NFS Pro Street : Ai Overhaul & More by R4BBIT

Category: Scripts | Game: Need for Speed: ProStreet


NFS Pro Street : Ai Overhaul & More





This mod aims to revamp prostreet's overhaul difficulty,opponents and race days, add new opponents and more

Features:
-DLC Opponents Can Spawn In Non-DLC Events
-Buffed Kings
-Increased Difficulty
-Add New Opponents
-New Grip Race Layout
-New Drift Race Layout
-New Texas World Speedway race day
-Custom Data For Certain Opponents
-Unused/Hidden Ai
-Fix Ai Shifting Problems In Drag Mode For Certain Cars
-Changed Overhaul Performance For Certain Cars
-Random Opponents For Autobahn Showdown Event, Super Promotion And Noise Bomb Events

Known bugs:
None to my knowledge

Installation:
Open "readme.txt"

Buffed Nate Denver


New Drift Race Layout (Starting Grid Location) (Update v2.6)


Final race against Ryo Watanabe (Update v2.0)


"New" Texas World Speedway race day (Update v2.0)


Drag Results


Drift Results


Custom Veyron Ai And SL65 And Audi R8 in Nevada Speed Challenge


Custom Ai For McLaren F1, 1971 Challenger, Acura RSX,Acura NSX And 911 GT2


Custom DBR9 Ai In Drag Mode


Grip S2000 At Autobahn
in the background, Challenger Concept and Custom Camaro Concept Ai


Drift S2000 At Nevada


Grip Delta and Road Runner


Changelog: (expect some errors to show in vlted, when updating the mod)

V2.7.0:
-Small increase in difficulty for drift races
-Adjusted drift point scoring settings for most tracks
-More powerbuffs

V2.6.0:
-New drift race layout (you can find it in Noise Bomb events and other tokyo events)
-More powerbuffs
-New selection of Ai for rogue speed race days

V2.5.0:
-Overhauled Nevada Super Promotion Challenge Race Day
-Custom data for both opponents driving the Plymouth Road Runner

V2.4.0:
-Reduced difficulty for Battle Machine Texas
-Buffed Colby Canam's Speed Challenge Shelby GT500
-Increased React Team Session Ebisu win&dominate threshold from 16500/33000 to 25000/45000

V2.3.0:
- Added a modified version of https://nfsmods.xyz/mod/6396
-Adjusted the overhaul difficulty
-New selection of Ai for each race days
-More powerbuffs

V2.2.1:
-Fixed possible crash on React Team Sessions Tokyo Dockyard 1

V2.2:
-Re-Buffed kings
-Fixed text mistake related to "new" super promotion race day
-Increased drift difficulty
-Nerfed grip for civic hatchback in grip mode
-Grip buff for silvia s15
-More power buffs
-Buffed battle machine golf and cobalt
-Dominating requirement for the 1st battle machine race day increased from 19220 to 22000
-Dominating the 1st battle machine race day gives you 100K
-Added missing opponent in battle machine nevada 2

V2.1:
-Nerf civic dday opponents

V2.0:
-"New" Tokyo grip layout
-Changed final race against Ryo
-Super Promotion Mondello Park is now Super Promotion Texas World Speedway
-Added,Replaced or Removed some races from certain race days
-More power buffs

V1.7:
-Added some race to certain race days
-More power buffs
-Fixed a possible crash on the final rogue speed event, before the drag king

V1.6:
-Reduced difficulty in Battle Machine events and the 1st showdown
-More power buffs

V1.5:
-Fixed game crashing when entering drag races

V1.4:
-Added https://nfsmods.xyz/mod/6049
-Fixed some possible vlted error

V1.3:
-Changed opponents that spawns in Battle Machine and React Team Session events, Battle Machine events should be easier

V1.2:
-Buffed certain race day player cars

V1.1:
-Fixed bm texas race day opponents

V1:
-Fixed lots of issues
-More overhaul buffs
-More opponents
-change which opponents spawns in "road to kings" events
-added back missing booster Ai (david con)

V0.2:
-Added liverys to custom opponents
-More overhaul buffs

V0.1: Release



Comments


MisfortuneSeven (June 09, 2025 @ 19:35)
It might just be me but I feel like opponent grids should be done the other way around: Showdowns and Elite events (as well as the Leipzig and Tokyo Expressway slots) should have fixed opponents and force certain entourage opponents, whereas everything else is more random.

It also futureproofs the mod for additional rivals too IMO.

victor30 (June 06, 2025 @ 12:37)
I downloaded three versions of ProStreet including the Retro Drive version, and in all of them the game did not open after installing the mod, what could it be?

lewfx (June 05, 2025 @ 13:03)
Used the retro drive copy of the game and game crashes after installing the mods anybody else?

PS26enjoyer (May 19, 2025 @ 13:29)
so basically
i have car customizer by archie (https://nfsmods.xyz/mod/1075) where it basically can unlock (so it can be tune/modifed )any pretune car (from raceday or kings). i try to do anything with karol mustang it just crash the game lol
but this feel more to just mod clashing
but other than that this mod is fun (unless u find mclaren f1 as grip rival.)

R4BBITG4MING (May 19, 2025 @ 11:13)
PS26enjoyer#20800
What do you mean trying to unlock karol's mustang? Do you mean beating her?


Uploaded on January 12, 2025 at 23:28:01.
Last updated on June 05, 2025 at 16:15:55.

Download

 
2ddb5a-Ai Overhaul v2.7.1.rar (Size: 41.56MB) Latest Version
 
0191b6-Ai Overhaul v2.7.0.rar (Size: 41.56MB) Old Version
 
82ff9f-Ai Overhaul v2.6.0.rar (Size: 41.56MB) Old Version
 
9d76a2-Ai Overhaul v2.5.2.rar (Size: 54.26KB) Old Version
 
146804-Ai Overhaul v2.5.1.rar (Size: 53.89KB) Old Version
 
72d108-Ai Overhaul v2.5.0.rar (Size: 53.35KB) Old Version
 
e99de1-Ai Overhaul v2.4.2.rar (Size: 52.19KB) Old Version
 
aea83b-Ai Overhaul v2.4.1.rar (Size: 52.21KB) Old Version
 
69f107-Ai Overhaul v2.4.0.rar (Size: 52.21KB) Old Version
 
0a95f2-Ai Overhaul v2.3.1.rar (Size: 51.93KB) Old Version
 
eae44f-Ai Overhaul v2.3.0.rar (Size: 51.92KB) Old Version
 
eb679d-Ai Overhaul v2.2.2.rar (Size: 40.17KB) Old Version
 
4458da-Ai Overhaul 2.2.1.rar (Size: 46.56KB) Old Version
 
0d06ca-Ai Overhaul v2.2.rar (Size: 46.4KB) Old Version
 
afde3c-Ai Overhaul v2.1.rar (Size: 45.84KB) Old Version
 
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