Noob's ProStreet Handling Overhaul by NoobSolid26

Category: Scripts | Game: Need for Speed: ProStreet


Noob's ProStreet Handling Overhaul





Noob's ProStreet Handling Overhaul is came to life with one goal in mind. Changing the unnecessarily sluggish and awkward feeling of the original handling. It's an alternate take on the ProStreet's handling with elements from past NFS games, combined with many fixes and adjustments.

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Important: If you're upgrading from version 1, use a fresh copy or restore backups via VltEd for the intended experience.

[Handling changes]:
-Faster and more precise steering
-No snap oversteer at high speeds
-Roads are %10 grippier
-Engine braking slows down the car more
-Counter steering is more effective
-Improved FWD behavior
-Removed every assist from king level except the ABS
-Improved collisions between cars

[Fixes]:
-Fixed the classic muscle car gear ratios
-Fixed many of the bouncy cars on speed challenge
-Fixed the absurd handling of Koenigsegg CCX and McLaren F1
-Fixed the cam timing tuning (By JammyGamer)
-Fixed the McLaren F1 sound problem (optional)

[Optional adjustments]:
-2x faster shift speed for all cars (optional)
-Increased the AI difficulty by a bit (optional)
-Removed the top speed limiter (optional)
-Nitrous for DBR9 and Veyron (optional)
-FWD/AWD cars for drift mode (optional)

[Installation]:
1-) Get the NFS VltEd from Here
2-) Open the program, at the upper left, click "file" and "open" then select the ProStreet's game installation folder.
3-) At the upper left, click the "import" and "import script" button. And select the installer that came with the mod, install it and save.

[Mod support, OGVI and game compatibility]:
It may conflict with mods that adjusts the handling of the cars. But feel free to try with mods.
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This mod works with OGVI, but it's not fully tuned or tested with it.
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This mod is only tested at version 1.1, compatibility is not guaranteed with version 1.0 of the game.

[Credits]:
Mod author: NoobSolid26
Cam timing tuning fix: JammyGamer
VltEd modding tool: nfsu360
Xed text editor: Linux Mint Team
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Special thanks:
VeeTec: For contributing
Udana007: For helpful feedback
KuruHS: For helpful feedback

[Latest Updates]:
-Node count optimizations (By VeeTec) (2.0.7)
-Adjustments to Toyota Supra and Nissan GTR (2.0.6)
-Buffed the drift points of S2000 (2.0.6)
-You can now select the road surface grip (mod options) (2.0.6)
-Dive bomber AI setting is added (mod options) (2.0.6)
-Added documentation for modders (2.0.6)
-Fixed the regressions from the updated classic muscle car gear ratio fix (2.0.5)
-Fixed a small oversight where drag versions of FWD cars were RWD swapped (2.0.4)




Comments


MisfortuneSeven (June 22, 2025 @ 00:58)
I also wonder if it could be possible to fix some of the performance values because they seem a bit off. The E92 M3, for instance, has less stock power for some reason, and I've seen an AI Veyron (from R4BBIT's mod) run with a mere 620 or so bhp which is very strange.

MisfortuneSeven (June 22, 2025 @ 00:56)
Really enjoying how much more responsive the cars feel, ESPECIALLY with drifting since stuff like feint entries are actually possible now (it makes the more precise courses like Tokyo A and Ebisu Touge more tolerable). I do, however, notice some issues with Speed Challenges. First, the cars seem to all bottom out constantly for some reason, even when raising the ride height up. Second, I noticed the AI is far more prone to wrecking itself in speed challenges.

NoobSolid26 (June 21, 2025 @ 08:23)
@Udana007 Yes have a discord, my nickname is the same. I noticed that the some cars may gain extra steering at top soeed for some reason. This can happen on grip mode too. For the speed challenge, i'll reduce the steering of more twitchy ones. But i can't make it too slow since you need to be able to make sudden adjustments at some point.

Udana007 (June 21, 2025 @ 08:09)
do you have discord? its better to communicate there instead of here
oh and i drove the speed cars you updated (porsche 997 turbo) and the sudden-jolt of steering when making smooth steering adjustments is still there, it happens when you go above 360kph-ish

Udana007 (June 21, 2025 @ 08:01)
good job with the drift physics, much better than before
i guess its just other speed car's physics that need a rework now


Uploaded on June 19, 2025 at 15:20:09.
Last updated on November 04, 2025 at 10:05:22.

Download

 
34eddf-Noob's ProStreet Handling Overhaul 2.0.8.zip (Size: 2.86MB) Latest Version
 
68a4dd-Noob's ProStreet Handling Overhaul 2.0.7.7z (Size: 2.77MB) Old Version
 
f211ec-Noob's ProStreet Handling Overhaul 2.0.6.zip (Size: 2.72MB) Old Version