDATE5.7z (Size: 36.57KB) Latest Version
5243ca-CarbonDaytimeRockport_UPDATE4.7z (Size: 36.28KB) Old Version
5984b8-CarbonDaytimeRockport_UPDATE3.7z (Size: 36.19KB) Old Version
bce696-CarbonDaytimeRockport_UPDATE2.7z (Size: 36.73KB) Old Version
643a43-CarbonDaytimeRockport_UPDATE1.7z (Size: 34.72KB) Old Version
2f5c6e-CarbonDaytimeRockport.7z (Size: 34.55KB) Old Version