NFSMW Recompiled Vinyls (512x / 1024x) by ASC, MWInside, nfsu360, nlgzrgn

Category: Vinyls | Game: Need for Speed: Most Wanted


NFSMW Recompiled Vinyls (512x / 1024x)





NFSMW Recompiled Vinyls
v1.0.0.400 (Build 1; Rev.00 BETA)
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Alternative Download Links:

1024x (X360 Vinyls) Full Packs:
v1.0.0.400 Full Pack: https://mega.nz/#!lRJlDYCT!Ok7dAPt0YF1vScZsQ-ewmaxhbGafGuYqxNOy6VioOFI (1.1 GB) (LATEST VERSION)

1024x (X360 Vinyls) Update Packs:
N/A
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512x (Vanilla) Full Packs:

v1.0.0.101 Full Pack: https://mega.nz/#!cch20QBQ!i9vxpudQ-_v3VSvKc0_fHihq9iOQmuXmk5N0e1rZ4nc (3.8 MB)
v1.0.0.102 Full Pack: https://mega.nz/#!EdA1yA7Z!wNB-aB5-Ojeoq2ZuG89D-pozrX4vKhwPC85pV0MJBxo (47.3 MB)
v1.0.0.103 Full Pack: https://mega.nz/#!xNRXla5A!1r6XYXbmP0Xr76INBXJV0qEso5t8fapV_uc4xn5VX9A (91.3 MB)
v1.0.0.200 Full Pack: https://mega.nz/#!4BZ3nSzK!I8P0zzw6wN1cyCu_-HJYcqu5ZYchKXcAjVGH-TQtEhw (147.3 MB)
v1.0.0.400 Full Pack: https://mega.nz/#!IMwDEIxb!PjvMNqiTgHEqmaB0VWIaDb4-P0oX117W9qSzpK2_NFA (168.5 MB) (LATEST VERSION)

512x (Vanilla) Update Packs:

v1.0.0.102 to v1.0.0.103: https://mega.nz/#!8YYjgayL!Xc2MbAMMOCj81KpgKltqa2bJpSUlOrzrkuocqr4YsG4 (44.1 MB)
v1.0.0.103 to v1.0.0.200: https://mega.nz/#!0cQXSI4D!72BDeSBYkN4aLZxTgoXq0s8-pAlSqEePKGFrmKkgS6s (56.1 MB)
v1.0.0.200 to v1.0.0.400: https://mega.nz/#!pJxzEahD!hJtOsmoNdaGYWalnLjVJSdlXYGZs4JLziAa4hb3qEOo (21.2 MB) (LATEST VERSION)

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Description:

This mod aims to rebuild vinyl texture packs (Vinyls.bin) for every single car.
Thus, we can add up to 21* vinyl slots per car.
We need to add 2 textures for each vinyl; one is the mask and the other one is the vinyl itself.

Instead of making them from zero, or using empty textures; I pre-filled the slots with Blacklist boss (1-15), hidden BMW Motorsport and cops' (GTO, Cross and Federal) vinyls; while keeping all the original vinyls from the car.

NOTE: The vinyls are completely untouched. But strangely**, some vinyls may fit the car you're using.
My aim is to rebuild the files with additional slots, instead of fixing the vinyls for every single car.

* = For cars which don't get used by Blacklist bosses. Every boss uses the car decreases this count by 1.
** = If the UV mapping is close enough.


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512x Technical Information:

I exported all the files using NFS-TexEd (v0.9.1) by nfsu360.

After exporting the files, I saw that some names were cut after hashing. (NFSU2/MW tpk system supports up to 23 characters per name.)
So, I fixed the names according to this format:

Vinyl Itself >> CARNAME_VINYLNAME.dds
Vinyl Mask >> CARNAME_VINYLNAME_MASK.dds

CARNAME must be replaced with the car you want to use.
VINYLNAME is the texture name, which can be seen in the name section in Debug Car Customize, while tuning VINYL_LAYER0 slot.

You can also use the provided "NFSMW Vinyl Texture Names.txt" file in the archive, to see all possible 155 vinyl names.

And I used a special version of NFSU2/MW Texture Compiler from NFSU2 Mod Tools by nfsu360; modified by ASC, to rebuild the vinyl texture pack.

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1024x Technical Information:

MWInside made a custom tool which lets us import new vinyls into any 1024x vinyl texture pack. (I used nfsu360's High Quality vinyls as a base)
He also provided required files for special vinyls (With removed header and added info at the end), so it made my job way easier.

The tool generates the name like that and checks the hash for it. If the hash isn't available, it adds the required vinyl texture and info:

Vinyl Itself >> CARNAME_VINYLNAME.dds
Vinyl Mask >> CARNAME_VINYLNAME_MASK.dds

CARNAME must be replaced with the car you want to use.
VINYLNAME is the texture name, which can be seen in the name section in Debug Car Customize, while tuning VINYL_LAYER0 slot.

You can also use the provided "NFSMW Vinyl Texture Names.txt" file in the archive, to see all possible 155 vinyl names.

After remaking the vinyl file with the tool, we need to open and save it in NFS-TexEd v1.1 beta, to decrease its size.
MWInside's tool currently doesn't support compression. That's why we need to do it.

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Availability:

Recompiled Vinyls are currently available for:
+ 350Z / 2003 Nissan 350Z/Fairlady Z (Z33) [Available in Most Wanted Online / CP 1.4]
+ 911GT2 / 2001 Porsche 911 GT2 (996)
+ 911TURBO / 2004 Porsche 911 Turbo S (996)
+ 997S / 2004 Porsche 911 Carrera S (997)
+ A3 / 2003 Audi A3 3.2 V6 quattro 8P1
+ A4 / 2004 Audi A4 3.2 FSI quattro (B7)
+ BMWM3 / 2001 BMW M3 (E46) [Model Fix: https://nfsmods.xyz/mod/594] [Available in Most Wanted Online / CP 1.4]
+ BMWM3CSL / 2003 BMW M3 CSL (E46) [Available in Most Wanted Online / CP 1.4]
+ BMWM3GTR / 2001 BMW M3 GTR (E46) Strassenversion
+ BMWM3GTRE46 / 2001 BMW M3 GTR E46 ALMS
+ CAMARO / 1967 Chevrolet Camaro RS/SS 396
+ CARRERAGT / 2004 Porsche Carrera GT (980)
+ CAYMANS / 2005 Porsche Cayman S (987C)
+ CLIO / 2003 Renault Clio V6 Renault Sport
+ CLK500 / 2002 Mercedes-Benz CLK 500 C209
+ COBALTSS / 2005 Chevrolet Cobalt SS
+ COPGTO / 2005 Pontiac GTO (Mk4) [POLICE, need to edit GlobalB to use vinyls]
+ COPSPORT / 2005 Chevrolet Corvette C6 / C6.R ALMS [POLICE, need to edit GlobalB to use vinyls]
+ CORVETTE / 2005 Chevrolet Corvette C6
+ CORVETTEC6R / 2005 Chevrolet Corvette C6.R ALMS
+ CTS / 2003 Cadillac CTS (Gen. 1)
+ DB9 / 2004 Aston Martin DB9
+ ECLIPSEGT / 2006 Mitsubishi Eclipse GT (4G)
+ ELISE / 2004 Lotus Elise 111R
+ FORDGT / 2004 Ford GT (Gen. 1)
+ GALLARDO / 2003 Lamborghini Gallardo
+ GTI / 2004 Volkswagen Golf GTI (Mk5)
+ GTO / 2005 Pontiac GTO (Mk4)
+ IMPREZAWRX / 2004 Subaru Impreza WRX STi GD-D 4JJ
+ IS300 / 1999 Lexus IS300/Toyota Altezza JCE10
+ LANCEREVO8 / 2003 Mitsubishi Lancer Evolution VIII CT9A
+ MONARO / 2005 Vauxhall Monaro VXR
+ MURCIELAGO / 2001 Lamborghini Murciélago
+ MUSTANGGT / 2005 Ford Mustang GT (S197)
+ PUNTO / 2005 Fiat Grande Punto 1.4 8v Fire
+ RX7 / 1992 Mazda RX-7 (FD3S)
+ RX8 / 2003 Mazda RX-8 (SE3P)
+ RX8SPEEDT / 2003 Mazda RX-8 (SE3P) Mazdaspeed
+ SKYLINE / 1999 Nissan Skyline GT-R V-Spec (R34) [Available in Most Wanted Online / CP 1.4] [Needs UV remapping]
+ SL65 / 2004 Mercedes-Benz SL 65 AMG (R230)
+ SL500 / 2001 Mercedes-Benz SL 500 (R230)
+ SLR / 2004 Mercedes-Benz SLR McLaren
+ SUPRA / 1992 Toyota Supra RZ (Mk4)
+ TT / 2003 Audi TT 3.2 quattro (8N)
+ VIPER / 2003 Dodge Viper SRT-10 (ZB I)

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Installation:

! New vinyls are only accessible in Debug Car Customize* and Special Vinyl Category**.

* = Debug Car Customize can be enabled via HEX editing or NFSMW Extra Options.
** = To enable this category on your Vinyl menu, you need to use NFSMW Extra Options.


1) Extract the archive anywhere.
2) Select CARS folder in it.
3) Copy it into your NFSMW Installation Folder. (Use Ctrl+C, Ctrl+V / Cmd+C, Cmd+V / Strg+C, Strg+V; Right-Click > Copy; via xcopy command on CMD; or how do you like it.)
4) Confirm if a file replacement dialog appears. (Select "Yes to All" or "Yes" every time it appears.)
5) Run NFSMW.
6) Enjoy your new vinyls.

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Notes:
+ If you have a low-spec PC, 1024x pack may cause some issues. If this happens, use 512x pack.
! Always backup your CARS folder before installing this mod!
+ You can use NFS-TexEd (v0.9.1 or v1.1 BETA and up) by nfsu360 to replace any vinyl to apply a vinyl mod.
! Don't mix 512x512 and 1024x1024 vinyls together. They may appear corrupted or make your game crash.
+ If you have any issues, run the _PurgeVinyls.bat file in your game folder provided and re-install the pack.

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Changelog: (+ Addition, * Change, ! Attention, - Deletion)

v1.0.0.400 (Build 1; Rev.00 BETA):
+ 1024x (Xbox 360) Vinyls Pack is now available!
+ Added vinyl texture packs for 350Z, BMWM3CSL, COPGTO, COPSPORT and SKYLINE.

v1.0.0.200 (Build 1; Rev.00 ALPHA):
+ Added vinyl texture packs for 997S, A3, A4, CLIO, CAYMANS, CLK500, CTS, ECLIPSEGT, ELISE, FORDGT, MONARO, MURCIELAGO, SL65, SL500 and TT.

v1.0.0.103 (Build 1; Rev.00, Milestone 3):
+ Added vinyl texture packs for 911TURBO, BMWM3, BMWM3GTR, CAMARO, CORVETTEC6R, DB9, GTI, GTO, IMPREZAWRX, IS300, RX8SPEEDT and SLR.

v1.0.0.102 (Build 1; Rev.00, Milestone 2):
+ Added vinyl texture packs for 911GT2, BMWM3GTRE46, CARRERAGT, COBALTSS, CORVETTE, GALLARDO, LANCEREVO8, PUNTO, RX7, RX8, SUPRA and VIPER.

v1.0.0.101 (Build 1; Rev.00, Milestone 1):
+ Initial release, only available for MUSTANGGT.

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Credits:

nfsu360 for NFS-TexEd.
ASC for making a custom version of NFSU2/MW Texture Compiler, which can pack ARGB (A8R8G8B8) and/or Palette 8 (P8/X8R8G8B8) DDS files in.
EA for the vinyls.
MWInside for making a custom tool to add vinyls into texture packs.
trackmaniamatt for Bull's BETA vinyl texture.
Kim Jensen for Advanced Renamer, which I used to remove 1-nfsu2_mw-P8- prefix from DDS files exported using NFS-TexEd (v0.9.1).

And you, for downloading it.

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Final Notes:

You can use these files in your mods, and you don't need to credit me for that!
With enough patience and skill, anyone could do it.

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See ya!
©2018 ASC, MWInside, nfsu360 and nlgzrgn - No rights reserved. ;)




Comments


dropy (November 15, 2018 @ 04:40)
I can only use the vinyls on the exact boss cars and only the same vinyl that the boss had not all 20. Eny help would be widely appreciated!!

Ramiro0045 (November 02, 2018 @ 06:30)
it's works. thx :3

nlgzrgn (November 01, 2018 @ 18:40)
@Ramiro0045: Looks like your memory files are the issue. Use the ones for MW from this package: https://mega.nz/#!4EQTRQDL!7D8WPld3ATn_zyBXGIhHUPcqX4FbVvF1n6qiO_JXHj4

Ramiro0045 (November 01, 2018 @ 15:00)
I installed like the v1.0.0.200 ( copy and paste the folder CARS in my game folder) and every car is trasparent with black parts
Bug: https://imgur.com/a/qb9do1K

nlgzrgn (November 01, 2018 @ 09:00)
@Ramiro0045, make sure that you've copied the file into the correct location.

Uploaded at: August 26, 2018 @ 04:59

Download

 
977635-NFSMW Recompiled Vinyls v1.0.0.400.zip (Size: 0.99KB) Latest Version
 
277878-NFSMW Recompiled Vinyls v1.0.0.200.zip (Size: 651 bytes) Old Version
 
76e657-NFSMW Recompiled Vinyls v1.0.0.103.zip (Size: 383 bytes) Old Version

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