NFSMW Bartender: Extra Pursuit Options
Whenever you update Bartender, remember to replace all old .ini files along with the .asi itself!
Bartender adds new customisation options to pursuits. These options come in two feature sets:
- the "Basic" feature set lets you change many otherwise hard-coded values of the game, and
- the "Advanced" feature set lets you change cop-spawning behaviour and tables without limits.
For installation instructions and usage notes, see Bartender's README or GitHub page.
For more details on what each feature set does, see the two following sections.
What does the "Basic" feature set do?
The "Basic" feature set lets you change (per Heat level)
- at what time interval you gain passive bounty,
- the maximum combo-bounty multiplier for destroying cops quickly,
- how quickly and below what distance from cops the red "BUSTED" bar fills,
- how quickly the green "EVADE" bar fills once all cops have lost sight of you,
- whether player-damaged cop vehicles are destroyed instantly if flipped over,
- when exactly (if at all) cop vehicles are destroyed regardless of damage if flipped over,
- when exactly (if at all) racer vehicles are reset if flipped over,
- which ground supports the cops can request in non-player pursuits,
- the internal cooldown between non-Strategy roadblock requests,
- the internal cooldown between Heavy / LeaderStrategy requests,
- when exactly (if at all) and below what distance roadblock vehicles can join pursuits,
- whether roadblock vehicles react to racers entering "COOLDOWN" mode and / or hitting spikes,
- how HeavyStrategy 3 requests interact with roadblock requests and spawns,
- which vehicles spawn in place of the ramming SUVs through HeavyStrategy 3,
- which vehicles spawn in place of the roadblock SUVs through HeavyStrategy 4, and
- which vehicles spawn in place of Cross and his henchmen through LeaderStrategy 5 / 7.
The "Basic" feature set also lets you change (in general)
- which notification string the game displays whenever you destroy a given cop vehicle;
- which radio callsigns and chatter a given cop vehicle can trigger in player pursuits; and
- the selection, order, and length of interactive themes that play during player pursuits.
The "Basic" feature set fixes six bugs / issues:
- the helicopter mini-map icon is now always visible whenever a helicopter is active,
- helicopters no longer cast static shadows (like cars do) with incorrect placements,
- the game is no longer incorrectly biased in how it chooses to make Strategy requests,
- Heat levels > 5 are no longer reset back to 5 when you enter free-roam or start an event,
- Heat levels > 5 are now shown correctly in menus (requires Binary for missing textures), and
- you can no longer get busted due to line-of-sight issues while the green "EVADE" bar fills.
What does the "Advanced" feature set do?
The "Advanced" feature set lets you change (per Heat level)
- how many chasing cops can (re)spawn without backup once a wave of reinforcements is exhausted,
- the global cop-spawn limit for how many chasing cops in total may be active at any given time,
- whether spawning decisions for chasing cops are independent of all other pursuit vehicles,
- when exactly (if at all) and how many chasing cops from other Heat levels can flee the pursuit,
- which vehicles (any amount, with counts and chances) may spawn to chase and search for racers,
- which vehicles (same liberties as above) may spawn in non-Strategy roadblocks,
- which vehicles (ditto) may spawn as pre-generated cops in scripted events,
- which vehicles (without counts) may spawn as free patrols outside pursuits,
- which vehicle spawns in place of the regular helicopter,
- when exactly (if at all) the helicopter can first spawn in each player pursuit,
- when exactly (if at all) the helicopter can respawn if it runs out of fuel,
- when exactly (if at all) the helicopter can respawn if it gets wrecked,
- when exactly (if at all) the helicopter can rejoin the pursuit early if it loses you,
- when exactly (if at all) the helicopter can run out of fuel after each (re)spawn,
- the internal cooldown between the helicopter's ramming attempts through HeliStrategy 2,
- below what racer speed HeavyStrategy 3 spawns cancel their ramming attempts early,
- when exactly (if at all) LeaderStrategy Cross and / or his henchmen become aggressive,
- when exactly (if at all) the game can request a new LeaderStrategy once Cross is gone, and
- when exactly (if at all) the game can request a new Strategy while another is still active.
The "Advanced" feature set fixes three bugs / issues:
- non-Strategy roadblock and Heavy / LeaderStrategy requests are no longer disabled in races,
- early Strategy despawns or cancellations no longer stall the game from making new requests, and
- the engagement count shown above the pursuit board now (accurately) counts chasing cops only.
What changed in each version?
v1.00.00: Initial release
(for versions in-between, see Bartender's "APPENDIX.txt" file)
18.00: Simplified interactive-music feature and added support for independent "Chasers" spawns
2.00.00: Overhauled most mod internals and expanded some helicopter-related features
01: Made a few minor phrasing adjustments in README and some usage comments
02: Streamlined and slightly improved a few mod internals further
03: More work on mod internals and the interactive-music feature
04: Rephrased README and a few outdated usage comments
05: Yet more README and usage-comment changes
01.00: Overhauled the non-player pursuit customisation and the interactive-music features
01: Corrected a few minor oversights in "Cosmetic.ini" configuration file
02: Further improved documentation and code for Strategy features
Comments
oldmanjenkins (October 26, 2025 @ 01:55)
@kaos83None --- just delete "track04" so that there are only 3 tracks in the list.
Like this:
[Music:Tracks]
track01 = 0
track02 = 1
track03 = 2
I've updated the music feature in version v2.1.0, by the way. I suggest you install it; It should be less confusing to use.
kaos83 (October 25, 2025 @ 23:41)
let's take track04 for exampleit's index is 3
if i wait it disabled
what should it's index be?
oldmanjenkins (October 24, 2025 @ 14:53)
@kaos83To disable a track, just don't include its index in the "[Music:Tracks]" parameter group.
There are four track indices, one for each interactive track in the game: 0, 1, 2, and 3.
If you want to, say, exclude the track with index 2, you could write
track01 = 0
track02 = 1
track03 = 3
kaos83 (October 24, 2025 @ 13:33)
question about the interactive music in the basic featurescan i disable a track?
if yes how
ATS (October 22, 2025 @ 15:19)
Thank you for your reply! It’s a bit unfortunate to hear that, but I kinda expected some weird behavior might happen if that limit was removed, like multiple roadblocks spawning out of nowhere. Still, I hope one day a mod like this could be possible. Quick Races would be so much more fun with it! Imagine a race where multiple Rhinos crash into several racers at once, or multiple racers getting boxed in by cops. Just imagine how chaotic and fun that would be. Anyway, thank you for the great mod!Download
e1a926-NfSMW_Bartender_v2.01.2.7z (Size: 141.21KB) Latest Version
6131eb-NfSMW_Bartender_v2.01.1.7z (Size: 141.11KB) Old Version
d775b6-NfSMW_Bartender_v2.01.0.7z (Size: 141.18KB) Old Version
a44f96-NfSMW_Bartender_v2.00.5.7z (Size: 141.26KB) Old Version
6dc145-NfSMW_Bartender_v2.00.4.7z (Size: 141.29KB) Old Version
93c98c-NfSMW_Bartender_v2.00.3.7z (Size: 141.26KB) Old Version
a6bb85-NfSMW_Bartender_v2.00.2.7z (Size: 141.17KB) Old Version
b2815b-NfSMW_Bartender_v2.00.1.7z (Size: 140.92KB) Old Version
cda0a0-NfSMW_Bartender_v2.00.0.7z (Size: 140.9KB) Old Version
3cc7ed-NfSMW_Bartender_v1.18.0.7z (Size: 140.83KB) Old Version
5e8157-NfSMW_Bartender_v1.17.3.7z (Size: 141.02KB) Old Version
ec7d8f-NfSMW_Bartender_v1.17.2.7z (Size: 140.43KB) Old Version
c8f4e4-NfSMW_Bartender_v1.17.1.7z (Size: 140.07KB) Old Version
6ab48e-NfSMW_Bartender_v1.17.0.7z (Size: 140.06KB) Old Version
4ea795-NfSMW_Bartender_v1.16.5.7z (Size: 139.92KB) Old Version
81b2b4-NfSMW_Bartender_v1.16.4.7z (Size: 139.97KB) Old Version
90985a-NfSMW_Bartender_v1.16.3.7z (Size: 139.74KB) Old Version
84007f-NfSMW_Bartender_v1.16.2.7z (Size: 139.76KB) Old Version
6e9f66-NfSMW_Bartender_v1.16.1.7z (Size: 139.6KB) Old Version
8efb44-NfSMW_Bartender_v1.16.0.7z (Size: 139.62KB) Old Version
2dba6c-NfSMW_Bartender_v1.15.0.7z (Size: 125.84KB) Old Version
9afe4d-NfSMW_Bartender_v1.14.3.7z (Size: 124.76KB) Old Version
b6b226-NfSMW_Bartender_v1.14.2.7z (Size: 124.72KB) Old Version
7333e3-NfSMW_Bartender_v1.14.1.7z (Size: 124.78KB) Old Version
bf97cc-NfSMW_Bartender_v1.14.0.7z (Size: 124.86KB) Old Version
46d247-NfSMW_Bartender_v1.13.3.7z (Size: 124.78KB) Old Version
c4a27d-NfSMW_Bartender_v1.13.2.7z (Size: 124.22KB) Old Version
566397-NfSMW_Bartender_v1.13.1.7z (Size: 124.18KB) Old Version
7698e3-NfSMW_Bartender_v1.13.0.7z (Size: 123.88KB) Old Version
33052b-NfSMW_Bartender_v1.12.3.7z (Size: 124.36KB) Old Version
b306a8-NfSMW_Bartender_v1.12.2.7z (Size: 124.77KB) Old Version
a272e3-NfSMW_Bartender_v1.12.1.7z (Size: 124.28KB) Old Version
daedc2-NfSMW_Bartender_v1.12.0.7z (Size: 126.11KB) Old Version
6d5118-NfSMW_Bartender_v1.11.4.7z (Size: 126.35KB) Old Version
93d2cc-NfSMW_Bartender_v1.11.3.7z (Size: 126.25KB) Old Version
dbf497-NfSMW_Bartender_v1.11.2.7z (Size: 126.22KB) Old Version
63ffc3-NfSMW_Bartender_v1.11.1.7z (Size: 126.23KB) Old Version
b1d1c7-NfSMW_Bartender_v1.11.0.7z (Size: 126.09KB) Old Version
928de8-NfSMW_Bartender_v1.10.4.7z (Size: 126.09KB) Old Version
653520-NfSMW_Bartender_v1.10.3.7z (Size: 125.79KB) Old Version
080084-NfSMW_Bartender_v1.10.2.7z (Size: 125.78KB) Old Version
2a2574-NfSMW_Bartender_v1.10.1.7z (Size: 125.56KB) Old Version
15703c-NfSMW_Bartender_v1.10.0.7z (Size: 125.26KB) Old Version
ab5f06-NfSMW_Bartender_v1.9.7.7z (Size: 125.72KB) Old Version
7544b8-NfSMW_Bartender_v1.9.6.7z (Size: 125.69KB) Old Version
9a6369-NfSMW_Bartender_v1.9.5.7z (Size: 125.28KB) Old Version
60f7a2-NfSMW_Bartender_v1.9.4.7z (Size: 125.3KB) Old Version
97f3eb-NfSMW_Bartender_v1.9.3.7z (Size: 125.37KB) Old Version
460bda-NfSMW_Bartender_v1.9.2.7z (Size: 125.24KB) Old Version
165b87-NfSMW_Bartender_v1.9.1.7z (Size: 125.22KB) Old Version
d0b16a-NfSMW_Bartender_v1.9.0.7z (Size: 125.05KB) Old Version
dcd3c6-NfSMW_Bartender_v1.8.1.7z (Size: 122.44KB) Old Version
aea996-NfSMW_Bartender_v1.8.0.7z (Size: 122.35KB) Old Version
75c0dd-NfSMW_Bartender_v1.7.4.7z (Size: 117.42KB) Old Version
988c1f-NfSMW_Bartender_v1.7.3.7z (Size: 117.43KB) Old Version
0fa2d8-NfSMW_Bartender_v1.7.2.7z (Size: 117.11KB) Old Version
c80d81-NfSMW_Bartender_v1.7.1.7z (Size: 117.14KB) Old Version
37ee36-NfSMW_Bartender_v1.7.0.7z (Size: 117.07KB) Old Version
4bb1a4-NfSMW_Bartender_v1.6.1.7z (Size: 116.77KB) Old Version
1adcbd-NfSMW_Bartender_v1.6.0.7z (Size: 116.68KB) Old Version
de74e7-NfSMW_Bartender_v1.5.6.7z (Size: 116.33KB) Old Version
80bb51-NfSMW_Bartender_v1.5.5.7z (Size: 116.21KB) Old Version
f620eb-NfSMW_Bartender_v1.5.4.7z (Size: 116.11KB) Old Version
cbfaeb-NfSMW_Bartender_v1.5.3.7z (Size: 116.2KB) Old Version
993013-NfSMW_Bartender_v1.5.2.7z (Size: 116.04KB) Old Version
3a5bcd-NfSMW_Bartender_v1.5.1.7z (Size: 116.04KB) Old Version
a79259-NfSMW_Bartender_v1.5.0.7z (Size: 115.95KB) Old Version
a22671-NfSMW_Bartender_v1.4.2.7z (Size: 115.24KB) Old Version
4ddbd3-NfSMW_Bartender_v1.4.1.7z (Size: 115.31KB) Old Version
cceb9e-NfSMW_Bartender_v1.4.0.7z (Size: 115.11KB) Old Version
92ea9d-NfSMW_Bartender_v1.3.1.7z (Size: 115.02KB) Old Version
835fcc-NfSMW_Bartender_v1.3.0.7z (Size: 115.07KB) Old Version
e1a549-NfSMW_Bartender_v1.2.2.7z (Size: 114.79KB) Old Version
ffd132-NfSMW_Bartender_v1.2.1.7z (Size: 114.76KB) Old Version
a7be85-NfSMW_Bartender_v1.2.0.7z (Size: 114.7KB) Old Version
4101b4-NfSMW_Bartender_v1.1.1.7z (Size: 114.64KB) Old Version
a13b48-NfSMW_Bartender_v1.1.0.7z (Size: 114.58KB) Old Version
2323ab-NfSMW_Bartender_v1.0.16.7z (Size: 114.27KB) Old Version
db0377-NfSMW_Bartender_v1.0.15.7z (Size: 114.22KB) Old Version
62a26c-NfSMW_Bartender_v1.0.14.7z (Size: 114.22KB) Old Version
144315-NfSMW_Bartender_v1.0.13.7z (Size: 114.13KB) Old Version
ff278c-NfSMW_Bartender_v1.0.12.7z (Size: 114.12KB) Old Version
275af2-NfSMW_Bartender_v1.0.11.7z (Size: 113.84KB) Old Version
ffd9e6-NfSMW_Bartender_v1.0.10.7z (Size: 113.86KB) Old Version
fbd5da-NfSMW_Bartender_v1.0.9.7z (Size: 113.76KB) Old Version
93bce5-NfSMW_Bartender_v1.0.8.7z (Size: 113.42KB) Old Version
b2c46d-NfSMW_Bartender_v1.0.7.7z (Size: 113.46KB) Old Version
5d5b14-NfSMW_Bartender_v1.0.6.7z (Size: 113.45KB) Old Version
a71faa-NfSMW_Bartender_v1.0.5.7z (Size: 113.4KB) Old Version
f0ee94-NfSMW_Bartender_v1.0.4.7z (Size: 113.33KB) Old Version
1973b7-NfSMW_Bartender_v1.0.3.7z (Size: 113.4KB) Old Version
533fe0-NfSMW_Bartender_v1.0.2.7z (Size: 113.13KB) Old Version
6db261-NfSMW_Bartender_v1.0.1.7z (Size: 113.23KB) Old Version
341858-NFSMW_Bartender.7z (Size: 113.29KB) Old Version