Noob's ProStreet Handling Overhaul by NoobSolid26

Category: Scripts | Game: Need for Speed: ProStreet


Noob's ProStreet Handling Overhaul





Noob's ProStreet Handling Overhaul changes the unnecessarily sluggish and awkward feeling of the original handling. It's an alternate take on the ProStreet's handling with elements from past NFS games and other racing games, combined with many fixes and adjustments.

A new big update has been released! Check out the ModDb article for more in depth info!

Note: If you're updating this mod, use a fresh copy or restore backups via VltEd for the intended
experience. Since the modifications are really deep, It's hard to make a proper updater, sorry for
inconvenience.


[Handling changes]:
-Faster and more precise steering
-No snap oversteer at high speeds
-Engine braking slows down the car more
-Counter steering is more effective
-Improved FWD behavior
-Roads are %10 grippier
-Removed every assist from king level except the ABS
-Improved collision momentum between cars

[Fixes]:
-Fixed the useless stage forced induction upgrades for classic muscle cars
-Fixed the classic muscle car gear ratios (mostly)
-Fixed many of the bouncy cars on speed challenge
-Fixed many of the broken upgrades (Tires, power, ect.)
-Fixed the absurd handling of Koenigsegg CCX and McLaren F1
-Fixed the cam timing tuning (By JammyGamer)
-Fixed the Mclaren F1 sound problem (optional)

[Optional adjustments]:
-2x faster shift speed for all cars (optional)
-Increased AI and drift difficulty (optional)
-Removable top speed limiter (optional)
-Nitrous for DBR9 and Veyron (optional)
-FWD/AWD cars for drift mode (optional)
-Equal drift multipliers for all cars (optional)
-Hardcore damage (optional)

[Installation]:
1-) Get the NFS VltEd from Here
2-) Open the program, at the upper left, click "file" and "open" then select the ProStreet's game installation folder.
3-) At the upper left, click the "import" and "import script" button. And select the installer that came with the mod, install it and save.

[Mod support, OGVI and game compatibility]:
-It may conflict with mods that adjusts the handling of the cars.
-R4BBIT's AI Overhaul works with this mod, install that first then the handling overhaul.
-This mod works with OGVI, but it's not fully tuned or tested with it.
-This mod is only tested at version 1.1, compatibility is not guaranteed with version 1.0 of the game.

[Credits]:
Mod author: NoobSolid26
Cam timing tuning fix: JammyGamer
VltEd modding tool: nfsu360
Kate text editor: KDE
----------------------------------
Special thanks:
VeeTec: For contributing
Justin the Dude: For reporting a crucial crash quickly
Udana007: For helpful feedback
KuruHS: For helpful feedback

(17.03.2026) [Update 2.1]:
-Fixed the useless stage forced induction upgrades for classic muscle cars
-Fixed broken tire uprades of varius cars (Silvia, Corvette C6, EVO IX, S4,R32, Eclipse etc.)
-Improved the handling of all classic muscle cars (9 cars)
-Improved the handling of all AWD cars (18 cars)
-Resolved the unintentional nerf of all Porsche 911's and Cayman S
-Handling improvements to: S2000, Zonda, Ford GT, Carrera GT, Corolla, CCX, F1, Corvette C6,
Corvette Z06, Challenger, Camaro, Viper, Mustang Cobra, Solstice, CTS-V, DBR9
-Suspension adjustments to various cars
--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---
-Added an option to equalize the drift multipliers of all cars
-Added a higher tier of AI difficulty (mod options)
-Added the ability to increase the drift difficulty (mod options)
-You can now choose a more punishing car damage (mod options)
-Now you can reset all AI settings (mod options)
-Small polish ups and oversight cleaning




Comments


Wall2025 (March 28, 2026 @ 01:14)
no rush , the mod is enjoyable in the current state as it is

NoobSolid26 (March 27, 2026 @ 19:35)
@Wall2025 I remember you asking for wheelie compatible FWD/AWD cars as well. In fact, i'm planning that for the next update. Since majority of the work is done in grip and speed challenge, I can finally start working on drag. But I won't adjust drag balancing at this moment. I have plans for a power and aero overhaul in the future as well, since i'm working alone, overhauling stuff takes a lof of time.

Btw don't worry about the intro races, they are really jank in general.

Wall2025 (March 27, 2026 @ 18:03)
no problem ,

Idea Wise: i realize that in vanilla prostreet the same car will have less horsepower in the different race types, if it possible to make the highest hosepower the same for race types ( Using frannco1099 mod as a reference )

Bug wise : The intro of races , the car wheels will be static until the race starts

NoobSolid26 (March 26, 2026 @ 16:35)
@Wall2025 Thank you for playing my mod! No there is no update today, last update was at 18th of march. I just cleaned up the description since there were some oversights. But I do plan a new update at June if it's possible.

Since i'm keen on getting feedback, feel free to report bugs and share ideas.

Wall2025 (March 26, 2026 @ 13:35)
Having a time with the mod , any new in the update today ?


Uploaded on June 19, 2025 at 15:20:09.
Last updated on April 05, 2026 at 00:41:00.

Download

 
964c54-Noob's ProStreet Handling Overhaul 2.1.1.zip (Size: 3.25MB) Latest Version
 
cee03e-Noob's ProStreet Handling Overhaul 2.1.zip (Size: 3.25MB) Old Version
 
34eddf-Noob's ProStreet Handling Overhaul 2.0.8.zip (Size: 2.86MB) Old Version